Reimplement clan energy-draining over time. Add combat-logging NPC for players that prematurely log off. Fix bug regarding /logout command for safe-logging. Reduce Shop territory side by 1 chunk radius. Add organic farming shop for purchasing/selling farm produce. Add travel hub for transporting between different spawn and shop locations. Add missing BowAttributes implementations for custom bows, and re-add in probability for dropping bows on custom gear drops. Fix bug related to custom-bow items not properly formatting item descriptions and display name. Update Redis default host IP. Fix bug where ranged attacks triggered melee-based custom gear attributes. Add clan management command for managing/deleting clans during testing phase of alpha/beta Clans.
This commit is contained in:
parent
4dd1cf43de
commit
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@ -1,6 +1,7 @@
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package mineplex.game.clans;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.plugin.java.JavaPlugin;
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import net.minecraft.server.v1_7_R4.MinecraftServer;
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@ -109,4 +110,18 @@ public class Clans extends JavaPlugin
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MinecraftServer.getServer().getPropertyManager().setProperty("debug", true);
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}
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public static String prettifyName(Material material)
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{
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String name = "";
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String[] words = material.toString().split("_");
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for (String word : words)
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{
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word = word.toLowerCase();
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name += word.substring(0, 1).toUpperCase() + word.substring(1) + " ";
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}
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return name;
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}
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}
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@ -32,7 +32,7 @@ public class ClanEnergyManager extends MiniPlugin implements Runnable
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for (final ClanInfo clanInfo : _clansManager.getClanMap().values())
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{
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if (clanInfo.isAdmin() || true) // TODO: Remove || true and implement ability to purchase Energy
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if (clanInfo.isAdmin())
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continue;
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int energyPerMinute = clanInfo.getEnergyCostPerMinute();
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@ -34,6 +34,7 @@ import mineplex.core.projectile.ProjectileManager;
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import mineplex.core.stats.StatsManager;
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import mineplex.core.teleport.Teleport;
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import mineplex.game.clans.clans.ClansUtility.ClanRelation;
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import mineplex.game.clans.clans.commands.ClanManagementCommand;
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import mineplex.game.clans.clans.commands.ClansAllyChatCommand;
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import mineplex.game.clans.clans.commands.ClansChatCommand;
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import mineplex.game.clans.clans.commands.ClansCommand;
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@ -47,7 +48,8 @@ import mineplex.game.clans.clans.war.WarManager;
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import mineplex.game.clans.economy.GoldManager;
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import mineplex.game.clans.fields.Field;
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import mineplex.game.clans.gameplay.Gameplay;
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import mineplex.game.clans.shop.ShopManager;
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import mineplex.game.clans.gameplay.safelog.LoggingManager;
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import mineplex.game.clans.gameplay.safelog.npc.NPCManager;
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import mineplex.game.clans.spawn.Spawn;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
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@ -136,7 +138,8 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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// Required managers to be initialized
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new Spawn(plugin);
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new ShopManager(this, _clientManager, donationManager);
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new NPCManager(this);
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new LoggingManager(plugin);
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new GoldManager(this, _clientManager, donationManager);
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@ -189,6 +192,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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addCommand(new ClansChatCommand(this));
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addCommand(new ClansAllyChatCommand(this));
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addCommand(new ServerTimeCommand(this));
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addCommand(new ClanManagementCommand(this));
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}
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public int getInviteExpire()
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@ -0,0 +1,77 @@
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package mineplex.game.clans.clans.commands;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Chunk;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.util.Vector;
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import mineplex.core.command.CommandBase;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilInput;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.common.util.UtilTime.TimeUnit;
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import mineplex.core.common.util.UtilWorld;
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import mineplex.core.recharge.Recharge;
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import mineplex.game.clans.clans.ClanInfo;
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import mineplex.game.clans.clans.ClanRole;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.clans.ClansUtility.ClanRelation;
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import mineplex.game.clans.clans.ClientClan;
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import mineplex.game.clans.items.CustomItem;
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import mineplex.game.clans.items.GearManager;
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import mineplex.game.clans.items.attributes.weapon.FlamingAttribute;
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import mineplex.game.clans.items.attributes.weapon.FrostedAttribute;
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import mineplex.game.clans.items.attributes.weapon.SharpAttribute;
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import mineplex.game.clans.items.legendaries.LegendaryItem;
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import mineplex.game.clans.items.legendaries.WindBlade;
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public class ClanManagementCommand extends CommandBase<ClansManager>
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{
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private ClansManager _clansManager;
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public ClanManagementCommand(ClansManager plugin)
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{
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super(plugin, Rank.ADMIN, "clanmanagement", "cm");
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_clansManager = plugin;
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}
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@Override
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public void Execute(Player caller, String[] args)
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{
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if (args == null || args.length == 0)
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{
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notify(caller, "Incorrect number of arguments!");
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}
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else if (args[0].equalsIgnoreCase("delete") && args.length > 1)
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{
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String clanName = args[1];
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ClanInfo clan = Plugin.getClanUtility().searchClan(caller, args[1], false);
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if (clan != null)
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{
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_clansManager.getClanDataAccess().delete(clan);
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notify(caller, String.format("Deleted the clan %s!", clanName));
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}
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else
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{
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notify(caller, String.format("Unable to locate clan %s!", clanName));
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}
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}
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}
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public static void notify(Player player, String message)
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{
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UtilPlayer.message(player, F.main("Clans", message));
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}
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}
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if (args.length > 1) infoClan(caller, args[1]);
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else infoClan(caller, null);
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}
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else
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infoClan(caller, args[0]);
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}
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@ -17,7 +17,7 @@ public class ClansRegions
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{
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public final static String DEFAULT_WORLD_NAME = "world";
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public final static int SPAWN_RADIUS = 2; // Radius of spawn claim area (measured in chunks)
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public final static int SHOP_RADIUS = 2; // Radius of shop claim area (measured in chunks)
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public final static int SHOP_RADIUS = 1; // Radius of shop claim area (measured in chunks)
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public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks)
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public final static int BORDERLANDS_RADIUS = 75; // Radius of borderlands claim area (measured in chunks)
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@ -31,6 +31,9 @@ import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.fields.repository.FieldRepository;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.shop.bank.BankShop;
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import mineplex.game.clans.shop.farming.FarmingShop;
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import mineplex.game.clans.spawn.travel.TravelButton;
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import mineplex.game.clans.spawn.travel.TravelShop;
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import mineplex.minecraft.game.core.condition.ConditionFactory;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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@ -54,6 +57,8 @@ public class GoldManager extends MiniPlugin
