From 32c17cad7e4a4e83d9a6921060b53a3b91179774 Mon Sep 17 00:00:00 2001 From: Shaun Bennett Date: Fri, 27 Nov 2015 01:04:51 -0500 Subject: [PATCH] Shop price changes --- .../game/clans/shop/ClansShopItem.java | 66 +++++++++---------- .../clans/shop/building/BuildingPage.java | 2 +- 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/ClansShopItem.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/ClansShopItem.java index 571b8a400..d3be0444e 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/ClansShopItem.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/ClansShopItem.java @@ -6,42 +6,42 @@ import org.bukkit.inventory.ItemStack; public enum ClansShopItem { // PvP Shop - GOLD_HELMET(875, 175, Material.GOLD_HELMET, 1), - GOLD_CHESTPLATE(1400, 280, Material.GOLD_CHESTPLATE, 1), - GOLD_LEGGINGS(1225, 245, Material.GOLD_LEGGINGS, 1), - GOLD_BOOTS(700, 140, Material.GOLD_BOOTS, 1), - LEATHER_HELMET(625, 125, Material.LEATHER_HELMET, 1), - LEATHER_CHESTPLATE(1000, 200, Material.LEATHER_CHESTPLATE, 1), - LEATHER_LEGGINGS(875, 125, Material.LEATHER_LEGGINGS, 1), - LEATHER_BOOTS(500, 100, Material.LEATHER_BOOTS, 1), - CHAINMAIL_HELMET(750, 150, Material.CHAINMAIL_HELMET, 1), - CHAINMAIL_CHESTPLATE(1200, 240, Material.CHAINMAIL_CHESTPLATE, 1), - CHAINMAIL_LEGGINGS(1050, 210, Material.CHAINMAIL_LEGGINGS, 1), - CHAINMAIL_BOOTS(600, 120, Material.CHAINMAIL_BOOTS, 1), - IRON_HELMET(750, 150, Material.IRON_HELMET, 1), - IRON_CHESTPLATE(1200, 240, Material.IRON_CHESTPLATE, 1), - IRON_LEGGINGS(1050, 210, Material.IRON_LEGGINGS, 1), - IRON_BOOTS(600, 120, Material.IRON_BOOTS, 1), - DIAMOND_HELMET(1000, 200, Material.DIAMOND_HELMET, 1), - DIAMOND_CHESTPLATE(1600, 320, Material.DIAMOND_CHESTPLATE, 1), - DIAMOND_LEGGINGS(1400, 280, Material.DIAMOND_LEGGINGS, 1), - DIAMOND_BOOTS(800, 160, Material.DIAMOND_BOOTS, 1), - IRON_SWORD(320, 160, Material.IRON_SWORD, 1), - DIAMOND_SWORD(800, 400, Material.DIAMOND_SWORD, 1), - GOLD_SWORD(800, 400, Material.GOLD_SWORD, 1), - IRON_AXE(470, 95, Material.IRON_AXE, 1), - DIAMOND_AXE(800, 400, Material.DIAMOND_AXE, 1), - GOLD_AXE(800, 400, Material.GOLD_AXE, 1), + GOLD_HELMET(2500, 500, Material.GOLD_HELMET, 1), + GOLD_CHESTPLATE(4000, 800, Material.GOLD_CHESTPLATE, 1), + GOLD_LEGGINGS(3500, 700, Material.GOLD_LEGGINGS, 1), + GOLD_BOOTS(2000, 400, Material.GOLD_BOOTS, 1), + LEATHER_HELMET(2500, 500, Material.LEATHER_HELMET, 1), + LEATHER_CHESTPLATE(4000, 800, Material.LEATHER_CHESTPLATE, 1), + LEATHER_LEGGINGS(3500, 700, Material.LEATHER_LEGGINGS, 1), + LEATHER_BOOTS(2000, 400, Material.LEATHER_BOOTS, 1), + CHAINMAIL_HELMET(2500, 500, Material.CHAINMAIL_HELMET, 1), + CHAINMAIL_CHESTPLATE(4000, 800, Material.CHAINMAIL_CHESTPLATE, 1), + CHAINMAIL_LEGGINGS(3500, 700, Material.CHAINMAIL_LEGGINGS, 1), + CHAINMAIL_BOOTS(2000, 500, Material.CHAINMAIL_BOOTS, 1), + IRON_HELMET(2500, 500, Material.IRON_HELMET, 