Done with animation.
This commit is contained in:
parent
9a7357e484
commit
30a9196430
@ -263,21 +263,104 @@ public class NewsManager extends MiniPlugin
|
|||||||
* Myst's sexy ass animation :>
|
* Myst's sexy ass animation :>
|
||||||
*/
|
*/
|
||||||
|
|
||||||
_animationIndex = (_animationIndex + 1) % 40;
|
_animationIndex = (_animationIndex + 1) % 120;
|
||||||
|
|
||||||
if (_animationIndex < 20)
|
if (_animationIndex == 0) text = C.cGoldB + " ";
|
||||||
|
if (_animationIndex == 1) text = C.cGoldB + " H";
|
||||||
|
if (_animationIndex == 2) text = C.cGoldB + " HA";
|
||||||
|
if (_animationIndex == 3) text = C.cGoldB + " HAP";
|
||||||
|
if (_animationIndex == 4) text = C.cGoldB + " HAPP";
|
||||||
|
if (_animationIndex == 5) text = C.cGoldB + " HAPPY";
|
||||||
|
if (_animationIndex == 6) text = C.cGoldB + " HAPPY ";
|
||||||
|
if (_animationIndex == 7) text = C.cGoldB + " HAPPY H";
|
||||||
|
if (_animationIndex == 8) text = C.cGoldB + " HAPPY HA";
|
||||||
|
if (_animationIndex == 9) text = C.cGoldB + " HAPPY HAL";
|
||||||
|
if (_animationIndex == 10) text = C.cGoldB + " HAPPY HALL";
|
||||||
|
if (_animationIndex == 11) text = C.cGoldB + " HAPPY HALLO";
|
||||||
|
if (_animationIndex == 12) text = C.cGoldB + " HAPPY HALLOW";
|
||||||
|
if (_animationIndex == 13) text = C.cGoldB + " HAPPY HALLOWE";
|
||||||
|
if (_animationIndex == 14) text = C.cGoldB + " HAPPY HALLOWEE";
|
||||||
|
if (_animationIndex == 15 || _animationIndex == 16) text = C.cGoldB + "HAPPY HALLOWEEN";
|
||||||
|
|
||||||
|
if (_animationIndex == 17) text = C.cWhiteB + "5" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2";
|
||||||
|
if (_animationIndex == 18) text = C.cWhiteB + "15" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "20";
|
||||||
|
if (_animationIndex == 19) text = C.cWhiteB + "015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "201";
|
||||||
|
if (_animationIndex == 20) text = C.cWhiteB + "2015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
||||||
|
|
||||||
|
if (_animationIndex > 20 && _animationIndex <= 40)
|
||||||
{
|
{
|
||||||
if (_animationIndex % 3 == 0) text = C.cWhiteB + "2015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
if (_animationIndex % 3 == 0) text = C.cWhiteB + "2015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
||||||
else if (_animationIndex % 3 == 1) text = C.cWhiteB + "2015" + C.cRedB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
else if (_animationIndex % 3 == 1) text = C.cWhiteB + "2015" + C.cRedB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
||||||
else text = C.cWhiteB + "2015" + C.cYellowB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
else text = C.cWhiteB + "2015" + C.cYellowB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
if (_animationIndex == 41) text = C.cWhiteB + "2015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2015";
|
||||||
|
if (_animationIndex == 42) text = C.cWhiteB + "015" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "201";
|
||||||
|
if (_animationIndex == 43) text = C.cWhiteB + "15" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "20";
|
||||||
|
if (_animationIndex == 44) text = C.cWhiteB + "5" + C.cGoldB + " HAPPY HALLOWEEN " + C.cWhiteB + "2";
|
||||||
|
if (_animationIndex == 45 || _animationIndex == 46) text = C.cGoldB + "HAPPY HALLOWEEN";
|
||||||
|
if (_animationIndex == 47) text = C.cGoldB + "APPY HALLOWEEN ";
|
||||||
|
if (_animationIndex == 48) text = C.cGoldB + "PPY HALLOWEEN ";
|
||||||
|
if (_animationIndex == 49) text = C.cGoldB + "PY HALLOWEEN ";
|
||||||
|
if (_animationIndex == 50) text = C.cGoldB + "Y HALLOWEEN ";
|
||||||
|
if (_animationIndex == 51) text = C.cGoldB + " HALLOWEEN ";
|
||||||
|
if (_animationIndex == 52) text = C.cGoldB + "HALLOWEEN ";
|
||||||
|
if (_animationIndex == 53) text = C.cGoldB + "ALLOWEEN ";
|
||||||
|
if (_animationIndex == 54) text = C.cGoldB + "LLOWEEN ";
|
||||||
|
if (_animationIndex == 55) text = C.cGoldB + "LOWEEN ";
|
||||||
|
if (_animationIndex == 56) text = C.cGoldB + "OWEEN ";
|
||||||
|
if (_animationIndex == 57) text = C.cGoldB + "WEEN ";
|
||||||
|
if (_animationIndex == 58) text = C.cGoldB + "EEN ";
|
||||||
|
if (_animationIndex == 59) text = C.cGoldB + "EN ";
|
||||||
|