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_donationManager = donationManager;
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_transferTracker = new TransferTracker();
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_bankShop = new BankShop(plugin, clientManager, donationManager);
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new FarmingShop(plugin, clientManager, donationManager);
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new TravelShop(plugin, clientManager, donationManager);
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}
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@EventHandler
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@ -84,7 +89,6 @@ public class GoldManager extends MiniPlugin
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if (event.getMessage().startsWith("/gold"))
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{
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notify(event.getPlayer(), "Your Balance is " + C.cYellow + getGold(event.getPlayer()) + "g");
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addGold(event.getPlayer(), 100000);
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event.setCancelled(true);
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}
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}
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@ -162,7 +166,7 @@ public class GoldManager extends MiniPlugin
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return _donationManager.Get(player.getName());
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}
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private void notify(Player player, String message)
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public static void notify(Player player, String message)
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{
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UtilPlayer.message(player, F.main("Gold", message));
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}
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@ -25,6 +25,7 @@ import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.gameplay.safelog.npc.NPCManager;
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import mineplex.game.clans.items.commands.GearCommand;
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import org.bukkit.ChatColor;
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@ -62,7 +63,8 @@ import org.bukkit.plugin.java.JavaPlugin;
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public class LoggingManager extends MiniPlugin
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{
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public static final double SAFE_LOG_RANGE = 32d;
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public static final String SAFE_LOG_MESSAGE = "You have safely logged out!";
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public static final double SAFE_LOG_RANGE = 1.5d;
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public static final int LOGOUT_DURATION = 10000; // Duration of safe-log (in milliseconds)
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public static final long REJOIN_TIME = 60000;
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@ -95,7 +97,7 @@ public class LoggingManager extends MiniPlugin
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public void onPlayerQuit(Player player)
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{
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LogoutData logoutData = _logouts.remove(player);
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LogoutData logoutData = _logouts.remove(player.getName());
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boolean isSafeLog = logoutData != null && logoutData.hasSafeLogout() && !player.isDead();
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@ -113,8 +115,11 @@ public class LoggingManager extends MiniPlugin
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public void onPlayerJoin(Player player)
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{
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// TODO: Check to see if the player has a combat-log bot in place
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// and if so, remove/un-use it as they have logged back in.
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// Despawn the player's logout NPC if they have one existing on login
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if (NPCManager.getInstance().hasLogoutNpc(player))
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{
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NPCManager.getInstance().despawnLogoutNpc(player);
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}
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}
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@EventHandler
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@EventHandler
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public void onPlayerKicked(PlayerKickEvent event)
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{
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if (isSafeLogKick(event)) return;
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onPlayerQuit(event.getPlayer());
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}
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@ -157,6 +164,7 @@ public class LoggingManager extends MiniPlugin
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{
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LogoutData data = new LogoutData(player, duration);
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_logouts.put(player.getName(), data);
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notify(player, "Successfully initiated safe-log!");
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return data;
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}
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@ -171,6 +179,16 @@ public class LoggingManager extends MiniPlugin
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return getLogoutData(player) != null;
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}
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private boolean isSafeLogKick(PlayerKickEvent event)
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{
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return event.getReason().equals(SAFE_LOG_MESSAGE);
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}
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private void onCombatLog(Player player)
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{
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NPCManager.getInstance().spawnLogoutNpc(player);
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}
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/**
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* Tick the internal logic of this manager and update it's state.
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* Intended to be ticked/updated every in-game tick.
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@ -191,7 +209,7 @@ public class LoggingManager extends MiniPlugin
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}
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else if (data.hasSafeLogout())
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{
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// TODO: Log out player safely.
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safeLogPlayer(data.getPlayer());
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}
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}
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else
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@ -204,12 +222,18 @@ public class LoggingManager extends MiniPlugin
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private void cancelSafeLog(Player player)
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{
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_logouts.remove(player.getName());
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// TODO: Notify player that safe-log was cancelled
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notify(player, "Your safe logout has been cancelled!");
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}
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public void onCombatLog(Player player)
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private void notify(Player player, String message)
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{
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UtilInv.drop(player, true); // Drop player's inventory belongigs to ground
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UtilPlayer.message(player, F.main("SafeLog", message));
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}
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private void safeLogPlayer(Player player)
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{
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player.kickPlayer(SAFE_LOG_MESSAGE);
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_logouts.remove(player.getName());
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}
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@EventHandler(ignoreCancelled = true)
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@ -56,7 +56,6 @@ public class QuitCommand extends CommandBase<LoggingManager>
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else
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{
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_loggingManager.insertLogoutData(caller);
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UtilPlayer.message(caller, F.main("SafeLog", "Successfully initiated safe-log!"));
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}
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}
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}
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@ -1,7 +1,8 @@
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package mineplex.game.clans.shop;
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package mineplex.game.clans.gameplay.safelog.npc;
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import net.minecraft.server.v1_7_R4.EntityInsentient;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -11,48 +12,47 @@ import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.shop.ShopBase;
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import mineplex.game.clans.clans.ClansManager;
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public class ShopNPC
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public class CombatLogNPC
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{
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public final static EntityType NPC_TYPE = EntityType.VILLAGER;
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private ShopBase<ClansManager> _shop;
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private String _name;
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private Location _spawn;
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private String _playerName;
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private LivingEntity _npc;
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public int getEntityId() { return _npc.getEntityId(); }
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public ShopNPC(Location location, String name, ShopBase<ClansManager> shop)
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public CombatLogNPC(Player player)
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{
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_name = name;
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_shop = shop;
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_spawn = location;
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spawn();
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_playerName = player.getName();
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}
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/**
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* Called when a player interacts with the {@link Entity} associated
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* with this ShopNPC.
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* @param player - the player that interacted with the shop NPC
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* Called when the {@code _npc} associated with this CombatLogNPC is killed
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* and thus drops all the owner's items.