1), + IRON_CHESTPLATE(4000, 800, Material.IRON_CHESTPLATE, 1), + IRON_LEGGINGS(3500, 700, Material.IRON_LEGGINGS, 1), + IRON_BOOTS(2000, 400, Material.IRON_BOOTS, 1), + DIAMOND_HELMET(2500, 500, Material.DIAMOND_HELMET, 1), + DIAMOND_CHESTPLATE(4000, 800, Material.DIAMOND_CHESTPLATE, 1), + DIAMOND_LEGGINGS(3500, 700, Material.DIAMOND_LEGGINGS, 1), + DIAMOND_BOOTS(2000, 400, Material.DIAMOND_BOOTS, 1), + IRON_SWORD(1000, 200, Material.IRON_SWORD, 1), + DIAMOND_SWORD(9000, 1800, Material.DIAMOND_SWORD, 1), + GOLD_SWORD(9000, 1800, Material.GOLD_SWORD, 1), + IRON_AXE(1500, 300, Material.IRON_AXE, 1), + DIAMOND_AXE(13500, 2700, Material.DIAMOND_AXE, 1), + GOLD_AXE(13500, 2700, Material.GOLD_AXE, 1), BOW(175, 35, Material.BOW, 1), ARROW(10, 2, Material.ARROW, 1), ENCHANTMENT_TABLE(30000, 0, Material.ENCHANTMENT_TABLE, 1), TNT(30000, 0, Material.TNT, 1), TNT_GENERATOR(300000, 0, Material.BREWING_STAND_ITEM, 1), // Mining Shop - IRON_INGOT(150, 30, Material.IRON_INGOT, 1), - GOLD_INGOT(175, 35, Material.GOLD_INGOT, 1), - DIAMOND(200, 40, Material.DIAMOND, 1), - LEATHER(125, 25, Material.LEATHER, 1), + IRON_INGOT(500, 100, Material.IRON_INGOT, 1), + GOLD_INGOT(500, 100, Material.GOLD_INGOT, 1), + DIAMOND(500, 100, Material.DIAMOND, 1), + LEATHER(500, 100, Material.LEATHER, 1), COAL(50, 10, Material.COAL, 1), REDSTONE(10, 2, Material.REDSTONE, 1), LAPIS_BLOCK(500, 100, Material.LAPIS_BLOCK, 1), @@ -58,14 +58,14 @@ public enum ClansShopItem SUGAR_CANE(15, 3, Material.SUGAR_CANE, 1), PUMPKIN(30, 6, Material.PUMPKIN, 1), STRING(50, 10, Material.STRING, 1), - BONE(2, 2, Material.BONE, 1), + BONE(1, 1, Material.BONE, 1), ROTTEN_FLESH(5, 5, Material.ROTTEN_FLESH, 1), SPIDER_EYE(5, 5, Material.SPIDER_EYE, 1), // Building Shop STONE(100, 20, Material.STONE, 1), SMOOTH_BRICK(100, 20, Material.SMOOTH_BRICK, 1), - SMOOTH_BRICK2(25, 5, Material.SMOOTH_BRICK, 1, (byte) 2), - COBBLESTONE(25, 5, Material.COBBLESTONE, 1), + CRACKED_STONE_BRICK(25, 5, Material.SMOOTH_BRICK, 1, (byte) 2), + COBBLESTONE(100, 20, Material.COBBLESTONE, 1), LOG(50, 10, Material.SMOOTH_BRICK, 1), LOG_2(50, 10, Material.LOG_2, 1), SAND(20, 4, Material.SAND, 1), diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/building/BuildingPage.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/building/BuildingPage.java index 4f57c1570..4eed915d4 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/building/BuildingPage.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/shop/building/BuildingPage.java @@ -20,7 +20,7 @@ public class BuildingPage extends ClansShopPage { addShopItem(1, ClansShopItem.STONE); addShopItem(2, ClansShopItem.SMOOTH_BRICK); - addShopItem(3, ClansShopItem.SMOOTH_BRICK, (byte) 2); + addShopItem(3, ClansShopItem.CRACKED_STONE_BRICK, (byte) 2); addShopItem(4, ClansShopItem.COBBLESTONE); addShopItem(10, ClansShopItem.LOG, (byte) 0);