editing /game set for test servers.
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@ -89,6 +89,11 @@ public class SetCommand extends CommandBase<ArcadeManager>
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GameType type = matches.get(0);
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Plugin.GetGame().setGame(type, caller, true);
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if(Plugin.getPlugin().getConfig().getString("serverstatus.group").equalsIgnoreCase("Testing"))
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{
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Plugin.GetGameList().clear();
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Plugin.GetGameList().add(type);
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}
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}
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@Override
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