Capture point fix
This commit is contained in:
parent
8f01015df9
commit
3210843395
@ -1,11 +1,18 @@
|
||||
package nautilus.game.arcade.game.games.moba;
|
||||
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.TeamGame;
|
||||
import nautilus.game.arcade.game.games.moba.kit.KitPlayer;
|
||||
import nautilus.game.arcade.game.games.moba.structure.point.CapturePoint;
|
||||
import nautilus.game.arcade.game.modules.compass.CompassModule;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Moba extends TeamGame
|
||||
{
|
||||
@ -14,12 +21,16 @@ public class Moba extends TeamGame
|
||||
"MORE CAPTURE POINTS"
|
||||
};
|
||||
|
||||
private final List<CapturePoint> _capturePoints = new ArrayList<>(3);
|
||||
|
||||
public Moba(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameType.MOBA, new Kit[] { new KitPlayer(manager) }, DESCRIPTION);
|
||||
|
||||
DeathOut = false;
|
||||
DeathSpectateSecs = 8;
|
||||
HungerSet = 20;
|
||||
DontAllowOverfill = false;
|
||||
|
||||
new CompassModule()
|
||||
.setGiveCompass(true)
|
||||
@ -31,6 +42,82 @@ public class Moba extends TeamGame
|
||||
@Override
|
||||
public void ParseData()
|
||||
{
|
||||
|
||||
Collection<Location> capturePoints = getLocationStartsWith("POINT").values();
|
||||
|
||||
for (Location location : capturePoints)
|
||||
{
|
||||
_capturePoints.add(new CapturePoint(this, location));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void ScoreboardUpdate(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GameState state = GetState();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case Prepare:
|
||||
writePrepare();
|
||||
break;
|
||||
case Live:
|
||||
writeLive();
|
||||
break;
|
||||
case End:
|
||||
writeEnd();
|
||||
break;
|
||||
}
|
||||
|
||||
Scoreboard.draw();
|
||||
}
|
||||
|
||||
private void writePrepare()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void writeLive()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void writeEnd()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void update(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (CapturePoint point : _capturePoints)
|
||||
{
|
||||
point.update();
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Location> getLocationStartsWith(String s)
|
||||
{
|
||||
Map<String, Location> map = new HashMap<>();
|
||||
|
||||
for (String key : WorldData.GetAllCustomLocs().keySet())
|
||||
{
|
||||
if (key.startsWith(s))
|
||||
{
|
||||
map.put(key, WorldData.GetCustomLocs(key).get(0));
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
package nautilus.game.arcade.game.games.moba.kit;
|
||||
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.Game.GameState;
|
||||
import nautilus.game.arcade.game.games.moba.Moba;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class KitSelection implements Listener
|
||||
{
|
||||
|
||||
private final
|
||||
|
||||
public KitSelection(Moba moba)
|
||||
{
|
||||
UtilServer.RegisterEvents(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void live(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.Live)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UtilServer.Unregister(this);
|
||||
}
|
||||
}
|
@ -1,15 +1,10 @@
|
||||
package nautilus.game.arcade.game.games.moba.structure.point;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.*;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.moba.Moba;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -66,7 +61,7 @@ public class CapturePoint
|
||||
_captureDist = highestDist * (double) MAX_RADIUS;
|
||||
}
|
||||
|
||||
public boolean update()
|
||||
public void update()
|
||||
{
|
||||
// Store the number of players in a team in this map
|
||||
Map<GameTeam, Integer> playersOnPoint = new HashMap<>();
|
||||
@ -112,7 +107,7 @@ public class CapturePoint
|
||||
// This means there are 2 teams on the point
|
||||
else
|
||||
{
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -120,17 +115,16 @@ public class CapturePoint
|
||||
// No one at all is on the point
|
||||
if (highest == null)
|
||||
{
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
// If it has just reached the maximum progress, set the owner.
|
||||
if (_owner != null && _owner.equals(highest) && _progress == MAX_PROGRESS)
|
||||
if (_owner != null && _owner.equals(highest) && _progress >= MAX_PROGRESS)
|
||||
{
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
capture(highest);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void capture(GameTeam team)
|
||||
@ -144,15 +138,15 @@ public class CapturePoint
|
||||
// If it is the same team
|
||||
if (_side.equals(team))
|
||||
{
|
||||
// Captured
|
||||
if (_progress == MAX_PROGRESS)
|
||||
{
|
||||
setOwner(team);
|
||||
}
|
||||
|
||||
// Increase progress
|
||||
_progress++;
|
||||
display(team, true);
|
||||
|
||||
// Captured
|
||||
if (_progress >= MAX_PROGRESS)
|
||||
{
|
||||
setOwner(team);
|
||||
}
|
||||
}
|
||||
// Other team
|
||||
else
|
||||
@ -160,6 +154,7 @@ public class CapturePoint
|
||||
// Point back to a neutral state
|
||||
if (_progress == 0)
|
||||
{
|
||||
setBeaconColour(null);
|
||||
_side = team;
|
||||
// Recursively call this method now that the first (same team) condition will be true
|
||||
capture(team);
|
||||
@ -175,6 +170,9 @@ public class CapturePoint
|
||||
{
|
||||
_owner = team;
|
||||
|
||||
setBeaconColour(team);
|
||||
UtilFirework.playFirework(_center, Type.BURST, team.GetColorBase(), false, false);
|
||||
|
||||
UtilServer.CallEvent(new CapturePointCaptureEvent(this));
|
||||
}
|
||||
|
||||
@ -182,7 +180,7 @@ public class CapturePoint
|
||||
{
|
||||
Bukkit.broadcastMessage("progress=" + _progress + " forward=" + forward);
|
||||
|
||||
double toChange = Math.ceil(_wool.size() / MAX_PROGRESS);
|
||||
double toChange = Math.ceil(_wool.size() / MAX_PROGRESS) + 1;
|
||||
int changed = 0;
|
||||
for (Block block : _wool)
|
||||
{
|
||||
@ -203,6 +201,7 @@ public class CapturePoint
|
||||
block.setData(team.GetColorData());
|
||||
glass.setData(team.GetColorData());
|
||||
changed++;
|
||||
_changed.add(block);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -214,10 +213,20 @@ public class CapturePoint
|
||||
block.setData((byte) 0);
|
||||
glass.setData((byte) 0);
|
||||
changed++;
|
||||
_changed.remove(block);
|
||||
}
|
||||
|
||||
glass.getWorld().playEffect(glass.getLocation().add(0.5, 0.5, 0.5), Effect.STEP_SOUND, block.getType(), team.GetColorData());
|
||||
}
|
||||
}
|
||||
|
||||
private void setBeaconColour(GameTeam team)
|
||||
{
|
||||
byte colour = team == null ? 0 : team.GetColorData();
|
||||
|
||||
_center.getBlock().getRelative(BlockFace.DOWN).setData(colour);
|
||||
}
|
||||
|
||||
public GameTeam getOwner()
|
||||
{
|
||||
return _owner;
|
||||
|
Loading…
Reference in New Issue
Block a user