Removed unnecessary lore from minestrike game modifiers

This commit is contained in:
xGamingDudex 2016-05-13 01:20:06 +02:00
parent d34f77a381
commit 35ab155756

View File

@ -5,7 +5,6 @@ import java.util.function.Predicate;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import mineplex.core.common.util.C;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
@ -31,8 +30,7 @@ public class GameModifierMineStrikeSkin extends GadgetGameModifier
public GameModifierMineStrikeSkin(GadgetManager manager, MineStrikeSkin skin, int cost)
{
this(manager, skin, UtilText.splitLineToArray(C.cYellow+ skin.getSkinName() + C.cGray + " skin for the " + C.cYellow + skin.getWeaponName(),
LineFormat.LORE), cost);
this(manager, skin, new String[]{""}, cost);
}
public GameModifierMineStrikeSkin(GadgetManager manager, MineStrikeSkin skin, String[] lore, int cost)