Fix gadgets inside the glads arena
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b91c63e361
commit
317c2ac08e
@ -16,7 +16,6 @@ import mineplex.core.lifetimes.PhasedLifetime;
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import mineplex.core.newnpc.NPC;
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import mineplex.core.newnpc.NPC;
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import mineplex.hub.hubgame.CycledGame.GameState;
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import mineplex.hub.hubgame.CycledGame.GameState;
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import mineplex.hub.hubgame.common.HubGameComponent;
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import mineplex.hub.hubgame.common.HubGameComponent;
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import mineplex.hub.hubgame.ui.HubGamePage;
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import mineplex.hub.world.WorldDataModule;
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import mineplex.hub.world.WorldDataModule;
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public abstract class HubGame extends PhasedLifetime<GameState> implements Listener
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public abstract class HubGame extends PhasedLifetime<GameState> implements Listener
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@ -95,9 +94,4 @@ public abstract class HubGame extends PhasedLifetime<GameState> implements Liste
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{
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{
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getAlivePlayers().forEach(player -> player.sendMessage(F.main(getManager().getName(), message)));
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getAlivePlayers().forEach(player -> player.sendMessage(F.main(getManager().getName(), message)));
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}
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}
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public HubGamePage getInformationPage(Player player)
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{
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return new HubGamePage<>(getManager(), getManager().getShop(), getManager().getClientManager(), getManager().getDonationManager(), player, this);
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}
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}
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}
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@ -28,6 +28,7 @@ import mineplex.core.gadget.types.GadgetType;
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import mineplex.core.newnpc.NPC;
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import mineplex.core.newnpc.NPC;
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import mineplex.core.newnpc.NewNPCManager;
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import mineplex.core.newnpc.NewNPCManager;
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import mineplex.core.newnpc.event.NPCInteractEvent;
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import mineplex.core.newnpc.event.NPCInteractEvent;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.hub.HubManager;
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import mineplex.hub.HubManager;
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@ -101,7 +102,7 @@ public class HubGameManager extends MiniPlugin
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@EventHandler
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@EventHandler
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public void npcInteract(NPCInteractEvent event)
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public void npcInteract(NPCInteractEvent event)
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{
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{
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if (event.isCancelled())
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if (event.isCancelled() || !Recharge.Instance.use(event.getPlayer(), "Hub Game NPC Interact", 1000, false, false))
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{
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{
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return;
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return;
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}
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}
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@ -122,8 +123,6 @@ public class HubGameManager extends MiniPlugin
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CycledGame cycledGame = (CycledGame) game;
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CycledGame cycledGame = (CycledGame) game;
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List<Player> queuedPlayers = cycledGame.getQueuedPlayers();
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List<Player> queuedPlayers = cycledGame.getQueuedPlayers();
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if (event.isLeftClick())
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{
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if (queuedPlayers.contains(player))
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if (queuedPlayers.contains(player))
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{
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{
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leaveQueue(cycledGame, player, false);
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leaveQueue(cycledGame, player, false);
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@ -133,26 +132,11 @@ public class HubGameManager extends MiniPlugin
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joinQueue(cycledGame, player);
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joinQueue(cycledGame, player);
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}
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}
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}
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}
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else
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{
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showInformationPage(game, player);
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}
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}
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else
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{
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showInformationPage(game, player);
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}
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return;
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return;
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}
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}
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}
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}
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@SuppressWarnings("unchecked")
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private void showInformationPage(HubGame game, Player player)
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{
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_shop.openPageForPlayer(player, game.getInformationPage(player));
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}
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private void disableGadgets(Player player, GadgetType type)
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private void disableGadgets(Player player, GadgetType type)
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{
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{
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_gadgetManager.getGadgets(type).forEach(gadget -> gadget.disable(player));
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_gadgetManager.getGadgets(type).forEach(gadget -> gadget.disable(player));
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@ -136,10 +136,4 @@ public class Duels extends CycledGame
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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// @Override
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// public HubGamePage getInformationPage(Player player)
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// {
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// return new DuelsUI(getManager(), getManager().getShop(), getManager().getClientManager(), getManager().getDonationManager(), player, this);
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// }
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}
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}
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@ -1,87 +0,0 @@
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package mineplex.hub.hubgame.duel;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.hub.hubgame.HubGameManager;
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import mineplex.hub.hubgame.common.damage.PVPTrackerComponent;
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import mineplex.hub.hubgame.common.damage.PVPTrackerComponent.Match;
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import mineplex.hub.hubgame.ui.HubGamePage;
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import mineplex.hub.hubgame.ui.HubGameShop;
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public class DuelsUI extends HubGamePage<Duels>
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{
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private static final ItemStack NO_MATCH = new ItemBuilder(Material.STAINED_GLASS_PANE, (byte) 14)
