Made Haunted Chests buyable
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9f66bf438c
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@ -22,7 +22,7 @@ public enum TreasureType
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OMEGA(C.cAqua + "Omega Chest", "Omega Chest", "Omega", RewardType.OMEGA_CHEST, Material.ENDER_CHEST, TreasureStyle.OMEGA, RewardPool.Type.OMEGA, false, 50000),
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HAUNTED(C.cGold + "Haunted Chest", "Haunted Chest", "Haunted", RewardType.HAUNTED_CHEST, Material.CHEST, TreasureStyle.HALLOWEEN, RewardPool.Type.HAUNTED, false, 100000);
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HAUNTED(C.cGold + "Haunted Chest", "Haunted Chest", "Haunted", RewardType.HAUNTED_CHEST, Material.CHEST, TreasureStyle.HALLOWEEN, RewardPool.Type.HAUNTED, true, 35000);
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private final String _name;
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private final RewardType _rewardType;
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@ -3,6 +3,11 @@ package mineplex.core.treasure.gui;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.currency.GlobalCurrency;
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import mineplex.core.common.skin.SkinData;
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@ -24,10 +29,6 @@ import mineplex.core.shop.page.ShopPageBase;
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import mineplex.core.treasure.TreasureLocation;
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import mineplex.core.treasure.TreasureManager;
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import mineplex.core.treasure.TreasureType;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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{
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@ -204,6 +205,12 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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{
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hauntedLore.add(ChatColor.RESET + C.cGreen + "Click to Open!");
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}
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else
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{
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hauntedLore.add(ChatColor.RESET + "Click to craft for " + C.cAqua + "35000 Treasure Shards");
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hauntedLore.add(" ");
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hauntedLore.add(ChatColor.RESET + "or Purchase at: " + C.cYellow + "www.mineplex.com/shop");
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}
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ShopItem shards = new ShopItem(Material.PRISMARINE_SHARD, C.cAqua + C.Bold + treasureShards + " Treasure Shards", shardLore.toArray(new String[0]), 0, false);
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ShopItem basic = new ShopItem(Material.CHEST, C.cGreen + C.Bold + "Old Treasure", basicLore.toArray(new String[0]), 0, false, false);
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