Improving Map System: GameTypes can have more mapSources now.

This commit is contained in:
Sarah 2015-07-14 13:22:59 +02:00
parent 2b10aa2cf9
commit 3a2011ee6a
8 changed files with 161 additions and 34 deletions

View File

@ -1,5 +1,7 @@
package nautilus.game.arcade;
import java.util.Arrays;
import mineplex.core.game.GameCategory;
import mineplex.core.game.GameDisplay;
import nautilus.game.arcade.game.Game;
@ -99,7 +101,7 @@ public enum GameType
Smash(SoloSuperSmash.class, GameDisplay.Smash),
SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination),
SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, GameType.Smash),
SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, new GameType[]{GameType.Smash}, false),
Snake(Snake.class, GameDisplay.Snake),
SneakyAssassins(SneakyAssassins.class, GameDisplay.SneakyAssassins),
SnowFight(SnowFight.class, GameDisplay.SnowFight),
@ -108,7 +110,7 @@ public enum GameType
SquidShooter(SquidShooter.class, GameDisplay.SquidShooter),
Stacker(Stacker.class, GameDisplay.Stacker),
SurvivalGames(SoloSurvivalGames.class, GameDisplay.SurvivalGames),
SurvivalGamesTeams(TeamSurvivalGames.class, GameDisplay.SurvivalGamesTeams, GameType.SurvivalGames),
SurvivalGamesTeams(TeamSurvivalGames.class, GameDisplay.SurvivalGamesTeams, new GameType[]{GameType.SurvivalGames}, false),
Tug(Tug.class, GameDisplay.Tug),
TurfWars(TurfForts.class, GameDisplay.TurfWars),
UHC(UHC.class, GameDisplay.UHC),
@ -119,13 +121,24 @@ public enum GameType
Build(Build.class, GameDisplay.Build),
Cards(Cards.class, GameDisplay.Cards),
Skywars(SoloSkywars.class, GameDisplay.Skywars),
SkywarsTeams(TeamSkywars.class, GameDisplay.SkywarsTeams, GameType.Skywars),
SkywarsTeams(TeamSkywars.class, GameDisplay.SkywarsTeams, new GameType[]{GameType.Skywars}, false),
Event(EventGame.class, GameDisplay.Event);
Event(EventGame.class, GameDisplay.Event, new GameType[]{
GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
GameType.Cards, GameType.CastleSiege, GameType.ChampionsDominate, GameType.ChampionsTDM, GameType.Christmas,
GameType.DeathTag, GameType.DragonEscape, GameType.DragonEscapeTeams, GameType.DragonRiders, GameType.Dragons,
GameType.Draw, GameType.Evolution, GameType.Gravity, GameType.Halloween, GameType.HideSeek,
GameType.HoleInTheWall, GameType.Horse, GameType.Micro, GameType.MilkCow, GameType.MineStrike, GameType.MineWare,
GameType.OldMineWare, GameType.Paintball, GameType.Quiver, GameType.QuiverTeams, GameType.Runner, GameType.SearchAndDestroy,
GameType.Sheep, GameType.Skywars, GameType.SkywarsTeams, GameType.Smash, GameType.SmashDomination, GameType.SmashTeams,
GameType.Snake, GameType.SneakyAssassins, GameType.SnowFight, GameType.Spleef, GameType.SpleefTeams, GameType.SquidShooter,
GameType.Stacker, GameType.SurvivalGames, GameType.SurvivalGamesTeams, GameType.Tug, GameType.TurfWars, GameType.UHC,
GameType.WitherAssault, GameType.Wizards, GameType.ZombieSurvival}, true);
GameDisplay _display;
boolean _enforceResourcePack;
GameType _mapSource;
GameType[] _mapSource;
boolean _ownMaps;
String _resourcePack;
Class<? extends Game> _gameClass;
@ -134,26 +147,27 @@ public enum GameType
GameType(Class<? extends Game> gameClass, GameDisplay display)
{
this(gameClass, display, null, false, null);
this(gameClass, display, null, false, null, true);
}
GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack)
{
this(gameClass, display, resourcePackUrl, enforceResourcePack, null);
this(gameClass, display, resourcePackUrl, enforceResourcePack, null, true);
}
GameType(Class<? extends Game> gameClass, GameDisplay display, GameType mapSource)
GameType(Class<? extends Game> gameClass, GameDisplay display, GameType[] mapSource, boolean ownMap)
{
this(gameClass, display, null, false, mapSource);
this(gameClass, display, null, false, mapSource, ownMap);
}
GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack, GameType mapSource)
GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack, GameType[] mapSource, boolean ownMaps)
{
_display = display;
_gameClass = gameClass;
_resourcePack = resourcePackUrl;
_enforceResourcePack = enforceResourcePack;
_mapSource = mapSource;
_ownMaps = ownMaps;
}
public Class<? extends Game> getGameClass()
@ -171,11 +185,16 @@ public enum GameType
return _resourcePack;
}
public GameType getMapSource()
public GameType[] getMapSource()
{
return _mapSource;
}
public boolean ownMaps()
{
return _ownMaps;
}
public String GetName()
{
return _display.getName();
@ -200,4 +219,5 @@ public enum GameType
{
return _display.getGameCategory();
}
}

