fixed mods staying in flight
This commit is contained in:
parent
6f14c75f70
commit
323842c693
|
@ -178,6 +178,9 @@ public class PreferencesPage extends ShopPageBase<PreferencesManager, Preference
|
|||
}
|
||||
}
|
||||
|
||||
player.setFlying(false);
|
||||
player.setAllowFlight(false);
|
||||
|
||||
buildPage();
|
||||
}
|
||||
|
||||
|
@ -282,7 +285,7 @@ public class PreferencesPage extends ShopPageBase<PreferencesManager, Preference
|
|||
}
|
||||
else if (getClientManager().Get(getPlayer()).GetRank() == Rank.YOUTUBE || getClientManager().Get(getPlayer()).GetRank() == Rank.TWITCH)
|
||||
{
|
||||
buildPreference(38, Material.NETHER_STAR, "Hub Invisibility", userPreferences.Invisibility, _toggleHubInvisibility);
|
||||
buildPreference(38, Material.NETHER_STAR, "Hub Invisibility & Flight", userPreferences.Invisibility, _toggleHubInvisibility);
|
||||
buildPreference(42, Material.SLIME_BALL, "Hub Forcefield", userPreferences.HubForcefield, _toggleHubForcefield);
|
||||
buildPreference(44, Material.SADDLE, "Hub Ignore Velocity", userPreferences.IgnoreVelocity, _toggleHubIgnoreVelocity);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue