Improving TeamSurvivalGames Scoreboard.
This commit is contained in:
parent
e72d612379
commit
304a51de04
@ -3,6 +3,9 @@ package nautilus.game.arcade.game.games.survivalgames;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilTime.TimeUnit;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
@ -116,35 +119,51 @@ public class TeamSurvivalGames extends SurvivalGames
|
||||
@EventHandler
|
||||
public void ScoreboardUpdate(UpdateEvent event)
|
||||
{
|
||||
if (event != null && event.getType() != UpdateType.FAST)
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
if (GetTeamList().isEmpty())
|
||||
return;
|
||||
|
||||
Scoreboard.Reset();
|
||||
|
||||
for (GameTeam team : this.GetTeamList())
|
||||
Scoreboard.WriteBlank();
|
||||
|
||||
Scoreboard.Write(C.cGreen + C.Bold + "Time");
|
||||
Scoreboard.Write(UtilTime.convertString(this.getSecondsSinceStart() * 1000, 0, TimeUnit.FIT));
|
||||
|
||||
Scoreboard.WriteBlank();
|
||||
|
||||
Scoreboard.Write(C.cYellow + C.Bold + "Teams");
|
||||
if (GetTeamList().size() > 7)
|
||||
{
|
||||
//Display Individual Players
|
||||
if (this.GetPlayers(true).size() < 13)
|
||||
Scoreboard.Write("" + GetTeamList().size());
|
||||
}
|
||||
else
|
||||
{
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (!team.IsTeamAlive())
|
||||
continue;
|
||||
|
||||
Scoreboard.WriteBlank();
|
||||
|
||||
for (Player player : team.GetPlayers(true))
|
||||
{
|
||||
Scoreboard.Write(team.GetColor() + player.getName());
|
||||
}
|
||||
Scoreboard.Write(C.cWhite + team.GetColor() + team.GetName());
|
||||
}
|
||||
}
|
||||
|
||||
//Display Players Alive
|
||||
else
|
||||
{
|
||||
Scoreboard.WriteBlank();
|
||||
Scoreboard.WriteBlank();
|
||||
|
||||
Scoreboard.Write(team.GetColor() + team.GetName());
|
||||
Scoreboard.Write(team.GetPlayers(true).size() + "" + team.GetColor() + " Alive");
|
||||
}
|
||||
if (this.getChestRefillTime() > 0 && this.getDeathMatchTime() > 60)
|
||||
{
|
||||
Scoreboard.Write(C.cGold + C.Bold + "Chest Refill");
|
||||
Scoreboard.Write(UtilTime.convertString(this.getChestRefillTime() * 1000, 0, TimeUnit.FIT));
|
||||
}
|
||||
else if (this.getDeathMatchTime() > 0)
|
||||
{
|
||||
Scoreboard.Write(C.cRed + C.Bold + "Deathmatch");
|
||||
Scoreboard.Write(UtilTime.convertString(
|
||||
Math.min(this.getDeathMatchTime(), this.isDeathMatchTeleported() ? 10 : this.getDeathMatchTime()) * 1000, 0, TimeUnit.FIT));
|
||||
}
|
||||
else
|
||||
{
|
||||
Scoreboard.Write(C.cRed + C.Bold + "Game End");
|
||||
Scoreboard.Write(UtilTime.convertString(Math.max(0, this.getGameEndTime()) * 1000, 0, TimeUnit.FIT));
|
||||
}
|
||||
|
||||
Scoreboard.Draw();
|
||||
|
Loading…
Reference in New Issue
Block a user