View File

@ -25,7 +25,7 @@ public class GameCommand extends MultiCommandBase<ArcadeManager>
UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:"));
UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN));
UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN));
UtilPlayer.message(caller, F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN));
UtilPlayer.message(caller, F.help("/game set <GameType> (MapSource) (Map)", "Set the current game or next game", Rank.ADMIN));
UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!"));
}
}

View File

@ -29,16 +29,31 @@ public class SetCommand extends CommandBase<ArcadeManager>
if (args == null || args.length == 0)
{
caller.sendMessage(F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN));
caller.sendMessage(F.help("/game set <GameType> (MapSource) (Map)", "Set the current game or next game", Rank.ADMIN));
return;
}
String game = args[0].toLowerCase();
if (args.length > 1)
if (args.length >= 2)
{
String map = "";
String source = "";
if(args.length == 3)
{
Plugin.GetGameCreationManager().MapSource = args[1];
Plugin.GetGameCreationManager().MapPref = args[2];
source = args[1];
map = args[2];
}
else
{
Plugin.GetGameCreationManager().MapSource = args[0];
Plugin.GetGameCreationManager().MapPref = args[1];
UtilPlayer.message(caller, C.cAqua + C.Bold + "Map Preference: " + ChatColor.RESET + args[1]);
source = args[0];
map = args[1];
}
UtilPlayer.message(caller, C.cAqua + C.Bold + "Map Preference: " + ChatColor.RESET + source + ":" + map);
}
//Parse Game

View File

@ -86,7 +86,7 @@ public abstract class Game implements Listener
protected String[] _gameDesc;
//Map
private ArrayList<String> _files;
private HashMap<GameType, ArrayList<String>> _files;
//State
private GameState _gameState = GameState.Loading;
@ -281,16 +281,28 @@ public abstract class Game implements Listener
Scoreboard = new GameScoreboard(this);
//Map Select
_files = Manager.LoadFiles(GetWorldHostName());
_files = new HashMap<GameType, ArrayList<String>>();
for(GameType type : GetWorldHostNames())
{
_files.put(type, Manager.LoadFiles(type.GetName()));
}
if (Manager.GetGameCreationManager().MapPref != null)
{
ArrayList<String> matches = new ArrayList<String>();
for (String cur : _files)
HashMap<GameType, ArrayList<String>> matches = new HashMap<GameType, ArrayList<String>>();
for (GameType game : _files.keySet())
{
ArrayList<String> list = new ArrayList<String>();
for(String cur : _files.get(game))
{
if (cur.toLowerCase().contains(Manager.GetGameCreationManager().MapPref.toLowerCase()))
{
matches.add(cur);
if(game.toString().toLowerCase().contains(Manager.GetGameCreationManager().MapSource.toLowerCase()))
{
list.add(cur);
System.out.print("Map Preference: " + cur);
matches.put(game, list);
}
}
}
}
@ -298,6 +310,7 @@ public abstract class Game implements Listener
_files = matches;
Manager.GetGameCreationManager().MapPref = null;
Manager.GetGameCreationManager().MapSource = null;
}
WorldData = new WorldData(this);
@ -332,7 +345,7 @@ public abstract class Game implements Listener
_kits = kits;
}
public ArrayList<String> GetFiles()
public HashMap<GameType, ArrayList<String>> GetFiles()
{
return _files;
}
@ -342,16 +355,60 @@ public abstract class Game implements Listener
return _gameType.GetName();
}
public String GetWorldHostName()
public GameType[] GetWorldHostNames()
{
String mapSource = GetName();
GameType[] mapSource = new GameType[]{GetType()};
if(GetType().getMapSource() != null)
{
mapSource = GetType().getMapSource().GetName();
if(GetType().ownMaps())
{
int i = 1;
mapSource = new GameType[GetType().getMapSource().length + 1];
for(GameType type : GetType().getMapSource())
{
mapSource[i] = type;
i++;
}
mapSource[0] = GetType();
}
else
{
mapSource = GetType().getMapSource();
}
}
return mapSource;
}
public String GetGameNamebyMap(String game, String map)
{
for(GameType type : _files.keySet())
{
if(type.GetName().toLowerCase().contains(game.toLowerCase()))
{
for(String string : _files.get(type))
{
if(string.toLowerCase().contains(map.toLowerCase()))
{
return type.GetName();
}
}
}
}
return null;
}
public GameType GetGameByMapList(ArrayList<String> maps)
{
for(GameType game : _files.keySet())
{
if(maps.equals(_files.get(game)))
{
return game;
}
}
return null;
}
public String GetMode()
{
return null;

