Update reward weightings for sigils
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@ -451,12 +451,12 @@ public class RewardManager
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addGadget(Type.HAUNTED, getGadget(ArrowTrailHalloween.class), rarity, 100);
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//TRICK OR TREAT
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addReward(Type.TRICK_OR_TREAT, new SpinTicketReward(_clientManager, 1, 3, rarity, 5, 0));
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addReward(Type.TRICK_OR_TREAT, new GameAmplifierReward(_inventoryManager, 1, 2, rarity, 5, 0));
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addReward(Type.TRICK_OR_TREAT, new RuneAmplifierReward(_inventoryManager, 20, 1, 3, rarity, 2, 0));
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addReward(Type.TRICK_OR_TREAT, new UnknownPackageReward(_donationManager, "Clan Banner Access", "Wear/Place Clan Banner", "Clan Banner Usage", new ItemStack(Material.BANNER), rarity, 1, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.OLD, 1, 5, rarity, 5, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.ANCIENT, 1, 5, rarity, 10, 0));
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addReward(Type.TRICK_OR_TREAT, new SpinTicketReward(_clientManager, 1, 3, rarity, 150, 0));
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addReward(Type.TRICK_OR_TREAT, new GameAmplifierReward(_inventoryManager, 1, 2, rarity, 150, 0));
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addReward(Type.TRICK_OR_TREAT, new RuneAmplifierReward(_inventoryManager, 20, 1, 3, rarity, 120, 0));
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addReward(Type.TRICK_OR_TREAT, new UnknownPackageReward(_donationManager, "Clan Banner Access", "Wear/Place Clan Banner", "Clan Banner Usage", new ItemStack(Material.BANNER), rarity, 110, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.OLD, 1, 5, rarity, 150, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.ANCIENT, 1, 5, rarity, 80, 0));
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}
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public void addLegendary()
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@ -611,11 +611,11 @@ public class RewardManager
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addMount(Type.HAUNTED, getMount(MountNightmareSteed.class), rarity, 60);
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//TRICK OR TREAT
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.MYTHICAL, 1, 3, rarity, 10, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.ILLUMINATED, 1, 1, rarity, 3, 0));
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addMount(Type.TRICK_OR_TREAT, getMount(MountZombie.class), rarity, 1);
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addPetReward(Type.HAUNTED, EntityType.ZOMBIE, rarity, 1);
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addGadget(Type.TRICK_OR_TREAT, getGadget(MorphPumpkinKing.class), rarity, 1);
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.MYTHICAL, 1, 3, rarity, 50, 0));
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addReward(Type.TRICK_OR_TREAT, new ChestReward(_inventoryManager, TreasureType.ILLUMINATED, 1, 1, rarity, 30, 0));
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addMount(Type.TRICK_OR_TREAT, getMount(MountZombie.class), rarity, 25);
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addPetReward(Type.HAUNTED, EntityType.ZOMBIE, rarity, 10);
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addGadget(Type.TRICK_OR_TREAT, getGadget(MorphPumpkinKing.class), rarity, 5);
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}
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public UnknownPackageReward addMount(Type type, Mount<?> mount, RewardRarity rarity, int weight)
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