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.setTitle(C.cRed + "No match info")
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.build();
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private static final ItemStack EDIT_KIT = new ItemBuilder(Material.ANVIL)
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.setTitle(C.cGreen + "Edit Kit")
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.addLore("", "You can edit the order items are", "given to you in the game.", "", C.cRed + "Coming Soon")
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.build();
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public DuelsUI(HubGameManager plugin, HubGameShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player, Duels game)
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{
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super(plugin, shop, clientManager, donationManager, player, game, 45);
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}
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@Override
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protected void buildPage()
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{
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super.buildPage();
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PVPTrackerComponent tracker = _game.getComponent(PVPTrackerComponent.class);
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int slot = 20;
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int index = 0;
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for (Match match : tracker.getMatches())
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{
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index++;
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addButton(slot++, getMatchItem(match, getPlayer()), (player, clickType) ->
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{
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tracker.sendMatch(player, match);
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player.closeInventory();
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});
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}
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for (; index < 5; index++)
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{
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addButtonNoAction(slot++, NO_MATCH);
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}
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addButtonNoAction(31, EDIT_KIT);
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}
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private ItemStack getMatchItem(Match match, Player player)
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{
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Player[] players = match.getPlayers();
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boolean playerGame = false;
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for (Player other : players)
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{
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// Player may relog, thus player objects won't be the same
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if (other.getUniqueId().equals(player.getUniqueId()))
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{
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playerGame = true;
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break;
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}
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}
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return new ItemBuilder(Material.IRON_SWORD)
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.setTitle(C.cGreen + players[0].getName() + C.cWhiteB + " v " + C.cGreen + players[1].getName())
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.addLore(
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"",
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C.cWhite + "Match Time: " + C.mTime + UtilTime.MakeStr(System.currentTimeMillis() - match.getStart()) + C.cWhite + " ago.",
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"",
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C.cGreen + "Click to find out more information about this match"
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)
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.setGlow(playerGame)
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.build();
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}
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}
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@ -1,77 +0,0 @@
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package mineplex.hub.hubgame.ui;
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import java.util.List;
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import org.bukkit.entity.Player;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.util.C;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.shop.page.ShopPageBase;
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import mineplex.hub.hubgame.CycledGame;
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import mineplex.hub.hubgame.HubGame;
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import mineplex.hub.hubgame.HubGameManager;
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import mineplex.hub.hubgame.HubGameType;
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public class HubGamePage<T extends HubGame> extends ShopPageBase<HubGameManager, HubGameShop>
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{
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protected final T _game;
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public HubGamePage(HubGameManager plugin, HubGameShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player, T game)
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{
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this(plugin, shop, clientManager, donationManager, player, game, 27);
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}
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public HubGamePage(HubGameManager plugin, HubGameShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player, T game, int slots)
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{
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super(plugin, shop, clientManager, donationManager, game.getGameType().getName(), player, slots);
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_game = game;
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buildPage();
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}
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@Override
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protected void buildPage()
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{
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HubGameType gameType = _game.getGameType();
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ItemBuilder builder = new ItemBuilder(gameType.getItemStack());
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builder.setTitle(C.cYellow + gameType.getName());
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builder.addLore("");
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builder.addLore(gameType.getDescription());
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builder.addLore("", "Alive Players: " + C.cYellow + _game.getAlivePlayers().size());
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if (_game instanceof CycledGame)
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{
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List<Player> queue = ((CycledGame) _game).getQueuedPlayers();
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int index = queue.indexOf(getPlayer());
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builder.addLore("", "Queue Position: " + C.cYellow + (index == -1 ? "Not in queue" : (index + 1) + C.cGray + "/" + C.cYellow + queue.size()));
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builder.addLore("", C.cGreen + (index == -1 ? "Click to join the queue." : "Click to leave the queue."));
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}
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addButton(13, builder.build(), (player, clickType) ->
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{
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if (_game instanceof CycledGame)
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{
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CycledGame game = (CycledGame) _game;
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List<Player> queue = game.getQueuedPlayers();
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int index = queue.indexOf(getPlayer());
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if (index == -1)
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{
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_game.getManager().joinQueue(game, player);
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}
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else
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{
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_game.getManager().leaveQueue(game, player, false);
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}
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player.closeInventory();
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}
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});
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}
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}
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