AI bug should be fixed, I need Mysticate to test though
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@ -709,6 +709,7 @@ public class Maze implements Listener
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{
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getPreset().getCenterSafeZonePaths().remove(cur);
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getPreset().buildMazeBlockAt(cur);
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_movementWaypoints.add(cur.getBlock());
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}
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else
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{
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