Adjust appler kit based on GI balance
This commit is contained in:
parent
10e84e677b
commit
2fb19e692d
@ -21,7 +21,7 @@ public class KitApple extends ProgressingKit
|
||||
};
|
||||
|
||||
private static final Perk[] PERKS = {
|
||||
new PerkApple(10000, 250)
|
||||
new PerkApple(7000)
|
||||
};
|
||||
|
||||
private static final ItemStack IN_HAND = new ItemStack(Material.APPLE);
|
||||
|
@ -29,9 +29,8 @@ public class PerkApple extends Perk implements IThrown
|
||||
{
|
||||
|
||||
private long _spawnDelay;
|
||||
private long _throwDelay;
|
||||
|
||||
public PerkApple(long delay, long throwDelay)
|
||||
public PerkApple(long delay)
|
||||
{
|
||||
super("Apple Thrower", new String[]
|
||||
{
|
||||
@ -40,7 +39,6 @@ public class PerkApple extends Perk implements IThrown
|
||||
});
|
||||
|
||||
_spawnDelay = delay;
|
||||
_throwDelay = throwDelay;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -84,11 +82,6 @@ public class PerkApple extends Perk implements IThrown
|
||||
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, "Apple Throw", _throwDelay, false, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user