server config

This commit is contained in:
Cheese 2015-07-10 17:38:04 +10:00
parent 233d3f0144
commit 361d090171
2 changed files with 128 additions and 0 deletions

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Pocket/pocketmine.yml Normal file
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# Main configuration file for PocketMine-MP
# These settings are the ones that cannot be included in server.properties
# Some of these settings are safe, others can break your server if modified incorrectly
settings:
shutdown-message: "Server closed"
#Allow listing plugins via Query
query-plugins: true
#Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
#Enable plugin and core profiling by default
enable-profiling: false
advanced-cache: false
upnp-forwarding: false
#Sends anonymous statistics to create usage reports
send-usage: true
#Number of AsyncTask workers
#WARNING: This will increase global memory usage, but it won't be listed in the total.
async-workers: 15
debug:
#If > 1, it will show debug messages in the console
level: 1
#Enables /status
commands: false
level-settings:
#The default format that levels will use when created
default-format: mcregion
#If true, converts from a format that is not the default to the default format on load
#NOTE: This is currently not implemented
convert-format: false
chunk-sending:
#Amount of chunks sent to players per tick
per-tick: 1
#Compression level used when sending chunks. Higher = more CPU, less bandwidth usage
compression-level: 8
#Amount of chunks sent around each player
max-chunks: 56
chunk-ticking:
#Max amount of chunks processed each tick
per-tick: 50
#Radius of chunks around a player to tick
tick-radius: 2
#NOTE: This is currently not implemented
light-updates: false
clear-tick-list: false
chunk-generation:
#Whether to run the generation on a different thread or on the main thread
#Generation will be less glitchy on the main thread, but will lag more
#Using this with fast generators is recommended
use-async: true
#Max. amount of chunks to generate per tick, only for use-async: false
per-tick: 1
chunk-gc:
period-in-ticks: 600
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
spawn-limits:
monsters: 0
animals: 0
water-animals: 0
ambient: 0
auto-report:
#Send crash reports for processing
enabled: true
send-code: true
send-settings: true
send-phpinfo: true
host: crash.pocketmine.net
auto-updater:
enabled: true
on-update:
warn-console: true
warn-ops: true
#Can be development, beta or stable.
preferred-channel: stable
#If using a development version, it will suggest changing the channel
suggest-channels: true
host: www.pocketmine.net
aliases:
#Examples:
#showtheversion: version
#savestop: [save-all, stop]
worlds:
#These settings will override the generator set in server.properties and allows loading multiple levels
#Example:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)

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Pocket/server.properties Normal file
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#Properties Config file
#Fri Jul 10 17:31:47 AEST 2015
motd=Minecraft: PE Server
server-port=19132
memory-limit=-1
white-list=off
announce-player-achievements=off
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=off
spawn-mobs=off
gamemode=0
force-gamemode=off
hardcore=off
pvp=off
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=FLAT
enable-query=on
enable-rcon=off
rcon.password=XtFBh66kj2
auto-save=off