server config
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Pocket/pocketmine.yml
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Pocket/pocketmine.yml
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# Main configuration file for PocketMine-MP
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# These settings are the ones that cannot be included in server.properties
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# Some of these settings are safe, others can break your server if modified incorrectly
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settings:
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shutdown-message: "Server closed"
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#Allow listing plugins via Query
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query-plugins: true
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#Show a console message when a plugin uses deprecated API methods
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deprecated-verbose: true
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#Enable plugin and core profiling by default
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enable-profiling: false
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advanced-cache: false
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upnp-forwarding: false
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#Sends anonymous statistics to create usage reports
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send-usage: true
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#Number of AsyncTask workers
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#WARNING: This will increase global memory usage, but it won't be listed in the total.
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async-workers: 15
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debug:
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#If > 1, it will show debug messages in the console
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level: 1
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#Enables /status
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commands: false
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level-settings:
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#The default format that levels will use when created
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default-format: mcregion
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#If true, converts from a format that is not the default to the default format on load
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#NOTE: This is currently not implemented
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convert-format: false
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chunk-sending:
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#Amount of chunks sent to players per tick
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per-tick: 1
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#Compression level used when sending chunks. Higher = more CPU, less bandwidth usage
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compression-level: 8
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#Amount of chunks sent around each player
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max-chunks: 56
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chunk-ticking:
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#Max amount of chunks processed each tick
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per-tick: 50
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#Radius of chunks around a player to tick
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tick-radius: 2
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#NOTE: This is currently not implemented
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light-updates: false
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clear-tick-list: false
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chunk-generation:
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#Whether to run the generation on a different thread or on the main thread
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#Generation will be less glitchy on the main thread, but will lag more
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#Using this with fast generators is recommended
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use-async: true
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#Max. amount of chunks to generate per tick, only for use-async: false
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per-tick: 1
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chunk-gc:
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period-in-ticks: 600
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ticks-per:
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animal-spawns: 400
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monster-spawns: 1
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autosave: 6000
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cache-cleanup: 900
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spawn-limits:
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monsters: 0
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animals: 0
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water-animals: 0
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ambient: 0
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auto-report:
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#Send crash reports for processing
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enabled: true
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send-code: true
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send-settings: true
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send-phpinfo: true
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host: crash.pocketmine.net
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auto-updater:
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enabled: true
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on-update:
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warn-console: true
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warn-ops: true
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#Can be development, beta or stable.
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preferred-channel: stable
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#If using a development version, it will suggest changing the channel
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suggest-channels: true
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host: www.pocketmine.net
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aliases:
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#Examples:
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#showtheversion: version
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#savestop: [save-all, stop]
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worlds:
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#These settings will override the generator set in server.properties and allows loading multiple levels
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#Example:
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#world:
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# seed: 404
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# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)
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Pocket/server.properties
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Pocket/server.properties
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#Properties Config file
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#Fri Jul 10 17:31:47 AEST 2015
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motd=Minecraft: PE Server
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server-port=19132
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memory-limit=-1
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white-list=off
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announce-player-achievements=off
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spawn-protection=16
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max-players=20
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allow-flight=off
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spawn-animals=off
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spawn-mobs=off
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gamemode=0
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force-gamemode=off
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hardcore=off
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pvp=off
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difficulty=1
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generator-settings=
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level-name=world
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level-seed=
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level-type=FLAT
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enable-query=on
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enable-rcon=off
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rcon.password=XtFBh66kj2
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auto-save=off
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