From 33cb4db33876c705693e9df93163b1b851c76384 Mon Sep 17 00:00:00 2001 From: Sam Date: Fri, 12 Aug 2016 19:52:23 +0100 Subject: [PATCH] Minestrike - Stop vanished players being assigned teams on join --- .../game/arcade/game/games/minestrike/Minestrike.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java index 862ead445..b099898c1 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java @@ -1043,6 +1043,11 @@ public class Minestrike extends TeamGame { if (GetState() == GameState.Recruit || GetState() == GameState.Loading) return; + + if (Manager.isVanished(event.getPlayer())) + { + return; + } //Target Team GameTeam targetTeam = null;