Adjust appler kit based on GI balance

This commit is contained in:
Sam 2017-10-18 14:22:22 +01:00 committed by Alexander Meech
parent 10e84e677b
commit 2fb19e692d
2 changed files with 2 additions and 9 deletions

View File

@ -21,7 +21,7 @@ public class KitApple extends ProgressingKit
};
private static final Perk[] PERKS = {
new PerkApple(10000, 250)
new PerkApple(7000)
};
private static final ItemStack IN_HAND = new ItemStack(Material.APPLE);

View File

@ -29,9 +29,8 @@ public class PerkApple extends Perk implements IThrown
{
private long _spawnDelay;
private long _throwDelay;
public PerkApple(long delay, long throwDelay)
public PerkApple(long delay)
{
super("Apple Thrower", new String[]
{
@ -40,7 +39,6 @@ public class PerkApple extends Perk implements IThrown
});
_spawnDelay = delay;
_throwDelay = throwDelay;
}
@EventHandler
@ -84,11 +82,6 @@ public class PerkApple extends Perk implements IThrown
if (!Kit.HasKit(player))
return;
if (!Recharge.Instance.use(player, "Apple Throw", _throwDelay, false, false))
{
return;
}
event.setCancelled(true);