fix up speed bridges item give out
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@ -29,7 +29,7 @@ public class SpeedBridges extends Bridge
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@EventHandler
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public void fallBridges(GameStateChangeEvent event)
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{
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if (event.GetState() == GameState.Prepare)
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if (event.GetState() == GameState.Live)
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{
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setBridgeTime(_untilBridges);
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