From 4108a02f50a0e1ac9d3825bef5b43bdeced73152 Mon Sep 17 00:00:00 2001 From: Chiss Date: Wed, 6 Aug 2014 12:37:41 +1000 Subject: [PATCH] Sneaky scoreboard order --- .../arcade/game/games/sneakyassassins/SneakyAssassins.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/sneakyassassins/SneakyAssassins.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/sneakyassassins/SneakyAssassins.java index 689e71134..4ebb70dd7 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/sneakyassassins/SneakyAssassins.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/sneakyassassins/SneakyAssassins.java @@ -185,11 +185,11 @@ public class SneakyAssassins extends SoloGame { if (team.IsAlive(player)) { - Scoreboard.Write(C.cGreen + player.getName()); + Scoreboard.WriteOrdered("Powerups", C.cGreen + player.getName(), 0, true); } else { - Scoreboard.Write(C.cGray + player.getName()); + Scoreboard.WriteOrdered("Powerups", C.cGray + player.getName(), 0, true); } } } @@ -197,7 +197,7 @@ public class SneakyAssassins extends SoloGame { for (Player player : team.GetPlayers(true)) { - Scoreboard.Write(C.cGreen + player.getName()); + Scoreboard.WriteOrdered("Powerups", C.cGreen + player.getName(), 0, true); } } else