UHC Bug fixes!
This commit is contained in:
parent
6fefd71bb8
commit
4158d09106
@ -63,6 +63,7 @@ import mineplex.core.boosters.event.BoosterItemGiveEvent;
|
||||
import mineplex.core.common.Pair;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
@ -483,6 +484,18 @@ public abstract class UHC extends Game
|
||||
}
|
||||
|
||||
public void createSpawns()
|
||||
{
|
||||
createSpawns(new Callback<Boolean>()
|
||||
{
|
||||
|
||||
@Override
|
||||
public void run(Boolean data)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void createSpawns(Callback<Boolean> callback)
|
||||
{
|
||||
// Disable game commands
|
||||
Rank lastGameCommandsRank = Manager.getGameCommandRank();
|
||||
@ -542,6 +555,7 @@ public abstract class UHC extends Game
|
||||
{
|
||||
Manager.setGameCommandMode(lastGameCommandsRank);
|
||||
cancel();
|
||||
callback.run(true);
|
||||
}
|
||||
}
|
||||
}, 0L, 1L);
|
||||
@ -599,6 +613,7 @@ public abstract class UHC extends Game
|
||||
{
|
||||
Manager.setGameCommandMode(lastGameCommandsRank);
|
||||
cancel();
|
||||
callback.run(true);
|
||||
}
|
||||
}
|
||||
}, 0L, 1L);
|
||||
@ -618,7 +633,13 @@ public abstract class UHC extends Game
|
||||
_border.prepare();
|
||||
|
||||
Manager.runSyncLater(() -> {
|
||||
Announce(C.cGreenB + "Generating spawns... there maybe some lag for a few moments");
|
||||
if (!Manager.GetGame().equals(this))
|
||||
{
|
||||
System.out.println("Game was switched! Stop spawn generation!");
|
||||
return;
|
||||
}
|
||||
|
||||
Announce(C.cGreenB + "Generating spawns... there may be some lag for a few moments");
|
||||
createSpawns();
|
||||
}, 5 * 20);
|
||||
}
|
||||
@ -834,16 +855,12 @@ public abstract class UHC extends Game
|
||||
_border.setSize(DEATHMATCH_ARENA_SIZE, 0);
|
||||
|
||||
// Recreate spawns
|
||||
createSpawns();
|
||||
|
||||
// Delayed to allow time for all spawns to be generated
|
||||
getArcadeManager().runSyncLater(new BukkitRunnable()
|
||||
createSpawns(new Callback<Boolean>()
|
||||
{
|
||||
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
public void run(Boolean data)
|
||||
{
|
||||
// This delay in generating spawns is accounted for in this delayed task
|
||||
for (GameTeam gameTeam : GetTeamList())
|
||||
{
|
||||
gameTeam.SpawnTeleport();
|
||||
@ -857,7 +874,7 @@ public abstract class UHC extends Game
|
||||
}
|
||||
}
|
||||
}
|
||||
}, GetPlayers(true).size() + 2);
|
||||
});
|
||||
}
|
||||
|
||||
public void startDeathmatch()
|
||||
@ -881,7 +898,7 @@ public abstract class UHC extends Game
|
||||
Damage = true;
|
||||
|
||||
// Set the border
|
||||
_border.setSize(0, DEATHMATCH_TIME_SECONDS);
|
||||
_border.setSize(64, DEATHMATCH_TIME_SECONDS);
|
||||
}
|
||||
|
||||
public void refreshVisability()
|
||||
@ -1667,7 +1684,7 @@ public abstract class UHC extends Game
|
||||
if (killer.equals(killed))
|
||||
return 0;
|
||||
|
||||
if (GetTeam(killer) != null && GetTeam(killed) != null && GetTeam(killer).equals(GetTeam(killed)))
|
||||
if (GetTeam(killer) != null && GetTeam(killed) != null && GetTeam(killer).equals(GetTeam(killed)) && FillTeamsInOrderToCount != -1)
|
||||
return 0;
|
||||
|
||||
if (assist)
|
||||
|
Loading…
Reference in New Issue
Block a user