Capture point fix
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8f01015df9
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3210843395
@ -1,11 +1,18 @@
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package nautilus.game.arcade.game.games.moba;
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package nautilus.game.arcade.game.games.moba;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.TeamGame;
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import nautilus.game.arcade.game.TeamGame;
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import nautilus.game.arcade.game.games.moba.kit.KitPlayer;
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import nautilus.game.arcade.game.games.moba.kit.KitPlayer;
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import nautilus.game.arcade.game.games.moba.structure.point.CapturePoint;
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import nautilus.game.arcade.game.modules.compass.CompassModule;
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import nautilus.game.arcade.game.modules.compass.CompassModule;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import org.bukkit.Location;
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import org.bukkit.event.EventHandler;
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import java.util.*;
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public class Moba extends TeamGame
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public class Moba extends TeamGame
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{
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{
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@ -14,12 +21,16 @@ public class Moba extends TeamGame
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"MORE CAPTURE POINTS"
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"MORE CAPTURE POINTS"
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};
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};
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private final List<CapturePoint> _capturePoints = new ArrayList<>(3);
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public Moba(ArcadeManager manager)
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public Moba(ArcadeManager manager)
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{
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{
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super(manager, GameType.MOBA, new Kit[] { new KitPlayer(manager) }, DESCRIPTION);
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super(manager, GameType.MOBA, new Kit[] { new KitPlayer(manager) }, DESCRIPTION);
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DeathOut = false;
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DeathSpectateSecs = 8;
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DeathSpectateSecs = 8;
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HungerSet = 20;
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HungerSet = 20;
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DontAllowOverfill = false;
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new CompassModule()
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new CompassModule()
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.setGiveCompass(true)
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.setGiveCompass(true)
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@ -31,6 +42,82 @@ public class Moba extends TeamGame
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@Override
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@Override
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public void ParseData()
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public void ParseData()
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{
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{
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Collection<Location> capturePoints = getLocationStartsWith("POINT").values();
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for (Location location : capturePoints)
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{
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_capturePoints.add(new CapturePoint(this, location));
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}
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}
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@Override
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@EventHandler
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public void ScoreboardUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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{
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return;
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}
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GameState state = GetState();
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switch (state)
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{
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case Prepare:
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writePrepare();
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break;
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case Live:
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writeLive();
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break;
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case End:
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writeEnd();
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break;
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}
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Scoreboard.draw();
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}
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private void writePrepare()
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{
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}
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private void writeLive()
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{
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}
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private void writeEnd()
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{
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}
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@EventHandler
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public void update(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC)
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{
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return;
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}
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for (CapturePoint point : _capturePoints)
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{
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point.update();
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}
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}
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private Map<String, Location> getLocationStartsWith(String s)
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{
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Map<String, Location> map = new HashMap<>();
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for (String key : WorldData.GetAllCustomLocs().keySet())
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{
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if (key.startsWith(s))
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{
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map.put(key, WorldData.GetCustomLocs(key).get(0));
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}
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}
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return map;
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}
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}
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}
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}
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@ -0,0 +1,30 @@
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package nautilus.game.arcade.game.games.moba.kit;
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import mineplex.core.common.util.UtilServer;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.games.moba.Moba;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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public class KitSelection implements Listener
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{
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private final
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public KitSelection(Moba moba)
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{
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UtilServer.RegisterEvents(this);
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}
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@EventHandler
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public void live(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Live)
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{
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return;
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}
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UtilServer.Unregister(this);
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}
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}
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@ -1,15 +1,10 @@
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package nautilus.game.arcade.game.games.moba.structure.point;
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package nautilus.game.arcade.game.games.moba.structure.point;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.*;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.moba.Moba;
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import nautilus.game.arcade.game.games.moba.Moba;
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import org.bukkit.Bukkit;
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import org.bukkit.*;
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import org.bukkit.ChatColor;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -66,7 +61,7 @@ public class CapturePoint
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_captureDist = highestDist * (double) MAX_RADIUS;
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_captureDist = highestDist * (double) MAX_RADIUS;
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}
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}
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public boolean update()
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public void update()
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{
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{
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// Store the number of players in a team in this map
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// Store the number of players in a team in this map
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Map<GameTeam, Integer> playersOnPoint = new HashMap<>();
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Map<GameTeam, Integer> playersOnPoint = new HashMap<>();
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@ -112,7 +107,7 @@ public class CapturePoint
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// This means there are 2 teams on the point
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// This means there are 2 teams on the point
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else
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else
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{
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{
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return false;
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return;
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}
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}
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}
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}
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}
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}
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@ -120,17 +115,16 @@ public class CapturePoint
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// No one at all is on the point
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// No one at all is on the point
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if (highest == null)
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if (highest == null)
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{
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{
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return false;
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return;
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}
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}
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// If it has just reached the maximum progress, set the owner.
