Add the base of kit progression
This commit is contained in:
parent
d81ed348f3
commit
34c6e1cab7
|
@ -36,40 +36,61 @@ public class KitBarrage extends ProgressingKit
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String ARROWS = "Arrows";
|
||||||
|
private static final String SUPER_ARROW = "Super Arrow";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(10)
|
new UltimateBarrage(10)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(11)
|
new UltimateBarrage(11)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(12)
|
new UltimateBarrage(12)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(13)
|
new UltimateBarrage(13)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(14)
|
new UltimateBarrage(14)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new PerkFletcher(5, 1, true, -1, "Super Arrow"),
|
new PerkFletcher(5, 1, true, -1, true, SUPER_ARROW),
|
||||||
new UltimateBarrage(15)
|
new UltimateBarrage(15)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, ARROWS, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, ARROWS, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, ARROWS, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, ARROWS, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, ARROWS, 10)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.IRON_AXE);
|
private static final ItemStack IN_HAND = new ItemStack(Material.IRON_AXE);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
|
@ -79,7 +100,7 @@ public class KitBarrage extends ProgressingKit
|
||||||
|
|
||||||
public KitBarrage(ArcadeManager manager)
|
public KitBarrage(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Barrage", "quiverbarrage", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Barrage", "quiverbarrage", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -110,4 +131,10 @@ public class KitBarrage extends ProgressingKit
|
||||||
|
|
||||||
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,6 +37,8 @@ public class KitBeserker extends ProgressingKit
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String DURATION = "Duration";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
|
@ -71,6 +73,24 @@ public class KitBeserker extends ProgressingKit
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.IRON_SWORD);
|
private static final ItemStack IN_HAND = new ItemStack(Material.IRON_SWORD);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
|
@ -80,7 +100,7 @@ public class KitBeserker extends ProgressingKit
|
||||||
|
|
||||||
public KitBeserker(ArcadeManager manager)
|
public KitBeserker(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Beserker", "quiverbeserker", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Beserker", "quiverbeserker", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -110,4 +130,10 @@ public class KitBeserker extends ProgressingKit
|
||||||
|
|
||||||
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,25 +24,8 @@ public class KitLeaper extends ProgressingKit
|
||||||
C.cYellow + "Double tap " + C.cWhite + "your jump key to " + C.cGreen + "Double Jump"
|
C.cYellow + "Double tap " + C.cWhite + "your jump key to " + C.cGreen + "Double Jump"
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[] PERKS = {
|
||||||
{
|
new PerkDoubleJump("Double Jump", 0.9, 0.9, true)
|
||||||
new PerkDoubleJump("Double Jump", 0.945, 0.945, true)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkDoubleJump("Double Jump", 0.99, 0.99, true)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkDoubleJump("Double Jump", 1.035, 1.035, true)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkDoubleJump("Double Jump", 1.08, 1.08, true)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkDoubleJump("Double Jump", 1.125, 1.125, true)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkDoubleJump("Double Jump", 1.17, 1.17, true)
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.STONE_SWORD);
|
private static final ItemStack IN_HAND = new ItemStack(Material.STONE_SWORD);
|
||||||
|
|
|
@ -32,6 +32,8 @@ public class KitNecromancer extends ProgressingKit
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String DURATION = "Duration";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
|
@ -66,6 +68,24 @@ public class KitNecromancer extends ProgressingKit
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.BONE);
|
private static final ItemStack IN_HAND = new ItemStack(Material.BONE);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
|
@ -75,7 +95,7 @@ public class KitNecromancer extends ProgressingKit
|
||||||
|
|
||||||
public KitNecromancer(ArcadeManager manager)
|
public KitNecromancer(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Necromancer", "quivernecromancer", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Necromancer", "quivernecromancer", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -92,5 +112,9 @@ public class KitNecromancer extends ProgressingKit
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,6 +35,8 @@ public class KitNewNinja extends ProgressingKit
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String DURATION = "Duration";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
|
@ -69,6 +71,24 @@ public class KitNewNinja extends ProgressingKit
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.GOLD_SWORD);
|
private static final ItemStack IN_HAND = new ItemStack(Material.GOLD_SWORD);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
|
@ -78,7 +98,7 @@ public class KitNewNinja extends ProgressingKit
|
||||||
|
|
||||||
public KitNewNinja(ArcadeManager manager)
|
public KitNewNinja(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Ninja", "quivernewninja", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Ninja", "quivernewninja", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -101,4 +121,10 @@ public class KitNewNinja extends ProgressingKit
|
||||||
|
|
||||||
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,6 +39,8 @@ public class KitPyromancer extends ProgressingKit
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String DURATION = "Duration";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
|
@ -73,6 +75,24 @@ public class KitPyromancer extends ProgressingKit
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 10)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.BLAZE_POWDER);
|
private static final ItemStack IN_HAND = new ItemStack(Material.BLAZE_POWDER);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