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*/
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public void onInteracted(Player player)
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public void onDeath()
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{
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_shop.attemptShopOpen(player);
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Player player = getPlayer();
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UtilInv.drop(player, true);
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player.setHealth(0.0d);
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}
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public void spawn()
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{
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System.out.println("Spawning");
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if (_npc != null) despawn();
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_npc = spawnNpc(_spawn, _name);
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_npc = spawnNpc(getPlayer());
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}
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public void despawn()
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{
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System.out.println("Despawning");
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if (_npc != null)
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{
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_npc.remove();
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@ -60,17 +60,28 @@ public class ShopNPC
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}
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}
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private static LivingEntity spawnNpc(Location location, String name)
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public Player getPlayer()
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{
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return Bukkit.getPlayerExact(_playerName);
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}
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public boolean matchesPlayer(Player player)
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{
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return _playerName.equalsIgnoreCase(player.getName());
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}
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private LivingEntity spawnNpc(Player player)
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{
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Location location = player.getLocation();
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World world = location.getWorld();
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LivingEntity entity = (LivingEntity) world.spawnEntity(location, NPC_TYPE);
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// Initialize proper values of entity NPC on spawn
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entity.setCustomNameVisible(true);
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entity.setCustomName(ChatColor.RESET + name);
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entity.setCustomName(ChatColor.RESET + player.getName());
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entity.setCanPickupItems(false);
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entity.setRemoveWhenFarAway(false);
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((EntityInsentient) ((CraftLivingEntity) entity).getHandle()).persistent = true;
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//((EntityInsentient) ((CraftLivingEntity) entity).getHandle()).persistent = true;
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return entity;
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}
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@ -0,0 +1,130 @@
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package mineplex.game.clans.gameplay.safelog.npc;
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import java.util.HashSet;
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import java.util.Set;
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import mineplex.core.MiniPlugin;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.shop.ShopBase;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.shop.energy.EnergyShop;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.plugin.java.JavaPlugin;
|
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|
||||
public class NPCManager extends MiniPlugin
|
||||
{
|
||||
private static NPCManager _instance;
|
||||
public static NPCManager getInstance() { return _instance; }
|
||||
|
||||
private ClansManager _clansManager;
|
||||
private Set<CombatLogNPC> _logoutNpcs;
|
||||
|
||||
public NPCManager(ClansManager plugin)
|
||||
{
|
||||
super("NPC Manager", plugin.getPlugin());
|
||||
|
||||
_instance = this;
|
||||
_logoutNpcs = new HashSet<CombatLogNPC>();
|
||||
_clansManager = plugin;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable()
|
||||
{
|
||||
log("Killing logout npcs");
|
||||
|
||||
// Despawn/kill all combat log NPCs on server shutdown
|
||||
for (CombatLogNPC npc : _logoutNpcs)
|
||||
{
|
||||
npc.despawn();
|
||||
}
|
||||
_logoutNpcs.clear();
|
||||
}
|
||||
|
||||
public void spawnLogoutNpc(Player player)
|
||||
{
|
||||
if (!hasLogoutNpc(player))
|
||||
{
|
||||
CombatLogNPC npc = new CombatLogNPC(player);
|
||||
npc.spawn();
|
||||
_logoutNpcs.add(npc);
|
||||
log(String.format("Spawned combat log NPC for %s!", player.getName()));
|
||||
}
|
||||
}
|
||||
|
||||
public void despawnLogoutNpc(Player player)
|
||||
{
|
||||
CombatLogNPC npc = getLogoutNpc(player);
|
||||
|
||||
if (npc != null)
|
||||
{
|
||||
npc.despawn();
|
||||
_logoutNpcs.remove(npc);
|
||||
log(String.format("Despawned combat log NPC for %s!", player.getName()));
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasLogoutNpc(Player player)
|
||||
{
|
||||
return getLogoutNpc(player) != null;
|
||||
}
|
||||
|
||||
public CombatLogNPC getLogoutNpc(Player player)
|
||||
{
|
||||
for (CombatLogNPC logoutNpc : _logoutNpcs)
|
||||
{
|
||||
if (logoutNpc.matchesPlayer(player))
|
||||
{
|
||||
return logoutNpc;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onEntityDamaged(EntityDeathEvent event)
|
||||
{
|
||||
CombatLogNPC logoutNpc = getLogoutNpc(event.getEntity());
|
||||
|
||||
if (logoutNpc != null)
|
||||
{
|
||||
logoutNpc.onDeath();
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isLogoutNpc(Entity entity)
|
||||
{
|
||||
return getLogoutNpc(entity) != null;
|
||||
}
|
||||
|
||||
private CombatLogNPC getLogoutNpc(Entity entity)
|
||||
{
|
||||
return getLogoutNpc(entity.getEntityId());
|
||||
}
|
||||
|
||||
private CombatLogNPC getLogoutNpc(int entityId)
|
||||
{
|
||||
for (CombatLogNPC npc : _logoutNpcs)
|
||||
{
|
||||
if (npc.getEntityId() == entityId)
|
||||
{
|
||||
return npc;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttributeContainer;
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
@ -26,7 +27,7 @@ public class CustomItem
|
||||
|
||||
private ItemAttribute _superPrefix;
|
||||
public void setSuperPrefix(ItemAttribute attribute) { _superPrefix = attribute; }
|
||||
|
||||
|
||||
private ItemAttribute _prefix;
|
||||
public void setPrefix(ItemAttribute attribute) { _prefix = attribute; }
|
||||
|
||||
@ -210,6 +211,11 @@ public class CustomItem
|
||||
}
|
||||
}
|
||||
|
||||
public AttributeContainer cloneAttributes()
|
||||
{
|
||||
return new AttributeContainer(_superPrefix, _prefix, _suffix);
|
||||
}
|
||||
|
||||
public static String prettifyName(Material material)
|
||||
{
|
||||
String name = "";
|
||||
|
@ -17,9 +17,11 @@ import mineplex.core.packethandler.PacketInfo;
|
||||
import mineplex.core.portal.TransferHandler;
|
||||
import mineplex.core.portal.Commands.SendCommand;
|
||||
import mineplex.core.portal.Commands.ServerCommand;
|
||||
import mineplex.game.clans.items.attributes.AttributeContainer;
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.attributes.weapon.*;
|
||||
import mineplex.game.clans.items.attributes.armor.*;
|
||||
import mineplex.game.clans.items.attributes.bow.*;
|
||||
import mineplex.game.clans.items.commands.GearCommand;
|
||||
import mineplex.game.clans.items.economy.GoldToken;
|
||||
import mineplex.game.clans.items.generation.Weight;
|
||||
@ -90,8 +92,8 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
_attributeWeights = new WeightSet<Integer>(new Weight<Integer>(3, 3), new Weight<Integer>(20, 2), new Weight<Integer>(77, 1));
|
||||
_typeWeights = new WeightSet<ItemType>(new Weight<ItemType>(10, ItemType.LEGENDARY),
|
||||
new Weight<ItemType>(45, ItemType.ARMOUR),
|
||||
new Weight<ItemType>(22, ItemType.WEAPON),
|
||||
new Weight<ItemType>(0, ItemType.BOW));
|
||||
new Weight<ItemType>(23, ItemType.WEAPON),
|
||||
new Weight<ItemType>(22, ItemType.BOW));
|
||||
|
||||
// Weapon-based attributes
|
||||
_weaponAttributes = new WeightSet<Class<? extends ItemAttribute>>(FrostedAttribute.class, SharpAttribute.class,
|
||||
@ -102,7 +104,8 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
ProtectionAttribute.class, PaddedAttribute.class, LavaAttribute.class);
|
||||
|
||||
// Bow-based attributes
|
||||
//_bowAttributes = new WeightSet<Class<? extends ItemAttribute>>(); // TODO: Add in bow-attributes
|
||||
_bowAttributes = new WeightSet<Class<? extends ItemAttribute>>(HeavyArrowsAttribute.class, HuntingAttribute.class, InverseAttribute.class,
|
||||
LeechingAttribute.class, RecursiveAttribute.class, ScorchingAttribute.class, SlayingAttribute.class);
|
||||
|
||||
// Weapon material types
|
||||
_weaponTypes = new WeightSet<Material>(Material.DIAMOND_SWORD, Material.GOLD_SWORD, Material.IRON_SWORD, Material.STONE_SWORD,
|
||||
@ -121,7 +124,7 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
// TODO: Add rest of legendaries, find better way?
