Fixed regen aura... wasnt working at all
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f0f7a4156f
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3142bd517d
@ -73,11 +73,13 @@ public class MobZombie extends CreatureBase<Zombie> implements InterfaceMove
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public void Speed()
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{
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if (GetEntity().getTicksLived() > 3600)
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if (GetEntity().getTicksLived() > 2400)
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Host.Manager.GetCondition().Factory().Speed("Speed", GetEntity(), GetEntity(), 10, 3, false, false, false);
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else if (GetEntity().getTicksLived() > 1800)
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Host.Manager.GetCondition().Factory().Speed("Speed", GetEntity(), GetEntity(), 10, 2, false, false, false);
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else if (GetEntity().getTicksLived() > 2400)
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Host.Manager.GetCondition().Factory().Speed("Speed", GetEntity(), GetEntity(), 10, 1, false, false, false);
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else if (GetEntity().getTicksLived() > 1200)
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Host.Manager.GetCondition().Factory().Speed("Speed", GetEntity(), GetEntity(), 10, 1, false, false, false);
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else if (GetEntity().getTicksLived() > 600)
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Host.Manager.GetCondition().Factory().Speed("Speed", GetEntity(), GetEntity(), 10, 0, false, false, false);
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}
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}
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@ -91,7 +91,7 @@ public class KitRobinHood extends SmashKit
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@EventHandler
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public void Aura(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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if (event.getType() != UpdateType.SLOW)
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return;
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for (Player player : Manager.GetGame().GetPlayers(true))
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@ -107,7 +107,7 @@ public class KitRobinHood extends SmashKit
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if (UtilMath.offset(player, other) > 8)
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continue;
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Manager.GetCondition().Factory().Regen("Aura", other, player, 1.9, 0, false, false, false);
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Manager.GetCondition().Factory().Regen("Aura", other, player, 4.9, 0, false, false, false);
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}
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}
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}
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