if (_animationIndex == 60) text = C.cGoldB + "N ";
|
||||||
|
if (_animationIndex == 61) text = C.cGoldB + " ";
|
||||||
|
|
||||||
|
if (_animationIndex == 62) text = C.cGoldB + " S";
|
||||||
|
if (_animationIndex == 63) text = C.cGoldB + " SP";
|
||||||
|
if (_animationIndex == 64) text = C.cGoldB + " SPO";
|
||||||
|
if (_animationIndex == 65) text = C.cGoldB + " SPOO";
|
||||||
|
if (_animationIndex == 66) text = C.cGoldB + " SPOOK";
|
||||||
|
if (_animationIndex == 67) text = C.cGoldB + " SPOOKY";
|
||||||
|
if (_animationIndex == 68) text = C.cGoldB + " SPOOKY ";
|
||||||
|
if (_animationIndex == 69) text = C.cGoldB + " SPOOKY S";
|
||||||
|
if (_animationIndex == 70) text = C.cGoldB + " SPOOKY SA";
|
||||||
|
if (_animationIndex == 71) text = C.cGoldB + " SPOOKY SAL";
|
||||||
|
if (_animationIndex == 72 || _animationIndex == 73) text = C.cGoldB + "SPOOKY SALE";
|
||||||
|
|
||||||
|
if (_animationIndex == 74) text = C.cWhiteB + "F" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "5";
|
||||||
|
if (_animationIndex == 75) text = C.cWhiteB + "FF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50";
|
||||||
|
if (_animationIndex == 76) text = C.cWhiteB + "OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50%";
|
||||||
|
if (_animationIndex == 77) text = C.cWhiteB + " OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% ";
|
||||||
|
if (_animationIndex == 78) text = C.cWhiteB + "% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% O";
|
||||||
|
if (_animationIndex == 79) text = C.cWhiteB + "0% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% OF";
|
||||||
|
if (_animationIndex == 80) text = C.cWhiteB + "50% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
|
|
||||||
|
if (_animationIndex > 80 && _animationIndex <= 100)
|
||||||
{
|
{
|
||||||
if (_animationIndex % 2 == 0) text = C.cWhiteB + "50% Off" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% Off";
|
if (_animationIndex % 2 == 0) text = C.cWhiteB + "50% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
else if (_animationIndex % 2 == 1) text = C.cWhiteB + "50% Off" + C.cRedB + " SPOOKY SALE " + C.cWhiteB + "50% Off";
|
else if (_animationIndex % 2 == 1) text = C.cWhiteB + "50% OFF" + C.cRedB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
else text = C.cWhiteB + "50% Off" + C.cYellowB + " SPOOKY SALE " + C.cWhiteB + "50% Off";
|
else text = C.cWhiteB + "50% OFF" + C.cYellowB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_animationIndex == 101) text = C.cWhiteB + "50% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
|
if (_animationIndex == 102) text = C.cWhiteB + "0% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% OFF";
|
||||||
|
if (_animationIndex == 103) text = C.cWhiteB + "% OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% O";
|
||||||
|
if (_animationIndex == 104) text = C.cWhiteB + " OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50% ";
|
||||||
|
if (_animationIndex == 105) text = C.cWhiteB + "OFF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50%";
|
||||||
|
if (_animationIndex == 106) text = C.cWhiteB + "FF" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "50";
|
||||||
|
if (_animationIndex == 107) text = C.cWhiteB + "F" + C.cGoldB + " SPOOKY SALE " + C.cWhiteB + "5";
|
||||||
|
if (_animationIndex == 108 || _animationIndex == 109) text = C.cGoldB + "SPOOKY SALE";
|
||||||
|
if (_animationIndex == 110) text = C.cGoldB + "POOKY SALE ";
|
||||||
|
if (_animationIndex == 111) text = C.cGoldB + "OOKY SALE ";
|
||||||
|
if (_animationIndex == 112) text = C.cGoldB + "OKY SALE ";
|
||||||
|
if (_animationIndex == 113) text = C.cGoldB + "KY SALE ";
|
||||||
|
if (_animationIndex == 114) text = C.cGoldB + "Y SALE ";
|
||||||
|
if (_animationIndex == 115) text = C.cGoldB + " SALE ";
|
||||||
|
if (_animationIndex == 116) text = C.cGoldB + "SALE ";
|
||||||
|
if (_animationIndex == 117) text = C.cGoldB + "ALE ";
|
||||||
|
if (_animationIndex == 118) text = C.cGoldB + "LE ";
|
||||||
|
if (_animationIndex == 119) text = C.cGoldB + "E ";
|
||||||
|
|
||||||
// if (_animationIndex < 24)
|
// if (_animationIndex < 24)
|
||||||
// {
|
// {
|
||||||
// //Start up
|
// //Start up
|
||||||
|
Loading…
Reference in New Issue
Block a user