|
||||
|
||||
// Register listeners
|
||||
UtilServer.getServer().getPluginManager().registerEvents(new ItemListener(), getPlugin());
|
||||
UtilServer.getServer().getPluginManager().registerEvents(new ItemListener(getPlugin()), getPlugin());
|
||||
UtilServer.getServer().getPluginManager().registerEvents(new SmeltingListener(), getPlugin());
|
||||
|
||||
// Initialize attribute types factory for JSON handling of polymorphism.
|
||||
@ -136,6 +139,10 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
{
|
||||
attributeFactory.registerSubtype(attributeType);
|
||||
}
|
||||
for (Class<? extends ItemAttribute> attributeType : _bowAttributes.elements())
|
||||
{
|
||||
attributeFactory.registerSubtype(attributeType);
|
||||
}
|
||||
|
||||
// Initialize legendary item type factory for JSON handling of polymorphism.
|
||||
RuntimeTypeAdapterFactory<CustomItem> customItemType = RuntimeTypeAdapterFactory
|
||||
@ -247,6 +254,9 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
case WEAPON:
|
||||
attributes.add(instantiate(_weaponAttributes.generateRandom()));
|
||||
break;
|
||||
case BOW:
|
||||
attributes.add(instantiate(_bowAttributes.generateRandom()));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -328,11 +338,21 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
|
||||
return _gson.toJson(customItem, CustomItem.class);
|
||||
}
|
||||
|
||||
public static String serialize(AttributeContainer attributes)
|
||||
{
|
||||
return _gson.toJson(attributes, AttributeContainer.class);
|
||||
}
|
||||
|
||||
public static CustomItem deserialize(String serialization)
|
||||
{
|
||||
return _gson.fromJson(serialization, CustomItem.class);
|
||||
}
|
||||
|
||||
public static <T> T deserialize(String serialization, Class<T> type)
|
||||
{
|
||||
return _gson.fromJson(serialization, type);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return singleton instance of {@link GearManager}.
|
||||
*/
|
||||
|
@ -1,16 +1,25 @@
|
||||
package mineplex.game.clans.items;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttributeContainer;
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
import org.bukkit.metadata.MetadataValue;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
/**
|
||||
* Listens for item-related trigger events and accordingly triggers appropriate
|
||||
@ -21,6 +30,15 @@ import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
public class ItemListener implements Listener
|
||||
{
|
||||
|
||||
public static final String PROJECTILE_META_TAG = "[CustomGearProj]";
|
||||
|
||||
private JavaPlugin _plugin;
|
||||
|
||||
public ItemListener(JavaPlugin plugin)
|
||||
{
|
||||
_plugin = plugin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle players shuffling CustomItems around by properly updating
|
||||
* and managing their movement.
|
||||
@ -54,8 +72,9 @@ public class ItemListener implements Listener
|
||||
@EventHandler
|
||||
public void onPlayerAttack(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
Player damager = event.GetDamagerPlayer(false); // For non-ranged attacks
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
Projectile projectile = event.GetProjectile();
|
||||
|
||||
// Trigger custom gear effects for attacker
|
||||
if (damager != null)
|
||||
@ -70,6 +89,51 @@ public class ItemListener implements Listener
|
||||
PlayerGear defenderGear = getGear(damagee);
|
||||
defenderGear.onAttacked(event);
|
||||
}
|
||||
|
||||
// Trigger bow-related attribute effects properly
|
||||
if (projectile != null)
|
||||
{
|
||||
if (projectile.hasMetadata(PROJECTILE_META_TAG))
|
||||
{
|
||||
for (MetadataValue data : projectile.getMetadata(PROJECTILE_META_TAG))
|
||||
{
|
||||
String serialization = data.asString();
|
||||
AttributeContainer container = GearManager.deserialize(serialization, AttributeContainer.class);
|
||||
|
||||
for (ItemAttribute attribute : container.getAttributes())
|
||||
{
|
||||
attribute.onAttack(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Properly marks projectiles shot from a custom-gear bow so that it will properly trigger events.
