Change display menu for CUST-1 server to reflect recent updates

This commit is contained in:
AlexTheCoder 2016-07-02 01:43:15 -04:00 committed by cnr
parent e4c94f5421
commit 2b74ec00b4
4 changed files with 9 additions and 9 deletions

View File

@ -119,7 +119,7 @@ public class CustomerSupport extends MiniPlugin implements ResultSetCallable
caller.sendMessage(C.cDGreen + C.Strike + "=============================================");
caller.sendMessage(C.cBlue + "Name: " + C.cYellow + playerName);
caller.sendMessage(C.cBlue + "Rank: " + C.cYellow + (client.GetRank() == null ? C.cRed + "Error rank null!" : (client.GetRank().Name.isEmpty() ? "Regular" : client.GetRank().Name)));
caller.sendMessage(C.cBlue + "Coins: " + C.cYellow + donor.getCoins());
caller.sendMessage(C.cBlue + "Shards: " + C.cYellow + donor.getCoins());
caller.sendMessage(C.cBlue + "Gems: " + C.cYellow + donor.GetGems());
int enjinCoinsReceived = 0;
@ -234,7 +234,7 @@ public class CustomerSupport extends MiniPlugin implements ResultSetCallable
}
// Strutt20 asked me to remove some stuff from the menu
caller.sendMessage(C.cBlue + "Enjin Coin Total Received: " + C.cYellow + enjinCoinsReceived);
caller.sendMessage(C.cBlue + "Enjin Shard Total Received: " + C.cYellow + enjinCoinsReceived);
caller.sendMessage(C.cBlue + "Old Chests Received: " + C.cYellow + oldChestsReceived);
caller.sendMessage(C.cBlue + "Ancient Chests Received: " + C.cYellow + ancientChestsReceived);
caller.sendMessage(C.cBlue + "Mythical Chests Received: " + C.cYellow + mythicalChestsReceived);

View File

@ -94,7 +94,7 @@ public class SalesPackageManager extends MiniPlugin
public void displaySalesPackages(Player caller, String playerName)
{
JsonMessage coinBuilder = new JsonMessage("Coins : ").color("blue");
JsonMessage coinBuilder = new JsonMessage("Shards : ").color("blue");
JsonMessage packageBuilder = new JsonMessage("Rank Packages : ").color("blue");
JsonMessage chestBuilder = new JsonMessage("Chest Packages : ").color("blue");
@ -104,7 +104,7 @@ public class SalesPackageManager extends MiniPlugin
{
coinBuilder = coinBuilder.extra("[").color("gray").extra(salesPackage.getName()).color("green").click("run_command", "/display " + playerName + " " + salesPackage.getName()).extra("] ").color("gray");
}
else if (salesPackage instanceof MythicalChest || salesPackage instanceof AncientChest || salesPackage instanceof OldChest || salesPackage instanceof IlluminatedChest)
else if (salesPackage instanceof MythicalChest || salesPackage instanceof AncientChest || salesPackage instanceof OldChest || salesPackage instanceof IlluminatedChest || salesPackage instanceof FreedomChest)
{
chestBuilder = chestBuilder.extra("[").color("gray").extra(salesPackage.getName()).color("green").click("run_command", "/display " + playerName + " " + salesPackage.getName()).extra("] ").color("gray");
}

View File

@ -17,7 +17,7 @@ public class CoinCommand extends CommandBase<SalesPackageManager>
{
public CoinCommand(SalesPackageManager plugin)
{
super(plugin, Rank.MODERATOR, "coin");
super(plugin, Rank.MODERATOR, "coin", "shard", "shards");
}
@Override
@ -43,11 +43,11 @@ public class CoinCommand extends CommandBase<SalesPackageManager>
{
if (completed)
{
caller.sendMessage(F.main(Plugin.getName(), "Added " + amount + " coins to " + playerName + "'s account!"));
caller.sendMessage(F.main(Plugin.getName(), "Added " + amount + " shards to " + playerName + "'s account!"));
}
else
{
UtilPlayer.message(caller, F.main(Plugin.getName(), "There was an error giving " + F.elem(amount + "Coins") + " to " + F.name(playerName) + "."));
UtilPlayer.message(caller, F.main(Plugin.getName(), "There was an error giving " + F.elem(amount + "Shards") + " to " + F.name(playerName) + "."));
}
}
}, caller.getName(), playerName, client.getAccountId(), amount);

View File

@ -10,13 +10,13 @@ public class Coins extends SalesPackageBase
public Coins(SalesPackageManager manager, int amount)
{
super(manager, amount + " Coins");
super(manager, amount + " Shards");
_amount = amount;
}
public void displayToAgent(Player agent, String playerName)
{
addButton(agent, "/sales coin " + playerName + " " + _amount, _amount + " Coins.");
addButton(agent, "/sales coin " + playerName + " " + _amount, _amount + " Shards.");
agent.sendMessage(" ");
addBackButton(agent, playerName);
}