Final tweaks. this is as good as it's goign to get! ;d
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99946ef1f3
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@ -466,13 +466,13 @@ public class BombLobbers extends TeamGame implements IThrown
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{
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for (int i = 0 ; i < 2 ; i++)
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UtilParticle.PlayParticle(ParticleType.RED_DUST, newTarget.clone().add(0.0, 0.5, 0.0), -1, 1, 1, 1, 0,
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ViewDist.LONG, UtilServer.getPlayers());
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ViewDist.NORMAL, UtilServer.getPlayers());
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}
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else
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{
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for (int i = 0 ; i < 2 ; i++)
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UtilParticle.PlayParticle(ParticleType.RED_DUST, newTarget.clone().add(0.0, 0.5, 0.0), 0, 0, 0, 0, 1,
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ViewDist.LONG, UtilServer.getPlayers());
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ViewDist.NORMAL, UtilServer.getPlayers());
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}
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//UtilParticle.PlayParticle(ParticleType.RED_DUST, newTarget.clone().add(0.0, 0.6, 0.0), team.GetColorBase().getRed(), team.GetColorBase().getGreen(), team.GetColorBase().getBlue(), 1, 0, ViewDist.LONG, UtilServer.getPlayers());
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@ -12,7 +12,9 @@ import nautilus.game.arcade.kit.perks.PerkDummy;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class KitArmorer extends Kit
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{
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@ -32,7 +34,7 @@ public class KitArmorer extends Kit
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}),
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new PerkCraftman()
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}, EntityType.ZOMBIE,
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new ItemBuilder(Material.GOLD_CHESTPLATE).build());
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new ItemBuilder(Material.GOLD_HELMET).build());
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}
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@Override
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@ -53,6 +55,14 @@ public class KitArmorer extends Kit
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UtilInv.Update(player);
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}
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@Override
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public void SpawnCustom(LivingEntity entity)
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{
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entity.getEquipment().setChestplate(new ItemStack(Material.GOLD_CHESTPLATE));
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entity.getEquipment().setLeggings(new ItemStack(Material.GOLD_LEGGINGS));
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entity.getEquipment().setBoots(new ItemStack(Material.GOLD_BOOTS));
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}
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@Override
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public void GiveItems(Player player)
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{
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