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@ -12,7 +12,6 @@ import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.games.smash.TeamSuperSmash.TeamColors;
import org.bukkit.ChatColor;
import org.bukkit.Location;

View File

@ -9,7 +9,6 @@ import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.games.skywars.TeamSkywars.TeamColors;
import org.bukkit.ChatColor;
import org.bukkit.Location;

View File

@ -36,6 +36,7 @@ public class GameCreationManager implements Listener
private String _lastMap = "";
private ArrayList<GameType> _lastGames = new ArrayList<GameType>();
public String MapSource = null;
public String MapPref = null;
public GameCreationManager(ArcadeManager manager)

View File

@ -16,6 +16,7 @@ import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.WorldUtil;
import mineplex.core.common.util.ZipUtil;
import mineplex.core.timing.TimingManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.uhc.UHC;
import net.minecraft.server.v1_7_R4.ChunkPreLoadEvent;
@ -50,6 +51,8 @@ public class WorldData
public String MapName = "Null";
public String MapAuthor = "Null";
public GameType Game = null;
public HashMap<String, ArrayList<Location>> SpawnLocs = new HashMap<String, ArrayList<Location>>();
private HashMap<String, ArrayList<Location>> DataLocs = new HashMap<String, ArrayList<Location>>();
private HashMap<String, ArrayList<Location>> CustomLocs = new HashMap<String, ArrayList<Location>>();
@ -67,6 +70,7 @@ public class WorldData
public void Initialize()
{
final WorldData worldData = this;
GetFile();
UtilServer.getServer().getScheduler().runTaskAsynchronously(Host.Manager.getPlugin(), new Runnable()
{
@ -121,18 +125,50 @@ public class WorldData
});
}
protected GameType GetGame()
{
return Game;
}
protected String GetFile()
{
if (File == null)
{
File = Host.GetFiles().get(UtilMath.r(Host.GetFiles().size()));
GameType game = null;
int gameRandom = UtilMath.r(Host.GetFiles().size());
int i = 0;
for(GameType type : Host.GetFiles().keySet())
{
if(i == gameRandom)
{
game = type;
break;
}
i++;
}
Game = game;
int map = UtilMath.r(Host.GetFiles().get(game).size());
File = Host.GetFiles().get(game).get(map);
//Don't allow repeat maps.
if (Host.GetFiles().size() > 1)
{
while (File.equals(Host.Manager.GetGameCreationManager().GetLastMap()))
{
File = Host.GetFiles().get(UtilMath.r(Host.GetFiles().size()));
GameType _game = null;
int _gameRandom = UtilMath.r(Host.GetFiles().size());
int _i = 0;
for(GameType _type : Host.GetFiles().keySet())
{
if(_i == _gameRandom)
{
_game = _type;
break;
}
_i++;
}
int _map = UtilMath.r(Host.GetFiles().get(game).size());
File = Host.GetFiles().get(_game).get(_map);
}
}
}
@ -146,7 +182,7 @@ public class WorldData
{
if (Folder == null)
{
Folder = "Game" + Id + "_" + Host.GetWorldHostName() + "_" + GetFile();
Folder = "Game" + Id + "_" + GetGame().GetName() + "_" + GetFile();
}
return Folder;
}
@ -161,7 +197,7 @@ public class WorldData
TimingManager.stop("UnzipWorld creating folders");
TimingManager.start("UnzipWorld UnzipToDirectory");
ZipUtil.UnzipToDirectory("../../update/maps/" + Host.GetWorldHostName() + "/" + GetFile() + ".zip", folder);
ZipUtil.UnzipToDirectory("../../update/maps/" + GetGame().GetName() + "/" + GetFile() + ".zip", folder);
TimingManager.stop("UnzipWorld UnzipToDirectory");
}