axe boost nerf
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690811dd05
commit
37ed58cea9
@ -617,7 +617,7 @@ public class HideSeek extends TeamGame
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_arrowHits.put(player, count);
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if (count == 3)
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if (count == 4)
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{
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player.getInventory().remove(Material.WOOD_AXE);
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.STONE_AXE, (byte)1, 1, C.cGreen + "Super Axe"));
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@ -628,7 +628,7 @@ public class HideSeek extends TeamGame
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//Inform
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UtilPlayer.message(player, F.main("Game", "You upgraded to " + F.elem("Super Axe") + "!"));
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}
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else if (count == 6)
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else if (count == 8)
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{
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player.getInventory().remove(Material.STONE_AXE);
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)1, 1, C.cGreen + "Ultra Axe"));
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@ -639,7 +639,7 @@ public class HideSeek extends TeamGame
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//Inform
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UtilPlayer.message(player, F.main("Game", "You upgraded to " + F.elem("Ultra Axe") + "!"));
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}
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else if (count == 9)
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else if (count == 12)
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{
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player.getInventory().remove(Material.IRON_AXE);
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.DIAMOND_AXE, (byte)1, 1, C.cGreen + "Hyper Axe"));
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@ -650,7 +650,7 @@ public class HideSeek extends TeamGame
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//Inform
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UtilPlayer.message(player, F.main("Game", "You upgraded to " + F.elem("Hyper Axe") + "!"));
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}
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else if (count < 9)
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else if (count < 12)
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{
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//Sound
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player.playSound(player.getLocation(), Sound.ORB_PICKUP, 1f, 1f);
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@ -674,7 +674,7 @@ public class HideSeek extends TeamGame
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if (!_hiders.HasPlayer(player))
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return;
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if (!Recharge.Instance.use(player, "Axe Boost", 10000, true))
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if (!Recharge.Instance.use(player, "Axe Boost", 16000, true))
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return;
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if (UtilGear.isMat(player.getItemInHand(), Material.WOOD_AXE))
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