Fix for n positive bug.
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@ -76,6 +76,7 @@ public class SpellImplode extends Spell implements SpellClick
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public void run()
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{
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if (effectedBlocks.size() > 0)
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{
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Block block = effectedBlocks.get(UtilMath.r(effectedBlocks.size()));
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block.getWorld().playSound(block.getLocation(),
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