|
||||
* @param event
|
||||
*/
|
||||
@EventHandler
|
||||
public void onEntityShootBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (event.getEntity() instanceof Player)
|
||||
{
|
||||
Player player = (Player) event.getEntity();
|
||||
PlayerGear gear = getGear(player);
|
||||
|
||||
CustomItem weapon = gear.getWeapon();
|
||||
|
||||
if (weapon != null)
|
||||
{
|
||||
// Copy weapon attributes onto projectile for later processing
|
||||
AttributeContainer attributes = weapon.cloneAttributes();
|
||||
String serialization = GearManager.serialize(attributes);
|
||||
|
||||
Entity projectile = event.getProjectile();
|
||||
projectile.setMetadata(PROJECTILE_META_TAG, new FixedMetadataValue(_plugin, serialization));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1,6 +1,5 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
package mineplex.game.clans.items.attributes;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
@ -0,0 +1,21 @@
|
||||
package mineplex.game.clans.items.attributes;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class AttributeContainer
|
||||
{
|
||||
|
||||
private Set<ItemAttribute> _attributes;
|
||||
public Set<ItemAttribute> getAttributes() { return _attributes; }
|
||||
|
||||
public AttributeContainer(ItemAttribute... attributes)
|
||||
{
|
||||
_attributes = new HashSet<ItemAttribute>();
|
||||
|
||||
for (ItemAttribute attribute : attributes)
|
||||
{
|
||||
_attributes.add(attribute);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
package mineplex.game.clans.items.attributes;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
@ -0,0 +1,37 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class DestructionAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution attackGen = generateDistribution(2, 4);
|
||||
private static ValueDistribution fireGen = generateDistribution(60, 120);
|
||||
|
||||
|
||||
public DestructionAttribute()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class HeavyArrowsAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution knockbackGen = generateDistribution(25, 75);
|
||||
|
||||
private double _knockbackPercent;
|
||||
|
||||
public HeavyArrowsAttribute()
|
||||
{
|
||||
_knockbackPercent = knockbackGen.generateValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Heavy";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Increase knockback by %.2f%", _knockbackPercent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
event.AddKnockback("HeavyAttribute", _knockbackPercent);
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
public class HuntingAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution amountGen = generateDistribution(0, 2); // Value generator for slow amount range
|
||||
private static ValueDistribution durationGen = generateDistribution(1, 4); // Value generator for slow duration range
|
||||
|
||||
private int _slowAmount; // The slowness level/amplifier
|
||||
private double _slowDuration; // The duration (in ticks) of slow effect
|
||||
|
||||
public HuntingAttribute()
|
||||
{
|
||||
_slowAmount = amountGen.generateIntValue();
|
||||
_slowDuration = durationGen.generateValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Hunting";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Damaged enemies receive slowness %s for %.2f seconds.", amplifierToRoman(_slowAmount), _slowDuration);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttacked(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
|
||||
if (damager != null)
|
||||
{
|
||||
damager.addPotionEffect(generateSlowEffect()); // Slow attacking player
|
||||
}
|
||||
}
|
||||
|
||||
private PotionEffect generateSlowEffect()
|
||||
{
|
||||
return new PotionEffect(PotionEffectType.SLOW, (int) (_slowDuration * 20), _slowAmount);
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class InverseAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution knockbackGen = generateDistribution(-0.5d, 1.0d);
|
||||
|
||||
private double _knockbackModifier;
|
||||
|
||||
public InverseAttribute()
|
||||
{
|
||||
_knockbackModifier = knockbackGen.generateValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Inverse";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Reverse knockback and modify amount to %.2f percent!", (1.0d + _knockbackModifier) * 100d);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
event.AddKnockback("InverseAttribute", _knockbackModifier);
|
||||
event.invertKnockback();
|
||||
}
|
||||
}
|
@ -0,0 +1,47 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
|
||||
public class LeechingAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution healGen = generateDistribution(5, 15);
|
||||
|
||||
private int _healPercent;
|
||||
|
||||
public LeechingAttribute()
|
||||
{
|
||||
_healPercent = healGen.generateIntValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Leeching";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Heal yourself for %d percentage of damage dealt to enemy players.", _healPercent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
|
||||
double damage = event.GetDamage();
|
||||
double healAmount = damage * (_healPercent / 100d);
|
||||
heal(damager, healAmount);
|
||||
}
|
||||
|
||||
private void heal(Player player, double healAmount)
|
||||
{
|
||||
player.setHealth(player.getHealth() + healAmount);
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class ReboundingAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution attackGen = generateDistribution(2, 4);
|
||||
private static ValueDistribution fireGen = generateDistribution(60, 120);
|
||||
|
||||
|
||||
public ReboundingAttribute()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.DamageAttribute;
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class RecursiveAttribute extends DamageAttribute
|
||||
{
|
||||
private static ValueDistribution attackGen = generateDistribution(2, 6);
|
||||
|
||||
public RecursiveAttribute()
|
||||
{
|
||||
super(attackGen);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Recursive";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Increase damage by %.2f half-hearts!", getBonusDamage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean grantBonusDamage(Entity defender)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttackAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class ScorchingAttribute extends AttackAttribute
|
||||
{
|
||||
private static ValueDistribution fireGen = generateDistribution(2, 6);
|
||||
|
||||
private double _fireDuration;
|
||||
|
||||
public ScorchingAttribute()
|
||||
{
|
||||
super(1); // Activates every hit
|
||||
_fireDuration = fireGen.generateValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Scorching";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Struck enemies catch fire for %.2f seconds.", _fireDuration);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void triggerAttack(Entity attacker, Entity defender)
|
||||
{
|
||||
defender.setFireTicks((int) (_fireDuration * 20));
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.DamageAttribute;
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Monster;
|
||||
|
||||
public class SlayingAttribute extends DamageAttribute
|
||||
{
|
||||
private static ValueDistribution attackGen = generateDistribution(2, 12);
|
||||
|
||||
public SlayingAttribute()
|
||||
{
|
||||
super(attackGen);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "Slaying";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return String.format("Increase damage by %.2f half-hearts against mobs & bosses!", getBonusDamage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean grantBonusDamage(Entity defender)
|
||||
{
|
||||
return defender instanceof Monster; // TODO: Check to see if defender is also a WorldEvent boss?