|
@ -82,7 +102,7 @@ public class KitPyromancer extends ProgressingKit
|
||||||
|
|
||||||
public KitPyromancer(ArcadeManager manager)
|
public KitPyromancer(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Pyromancer", "quiverpyromancer", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Pyromancer", "quiverpyromancer", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -113,4 +133,10 @@ public class KitPyromancer extends ProgressingKit
|
||||||
|
|
||||||
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -16,63 +16,100 @@ import nautilus.game.arcade.ArcadeManager;
|
||||||
import nautilus.game.arcade.game.Game.GameState;
|
import nautilus.game.arcade.game.Game.GameState;
|
||||||
import nautilus.game.arcade.game.games.quiver.Quiver;
|
import nautilus.game.arcade.game.games.quiver.Quiver;
|
||||||
import nautilus.game.arcade.game.games.quiver.QuiverPayload;
|
import nautilus.game.arcade.game.games.quiver.QuiverPayload;
|
||||||
import nautilus.game.arcade.game.games.quiver.ultimates.UltimateHeadHunter;
|
import nautilus.game.arcade.game.games.quiver.ultimates.UltimateSkyWarrior;
|
||||||
import nautilus.game.arcade.kit.KitAvailability;
|
import nautilus.game.arcade.kit.KitAvailability;
|
||||||
import nautilus.game.arcade.kit.Perk;
|
import nautilus.game.arcade.kit.Perk;
|
||||||
import nautilus.game.arcade.kit.ProgressingKit;
|
import nautilus.game.arcade.kit.ProgressingKit;
|
||||||
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
|
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
|
||||||
|
import nautilus.game.arcade.kit.perks.PerkSpeed;
|
||||||
|
|
||||||
public class KitHeadHunter extends ProgressingKit
|
public class KitSkyWarrior extends ProgressingKit
|
||||||
{
|
{
|
||||||
|
|
||||||
private static final String[] DESCRIPTION = {
|
private static final String[] DESCRIPTION = {
|
||||||
"You can\'t hide from me.",
|
"Something to do with the kit",
|
||||||
"",
|
"",
|
||||||
C.cYellow + "Double tap " + C.cWhite + "your jump key to " + C.cGreen + "Double Jump",
|
"Gain permanent Speed I",
|
||||||
"",
|
"",
|
||||||
C.cGreenB + "ULTIMATE",
|
C.cGreenB + "ULTIMATE",
|
||||||
"All players are outlined with " + C.cGreen + "Spectral Vision" + C.cWhite + ".",
|
"You fly up into the air and are given a launcher.",
|
||||||
"Lasts for " + C.cGreen + "3" + C.cWhite + " seconds."
|
"Clicking the launcher fires a Astral Arrow.",
|
||||||
|
"When it hits a block a pulse of energy is fired",
|
||||||
|
"damaging all players within " + C.cGreen + "5" + C.cWhite + " blocks",
|
||||||
|
"for " + C.cGreen + "10" + C.cWhite + " damage.",
|
||||||
|
"",
|
||||||
|
"Total of " + C.cRed + "3" + C.cWhite + " uses!",
|
||||||
|
"",
|
||||||
|
"Once all arrows are fired you teleport to a random",
|
||||||
|
"teammate dealing damage to all players within",
|
||||||
|
C.cGreen + "10" + C.cWhite + " blocks for " + C.cGreen + "2" + C.cWhite + " damage."
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final String DOUBLE_JUMP = "Double Jump";
|
private static final String DOUBLE_JUMP = "Double Jump";
|
||||||
|
private static final String ULTIMATE = "Ultimate";
|
||||||
|
private static final String DURATION = "Duration";
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[][] PERKS = {
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(10000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(11000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(12000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(13000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(14000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
new PerkDoubleJump(DOUBLE_JUMP, 0.9, 0.9, true),
|
||||||
new UltimateHeadHunter(15000),
|
new PerkSpeed(1),
|
||||||
|
new UltimateSkyWarrior(2, 10, 10, 5, 30)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.STONE_SWORD);
|
private static final String[][] UPGRADE_DETAILS = {
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
increase(ULTIMATE, DURATION, 12)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
private static final ItemStack IN_HAND = new ItemStack(Material.FEATHER);
|
||||||
|
|
||||||
private static final ItemStack[] PLAYER_ITEMS = {
|
private static final ItemStack[] PLAYER_ITEMS = {
|
||||||
new ItemBuilder(Material.STONE_SWORD).setUnbreakable(true).build(),
|
new ItemBuilder(Material.IRON_AXE).setUnbreakable(true).build(),
|
||||||
new ItemBuilder(Material.BOW).setUnbreakable(true).build(),
|
new ItemBuilder(Material.BOW).setUnbreakable(true).build(),
|
||||||
};
|
};
|
||||||
|
|
||||||
public KitHeadHunter(ArcadeManager manager)
|
public KitSkyWarrior(ArcadeManager manager)
|
||||||
{
|
{
|
||||||
super(manager, "Head Hunter", "quiverheadhunter", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
super(manager, "Sky Warrior", "quiverskywarrior", KitAvailability.Free, DESCRIPTION, PERKS, UPGRADE_DETAILS, EntityType.ZOMBIE, IN_HAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -102,4 +139,10 @@ public class KitHeadHunter extends ProgressingKit
|
||||||
|
|
||||||
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
quiverPayload.resetUltimate(Bukkit.getPlayer(player), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean showUpgrades()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -24,25 +24,8 @@ public class KitSlamShot extends ProgressingKit
|
||||||
C.cYellow + "Right-Click" + C.cWhite + " with your " + C.cGreen + "Diamond Shovel" + C.cWhite + " to " + C.cGreen + "Ground Pound"
|
C.cYellow + "Right-Click" + C.cWhite + " with your " + C.cGreen + "Diamond Shovel" + C.cWhite + " to " + C.cGreen + "Ground Pound"
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final Perk[][] PERKS = {
|
private static final Perk[] PERKS = {
|
||||||
{
|
new PerkSeismicSlamOITQ()
|
||||||
new PerkSeismicSlamOITQ(10000)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkSeismicSlamOITQ(9500)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkSeismicSlamOITQ(9000)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkSeismicSlamOITQ(8500)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkSeismicSlamOITQ(8000)
|
|
||||||
},
|
|
||||||
{
|
|
||||||
new PerkSeismicSlamOITQ(7500)
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final ItemStack IN_HAND = new ItemStack(Material.DIAMOND_SPADE);
|
private static final ItemStack IN_HAND = new ItemStack(Material.DIAMOND_SPADE);
|
||||||
|
|
Loading…
Reference in New Issue