robin hood regen nerf
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@ -9,6 +9,7 @@ import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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@ -91,23 +92,43 @@ public class KitRobinHood extends SmashKit
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@EventHandler
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public void Aura(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SLOW)
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return;
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for (Player player : Manager.GetGame().GetPlayers(true))
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if (event.getType() == UpdateType.FAST)
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{
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if (!HasKit(player))
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continue;
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for (Player other : Manager.GetGame().GetPlayers(true))
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for (Player player : Manager.GetGame().GetPlayers(true))
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{
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if (other.equals(player))
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if (!HasKit(player))
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continue;
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if (UtilMath.offset(player, other) > 8)
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for (Player other : Manager.GetGame().GetPlayers(true))
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{
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if (other.equals(player))
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continue;
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if (UtilMath.offset(player, other) > 8)
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continue;
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Manager.GetCondition().Factory().Regen("Aura", other, player, 1.9, 0, false, false, false);
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}
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}
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}
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if (event.getType() == UpdateType.SLOW)
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{
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for (Player player : Manager.GetGame().GetPlayers(true))
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{
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if (!HasKit(player))
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continue;
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Manager.GetCondition().Factory().Regen("Aura", other, player, 4.9, 0, false, false, false);
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for (Player other : Manager.GetGame().GetPlayers(true))
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{
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if (other.equals(player))
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continue;
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if (UtilMath.offset(player, other) > 8)
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continue;
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UtilPlayer.health(other, 1);
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}
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}
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}
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}
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