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package mineplex.game.clans.items.attributes.bow;
|
||||
|
||||
import mineplex.game.clans.items.attributes.ItemAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
public class SpectralAttribute extends ItemAttribute
|
||||
{
|
||||
private static ValueDistribution attackGen = generateDistribution(2, 4);
|
||||
private static ValueDistribution fireGen = generateDistribution(60, 120);
|
||||
|
||||
|
||||
public SpectralAttribute()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
|
||||
import mineplex.game.clans.items.attributes.DamageAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttackAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
@ -47,7 +47,7 @@ public class FrostedAttribute extends ItemAttribute
|
||||
@Override
|
||||
public void onAttacked(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
Player damager = event.GetDamagerPlayer(false);
|
||||
|
||||
if (damager != null)
|
||||
{
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttackAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
|
||||
import mineplex.game.clans.items.attributes.AttackAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.game.clans.items.attributes.weapon;
|
||||
|
||||
import mineplex.game.clans.items.attributes.DamageAttribute;
|
||||
import mineplex.game.clans.items.generation.ValueDistribution;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
|
@ -33,7 +33,7 @@ public class VampiricAttribute extends ItemAttribute
|
||||
@Override
|
||||
public void onAttack(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
Player damager = event.GetDamagerPlayer(false);
|
||||
|
||||
double damage = event.GetDamage();
|
||||
double healAmount = damage * (_healPercent / 100d);
|
||||
|
@ -49,7 +49,7 @@ public class GearCommand extends CommandBase<GearManager>
|
||||
@Override
|
||||
public void Execute(Player caller, String[] args)
|
||||
{
|
||||
UtilPlayer.message(caller, F.main("Gear", "Opening custom gear GUI!"));
|
||||
UtilPlayer.message(caller, F.main("Gear", "Spawning a random piece of custom gear!"));
|
||||
|
||||
if (args == null || args.length == 0)
|
||||
{
|
||||
|
@ -34,6 +34,27 @@ public class PvpItem extends ShopItem
|
||||
_bulkCount = bulkCount;
|
||||
}
|
||||
|
||||
public PvpItem(Material type, byte data, int displayAmount, String name, int buyPrice, int sellPrice, int bulkCount)
|
||||
{
|
||||
super(type, data, name, new String[]
|
||||
{
|
||||
C.cWhite + " ",
|
||||
LEFT_CLICK_BUY,
|
||||
C.cWhite + "Costs " + C.cGreen + "$" + buyPrice,
|
||||
C.cWhite + " ",
|
||||
C.cYellow + "Shift Left-Click" + C.cWhite + " to Buy " + C.cGreen + bulkCount,
|
||||
C.cWhite + "Costs " + C.cGreen + "$" + (buyPrice * bulkCount),
|
||||
C.cWhite + " ",
|
||||
RIGHT_CLICK_SELL,
|
||||
C.cWhite + "Earns " + C.cGreen + "$" + sellPrice,
|
||||
C.cWhite + " ",
|
||||
C.cYellow + "Shift Right-Click" + C.cWhite + " to Sell " + C.cGreen + "All",
|
||||
}, 0, false, false);
|
||||
|
||||
_price = buyPrice;
|
||||
_bulkCount = bulkCount;
|
||||
}
|
||||
|
||||
public PvpItem(Material type, byte data, int displayAmount, String name, int price)
|
||||
{
|
||||
super(type, data, name, new String[]
|
||||
|
@ -1,104 +0,0 @@
|
||||
package mineplex.game.clans.shop;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import mineplex.core.MiniPlugin;
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.ShopBase;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
import mineplex.game.clans.items.generation.WeightSet;
|
||||
import mineplex.game.clans.shop.energy.EnergyShop;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public class ShopManager extends MiniPlugin
|
||||
{
|
||||
|
||||
private ClansManager _clansManager;
|
||||
private CoreClientManager _clientManager;
|
||||
private DonationManager _donationManager;
|
||||
private Set<ShopNPC> _shopNpcs;
|
||||
|
||||
public ShopManager(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
|
||||
{
|
||||
super("Clans Shop Manager", plugin.getPlugin());
|
||||
|
||||
_shopNpcs = new HashSet<ShopNPC>();
|
||||
_clansManager = plugin;
|
||||
_clientManager = clientManager;
|
||||
_donationManager = donationManager;
|
||||
|
||||
initialize();
|
||||
}
|
||||
|
||||
public void initialize()
|
||||
{
|
||||
// Spawn appropriate shop NPCs
|
||||
World world = Bukkit.getWorld("world");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable()
|
||||
{
|
||||
System.out.println("Killing shop npcs");
|
||||
// Despawn/kill all shop NPCs on server shutdown
|
||||
for (ShopNPC npc : _shopNpcs)
|
||||
{
|
||||
npc.despawn();
|
||||
}
|
||||
}
|
||||
|
||||
public void addShopNPC(Location location, String shopName, ShopBase<ClansManager> shop)
|
||||
{
|
||||
ShopNPC npc = new ShopNPC(location, shopName, shop);
|
||||
_shopNpcs.add(npc);
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerClickEntity(PlayerInteractEntityEvent event)
|
||||
{
|
||||
Entity clicked = event.getRightClicked();
|
||||
ShopNPC shop = getShopNpc(clicked.getEntityId());
|
||||
|
||||
if (shop != null) // Player interacted with a Shop NPC
|
||||
{
|
||||
shop.onInteracted(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onEntityDamaged(EntityDamageEvent event)
|
||||
{
|
||||
if (isShopNpc(event.getEntity()))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isShopNpc(Entity entity)
|
||||
{
|
||||
return getShopNpc(entity.getEntityId()) != null;
|
||||
}
|
||||
|
||||
private ShopNPC getShopNpc(int entityId)
|
||||
{
|
||||
for (ShopNPC npc : _shopNpcs)
|
||||
{
|
||||
if (npc.getEntityId() == entityId)
|
||||
{
|
||||
return npc;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -5,6 +5,7 @@ import org.bukkit.Material;
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.game.clans.Clans;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
import mineplex.game.clans.shop.PvpItem;
|
||||
import mineplex.game.clans.shop.PvpShopButton;
|
||||
@ -13,7 +14,7 @@ public class FarmingPage extends ShopPageBase<ClansManager, FarmingShop>
|
||||
{
|
||||
public FarmingPage(ClansManager plugin, FarmingShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
|
||||
{
|
||||
super(plugin, shop, clientManager, donationManager, "Organic Produce", player);
|
||||
super(plugin, shop, clientManager, donationManager, "Organic Produce", player, 9);
|
||||
|
||||
buildPage();
|
||||
}
|
||||
@ -21,14 +22,18 @@ public class FarmingPage extends ShopPageBase<ClansManager, FarmingShop>
|
||||
@Override
|
||||
protected void buildPage()
|
||||
{
|
||||
addPvpItem(1, new PvpItem(Material.STONE, (byte)0, 1, "Stone", 25, 64));
