Rename some enum values for treasures, update my packet change

This commit is contained in:
Shaun Bennett 2015-02-09 23:24:43 -05:00
parent cb9246281c
commit 336ba50f59
3 changed files with 12 additions and 16 deletions

View File

@ -61,11 +61,16 @@ public class PacketPlayOutPlayerInfo extends Packet {
}
public static PacketPlayOutPlayerInfo updateDisplayName(EntityPlayer player) {
return updateDisplayName(player, getFormattedName(player));
}
public static PacketPlayOutPlayerInfo updateDisplayName(EntityPlayer player, String displayName)
{
PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo();
packet.action = 3;
packet.username = player.listName;
packet.player = player.getProfile();
packet._tabName = getFormattedName(player);
packet._tabName = displayName;
return packet;
}

View File

@ -1,33 +1,24 @@
package mineplex.core.treasure;
import org.bukkit.Material;
import org.bukkit.Sound;
import mineplex.core.common.util.UtilParticle.ParticleType;
/**
* Created by Shaun on 8/28/2014.
*/
public enum TreasureStyle
{
/**
* These are examples, not final!
*/
BASIC(
OLD(
ParticleType.EXPLODE,
ParticleType.EXPLODE,
Sound.FIZZ,
Sound.HORSE_ARMOR),
HEROIC(
ANCIENT(
ParticleType.FLAME,
ParticleType.LAVA,
Sound.LAVA_POP,
Sound.EXPLODE),
LEGENDARY(
MYTHICAL(
ParticleType.HAPPY_VILLAGER,
ParticleType.LARGE_EXPLODE,
Sound.PORTAL_TRAVEL,

View File

@ -7,11 +7,11 @@ import mineplex.core.reward.RewardType;
public enum TreasureType
{
OLD(C.cYellow + "Old Chest", "Old Chest", RewardType.OldChest, Material.CHEST, TreasureStyle.BASIC),
OLD(C.cYellow + "Old Chest", "Old Chest", RewardType.OldChest, Material.CHEST, TreasureStyle.OLD),
ANCIENT(C.cGold + "Ancient Chest", "Ancient Chest", RewardType.AncientChest, Material.TRAPPED_CHEST, TreasureStyle.HEROIC),
ANCIENT(C.cGold + "Ancient Chest", "Ancient Chest", RewardType.AncientChest, Material.TRAPPED_CHEST, TreasureStyle.ANCIENT),
MYTHICAL(C.cRed + "Mythical Chest", "Mythical Chest", RewardType.MythicalChest, Material.ENDER_CHEST, TreasureStyle.LEGENDARY);
MYTHICAL(C.cRed + "Mythical Chest", "Mythical Chest", RewardType.MythicalChest, Material.ENDER_CHEST, TreasureStyle.MYTHICAL);
private final String _name;
private final RewardType _rewardType;