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// If it has just reached the maximum progress, set the owner.
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if (_owner != null && _owner.equals(highest) && _progress == MAX_PROGRESS)
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if (_owner != null && _owner.equals(highest) && _progress >= MAX_PROGRESS)
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{
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{
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return false;
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return;
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}
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}
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capture(highest);
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capture(highest);
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return true;
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}
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}
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private void capture(GameTeam team)
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private void capture(GameTeam team)
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@ -144,15 +138,15 @@ public class CapturePoint
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// If it is the same team
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// If it is the same team
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if (_side.equals(team))
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if (_side.equals(team))
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{
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{
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// Captured
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if (_progress == MAX_PROGRESS)
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{
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setOwner(team);
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}
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// Increase progress
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// Increase progress
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_progress++;
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_progress++;
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display(team, true);
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display(team, true);
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// Captured
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if (_progress >= MAX_PROGRESS)
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{
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setOwner(team);
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}
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}
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}
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// Other team
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// Other team
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else
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else
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@ -160,6 +154,7 @@ public class CapturePoint
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// Point back to a neutral state
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// Point back to a neutral state
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if (_progress == 0)
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if (_progress == 0)
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{
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{
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setBeaconColour(null);
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_side = team;
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_side = team;
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// Recursively call this method now that the first (same team) condition will be true
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// Recursively call this method now that the first (same team) condition will be true
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capture(team);
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capture(team);
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@ -175,6 +170,9 @@ public class CapturePoint
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{
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{
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_owner = team;
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_owner = team;
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setBeaconColour(team);
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UtilFirework.playFirework(_center, Type.BURST, team.GetColorBase(), false, false);
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UtilServer.CallEvent(new CapturePointCaptureEvent(this));
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UtilServer.CallEvent(new CapturePointCaptureEvent(this));
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}
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}
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@ -182,7 +180,7 @@ public class CapturePoint
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{
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{
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Bukkit.broadcastMessage("progress=" + _progress + " forward=" + forward);
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Bukkit.broadcastMessage("progress=" + _progress + " forward=" + forward);
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double toChange = Math.ceil(_wool.size() / MAX_PROGRESS);
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double toChange = Math.ceil(_wool.size() / MAX_PROGRESS) + 1;
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int changed = 0;
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int changed = 0;
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for (Block block : _wool)
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for (Block block : _wool)
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{
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{
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@ -203,6 +201,7 @@ public class CapturePoint
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block.setData(team.GetColorData());
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block.setData(team.GetColorData());
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glass.setData(team.GetColorData());
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glass.setData(team.GetColorData());
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changed++;
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changed++;
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_changed.add(block);
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}
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}
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else
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else
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{
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{
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@ -214,10 +213,20 @@ public class CapturePoint
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block.setData((byte) 0);
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block.setData((byte) 0);
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glass.setData((byte) 0);
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glass.setData((byte) 0);
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changed++;
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changed++;
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_changed.remove(block);
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}
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}
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glass.getWorld().playEffect(glass.getLocation().add(0.5, 0.5, 0.5), Effect.STEP_SOUND, block.getType(), team.GetColorData());
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}
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}
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}
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}
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private void setBeaconColour(GameTeam team)
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{
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byte colour = team == null ? 0 : team.GetColorData();
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_center.getBlock().getRelative(BlockFace.DOWN).setData(colour);
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}
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public GameTeam getOwner()
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public GameTeam getOwner()
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{
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{
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return _owner;
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return _owner;
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