|
||||
addPvpItem(2, new PvpItem(Material.WOOD, (byte)0, 1, "Wood", 15, 64));
|
||||
addPvpItem(3, new PvpItem(Material.BRICK, (byte)0, 1, "Bricks", 30, 64));
|
||||
addPvpItem(4, new PvpItem(Material.SANDSTONE, (byte)0, 1, "Sandstone", 30, 64));
|
||||
addShopItem(1, Material.POTATO, 10, 5);
|
||||
addShopItem(2, Material.MELON, 10, 5);
|
||||
addShopItem(3, Material.BREAD, 30, 20);
|
||||
addShopItem(4, Material.COOKED_BEEF, 50, 35);
|
||||
addShopItem(5, Material.COOKED_CHICKEN, 50, 35);
|
||||
addShopItem(6, Material.FEATHER, 50, 25);
|
||||
addShopItem(7, Material.CARROT, 6, 3);
|
||||
}
|
||||
|
||||
public void addPvpItem(int slot, PvpItem item)
|
||||
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice)
|
||||
{
|
||||
addButton(slot, item, new PvpShopButton<FarmingPage>(this, item));
|
||||
PvpItem item = new PvpItem(material, (byte)0, 1, Clans.prettifyName(material), buyPrice, sellPrice, 64);
|
||||
addButton(slot, item, new ShopItemButton<FarmingPage>(this, item, buyPrice, sellPrice));
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,109 @@
|
||||
package mineplex.game.clans.shop.farming;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.InventoryUtil;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.item.IButton;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.game.clans.clans.ClanInfo;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
import mineplex.game.clans.economy.GoldManager;
|
||||
import mineplex.game.clans.items.CustomItem;
|
||||
import mineplex.game.clans.items.GearManager;
|
||||
import mineplex.game.clans.items.economy.GoldToken;
|
||||
import mineplex.game.clans.shop.PvpItem;
|
||||
|
||||
public class ShopItemButton<T extends ShopPageBase> implements IButton
|
||||
{
|
||||
private int _buyPrice;
|
||||
private int _sellPrice;
|
||||
private T _page;
|
||||
private PvpItem _item;
|
||||
|
||||
public ShopItemButton(T page, PvpItem item, int buyPrice, int sellPrice)
|
||||
{
|
||||
_page = page;
|
||||
_item = item;
|
||||
_sellPrice = sellPrice;
|
||||
_buyPrice = buyPrice;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(Player player, ClickType clickType)
|
||||
{
|
||||
boolean shiftClick = (clickType == ClickType.SHIFT_LEFT || clickType == ClickType.SHIFT_RIGHT);
|
||||
|
||||
if (clickType == ClickType.SHIFT_RIGHT || clickType == ClickType.RIGHT)
|
||||
{
|
||||
int amount = 1; // # of items removed/sold from inventory
|
||||
ItemStack dumbItem = new ItemStack(_item.getType(), amount);
|
||||
|
||||
if (!hasItem(player, dumbItem))
|
||||
{
|
||||
_page.playDenySound(player);
|
||||
notify(player, "You do not have any of the appropriate item in your inventory!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (shiftClick)
|
||||
{
|
||||
amount = InventoryUtil.getCountOfObjectsRemoved((CraftInventory)player.getInventory(), 36, dumbItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
InventoryUtil.removeItem((CraftInventory)player.getInventory(), 36, dumbItem);
|
||||
}
|
||||
|
||||
int reward = amount * _sellPrice;
|
||||
GoldManager.getInstance().addGold(player, reward);
|
||||
GoldManager.notify(player, String.format("You sold %d items for %dg!", amount, reward));
|
||||
_page.playAcceptSound(player);
|
||||
}
|
||||
else if (clickType == ClickType.SHIFT_LEFT || clickType == ClickType.LEFT)
|
||||
{
|
||||
int amount = shiftClick ? 64 : 1;
|
||||
int cost = amount * _buyPrice;
|
||||
int goldCount = GoldManager.getInstance().getGold(player);
|
||||
|
||||
if (goldCount >= cost)
|
||||
{
|
||||
GoldManager.getInstance().deductGold(player, cost);
|
||||
giftItem(player, amount);
|
||||
GoldManager.notify(player, String.format("You have purchased %d items for %dg!", amount, cost));
|
||||
_page.playAcceptSound(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
GoldManager.notify(player, "You cannot afford that item!");
|
||||
_page.playDenySound(player);
|
||||
}
|
||||
}
|
||||
|
||||
_page.refresh();
|
||||
}
|
||||
|
||||
private boolean hasItem(Player player, ItemStack item)
|
||||
{
|
||||
return InventoryUtil.first((CraftInventory)player.getInventory(), 36, item, true) != -1;
|
||||
}
|
||||
|
||||
private void notify(Player player, String message)
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Shop", message));
|
||||
}
|
||||
|
||||
private void giftItem(Player player, int amount)
|
||||
{
|
||||
ItemStack item = new ItemStack(_item.getType(), amount);
|
||||
player.getInventory().addItem(item);
|
||||
}
|
||||
}
|
@ -10,6 +10,8 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
@ -36,13 +38,25 @@ public class Spawn extends MiniPlugin
|
||||
super("Clan Spawn Zones", plugin);
|
||||
|
||||
_instance = this;
|
||||
_spawns = new WeightSet<Location>(new Location(getSpawnWorld(), -200, 85, 0), new Location(getSpawnWorld(), 200, 71, 0));
|
||||
_spawns = new WeightSet<Location>(getWestSpawn(), getEastSpawn());
|
||||
}
|
||||
|
||||
/**
|
||||
* Cancel most fire-spread mechanics to prevent mass destruction and uncontrollable fires.
|
||||
* @param event
|
||||
*/
|
||||
@EventHandler
|
||||
public void onBlockIgnite(BlockIgniteEvent event)
|
||||
{
|
||||
if (event.getCause() != IgniteCause.FLINT_AND_STEEL)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRespawn(PlayerRespawnEvent event)
|
||||
{
|
||||
System.out.println("On respawn");
|
||||
event.setRespawnLocation(getSpawnLocation());
|
||||
}
|
||||
|
||||
@ -75,11 +89,6 @@ public class Spawn extends MiniPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public World getSpawnWorld()
|
||||
{
|
||||
return Bukkit.getWorld("world");
|
||||
}
|
||||
|
||||
public Location getSpawnLocation()
|
||||
{
|
||||
Location spawn = _spawns.generateRandom().clone();
|
||||
@ -114,6 +123,31 @@ public class Spawn extends MiniPlugin
|
||||
return isInSpawn(player.getLocation());
|
||||
}
|
||||
|
||||
public static World getSpawnWorld()
|
||||
{
|
||||
return Bukkit.getWorld("world");
|
||||
}
|
||||
|
||||
public static Location getEastSpawn()
|
||||
{
|
||||
return new Location(getSpawnWorld(), 200, 68, 0);
|
||||
}
|
||||
|
||||
public static Location getWestSpawn()
|
||||
{
|
||||
return new Location(getSpawnWorld(), -200, 68, 0);
|
||||
}
|
||||
|
||||
public static Location getNorthShop()
|
||||
{
|
||||
return new Location(getSpawnWorld(), 8, 103, -200);
|
||||
}
|
||||
|
||||
public static Location getSouthShop()
|
||||
{
|
||||
return new Location(getSpawnWorld(), 8, 111, 200);
|
||||
}
|
||||
|
||||
private boolean isCombatTagged(Player player)
|
||||
{
|
||||
return false; // TODO: Check for implemented combat tagging?
