Disable Speed UHC
This commit is contained in:
parent
66136a035b
commit
404733cd34
@ -120,7 +120,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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C.Reset + "Extremely hard team-based survival ",
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C.Reset + "Extremely hard team-based survival ",
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C.Reset + "Gather materials and fight your way",
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C.Reset + "Gather materials and fight your way",
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C.Reset + "to become the last team standing!",
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C.Reset + "to become the last team standing!",
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}, new String[] {"UHC", "UHC2", "UHCS", "UHCS2"}, "UHC", new SelectUHCButton(this));
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}, new String[] {"UHC", "UHC2"}, "UHC", new SelectUHCButton(this));
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add(17, Material.BLAZE_ROD, C.cYellowB + "Wizards " + C.cGray + "Last Man Standing", new String[]
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add(17, Material.BLAZE_ROD, C.cYellowB + "Wizards " + C.cGray + "Last Man Standing", new String[]
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{
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{
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@ -24,38 +24,22 @@ public class UHCServerTypePage extends ShopPageBase<ServerManager, ServerNpcShop
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@Override
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@Override
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protected void buildPage()
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protected void buildPage()
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{
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{
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setItem(10, new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Solo")
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setItem(12, new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Solo")
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.addLore(new String[]
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.addLore(new String[]
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{
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{
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C.Reset + "",
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C.Reset + "",
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C.Reset + C.cGreen + "Click to Play",
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C.Reset + C.cGreen + "Click to Play",
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}).build());
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}).build());
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setItem(12, new ItemBuilder(Material.SKULL_ITEM, 2, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Teams")
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setItem(14, new ItemBuilder(Material.SKULL_ITEM, 2, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Teams")
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.addLore(new String[]
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.addLore(new String[]
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{
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{
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C.Reset + "",
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C.Reset + "",
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C.Reset + C.cGreen + "Click to Play",
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C.Reset + C.cGreen + "Click to Play",
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}).build());
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}).build());
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setItem(14, new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Speed Solo")
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getButtonMap().put(12, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC Solo", player, "UHC2")));
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.addLore(new String[]
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getButtonMap().put(14, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC", player, "UHC")));
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{
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C.Reset + "",
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C.Reset + C.cGreen + "Click to Play"
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}).build());
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setItem(16, new ItemBuilder(Material.SKULL_ITEM, 2, (byte) 3).setTitle(C.Reset + C.cYellow + "UHC Speed Teams")
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.addLore(new String[]
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{
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C.Reset + "",
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C.Reset + C.cGreen + "Click to Play"
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}).build());
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getButtonMap().put(10, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC Solo", player, "UHC2")));
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getButtonMap().put(12, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC", player, "UHC")));
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getButtonMap().put(14, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC Speed Solo", player, "UHCS2")));
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getButtonMap().put(16, (player, __) -> getShop().openPageForPlayer(player, new ServerNpcPage(getPlugin(), getShop(), getClientManager(), getDonationManager(), "UHC Speed", player, "UHCS")));
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}
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}
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public void Update()
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public void Update()
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