Send players into the training arena only if the game has started
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@ -166,6 +166,11 @@ public class TrainingGameModule extends Module
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@EventHandler(priority = EventPriority.MONITOR)
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public void playerJoin(PlayerJoinEvent event)
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{
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if (!getGame().InProgress())
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{
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return;
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}
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Player player = event.getPlayer();
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if (UtilPlayer.isSpectator(player))
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