|
||||
|
@ -0,0 +1,74 @@
|
||||
package mineplex.game.clans.spawn.travel;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.InventoryUtil;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.item.IButton;
|
||||
import mineplex.core.shop.item.ShopItem;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.game.clans.clans.ClanInfo;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
import mineplex.game.clans.economy.GoldManager;
|
||||
import mineplex.game.clans.items.CustomItem;
|
||||
import mineplex.game.clans.items.GearManager;
|
||||
import mineplex.game.clans.items.economy.GoldToken;
|
||||
import mineplex.game.clans.shop.PvpItem;
|
||||
|
||||
public class TravelButton implements IButton
|
||||
{
|
||||
|
||||
private static final String LEFT_CLICK_TRAVEL = C.cYellow + "Left-Click" + C.cWhite + " to Warp" + C.cGreen + "!";
|
||||
|
||||
private TravelPage _page;
|
||||
private Location _location;
|
||||
private Material _iconMaterial;
|
||||
private String _name;
|
||||
|
||||
public TravelButton(TravelPage page, Location location, Material material, String name)
|
||||
{
|
||||
_page = page;
|
||||
_location = location;
|
||||
_iconMaterial = material;
|
||||
_name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(Player player, ClickType clickType)
|
||||
{
|
||||
if (clickType != ClickType.LEFT) return;
|
||||
|
||||
transportPlayer(player);
|
||||
}
|
||||
|
||||
public ItemStack generateButtonItem()
|
||||
{
|
||||
ShopItem item = new ShopItem(_iconMaterial, (byte)0, _name, new String[]
|
||||
{
|
||||
C.cWhite + " ",
|
||||
LEFT_CLICK_TRAVEL,
|
||||
C.cWhite + "Costs " + C.cGreen + "$0",
|
||||
C.cWhite + "Travel to " + C.cGreen + _name + C.cWhite + "!",
|
||||
C.cWhite + " ",
|
||||
}, 0, false, false);
|
||||
return item;
|
||||
}
|
||||
|
||||
private void transportPlayer(Player player)
|
||||
{
|
||||
player.teleport(_location);
|
||||
_page.playAcceptSound(player);
|
||||
// TODO: Notify player? Effects here?
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
package mineplex.game.clans.spawn.travel;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.game.clans.Clans;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
import mineplex.game.clans.shop.PvpItem;
|
||||
import mineplex.game.clans.shop.PvpShopButton;
|
||||
import mineplex.game.clans.spawn.Spawn;
|
||||
|
||||
public class TravelPage extends ShopPageBase<ClansManager, TravelShop>
|
||||
{
|
||||
public TravelPage(ClansManager plugin, TravelShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
|
||||
{
|
||||
super(plugin, shop, clientManager, donationManager, "Organic Produce", player, 27);
|
||||
|
||||
buildPage();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void buildPage()
|
||||
{
|
||||
addTravelLocation(Spawn.getEastSpawn(), Material.IRON_SWORD, "East Spawn", 14);
|
||||
addTravelLocation(Spawn.getWestSpawn(), Material.IRON_SWORD, "West Spawn", 12);
|
||||
addTravelLocation(Spawn.getNorthShop(), Material.EMERALD, "North Shop", 4);
|
||||
addTravelLocation(Spawn.getSouthShop(), Material.EMERALD, "South Shop", 22);
|
||||
}
|
||||
|
||||
public void addTravelLocation(Location location, Material material, String name, int slot)
|
||||
{
|
||||
TravelButton button = new TravelButton(this, location, material, name);
|
||||
addButton(slot, button.generateButtonItem(), button);
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package mineplex.game.clans.spawn.travel;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.shop.ShopBase;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.game.clans.clans.ClansManager;
|
||||
|
||||
public class TravelShop extends ShopBase<ClansManager>
|
||||
{
|
||||
public TravelShop(ClansManager plugin, CoreClientManager clientManager, mineplex.core.donation.DonationManager donationManager)
|
||||
{
|
||||
super(plugin, clientManager, donationManager, "Travel Hub");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ShopPageBase<ClansManager, ? extends ShopBase<ClansManager>> buildPagesFor(Player player)
|
||||
{
|
||||
return new TravelPage(getPlugin(), this, getClientManager(), getDonationManager(), player);
|
||||
}
|
||||
}
|
@ -287,6 +287,30 @@ public class CustomDamageEvent extends Event implements Cancellable
|
||||
{
|
||||
return _knockbackMod;
|
||||
}
|
||||
|
||||
public double getKnockbackValue()
|
||||
{
|
||||
double value = 0.0d;
|
||||
|
||||
for (double knockback : _knockbackMod.values())
|
||||
{
|
||||
value += knockback;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Invert knockback modifier values to their negative counterparts.
|
||||
*/
|
||||
public void invertKnockback()
|
||||
{
|
||||
for (String key : _knockbackMod.keySet())
|
||||
{
|
||||
double value = _knockbackMod.get(key);
|
||||
_knockbackMod.put(key, -value);
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<String> GetCancellers()
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ public class ServerManager
|
||||
{
|
||||
|
||||
// Connection host to server database
|
||||
private static final String DATABASE_HOST = "10.33.53.16";
|
||||
private static final String DATABASE_HOST = "10.3.203.80";
|
||||
|
||||
// Ports associated with slave redis instances
|
||||
private static final int[] SLAVE_PORTS = {6377, 6378, 6380, 6381, 6382};
|
||||
|
Loading…
Reference in New Issue
Block a user