Bump listener priority, change wording. Fixes PC-308

This commit is contained in:
samczsun 2016-05-17 21:53:50 -04:00 committed by Sam Sun
parent c172d226c4
commit 41846f835d
2 changed files with 3 additions and 3 deletions

View File

@ -400,13 +400,13 @@ public class Spawn extends MiniPlugin
if (isInSpawn(victim)) if (isInSpawn(victim))
{ {
event.SetCancelled("Safe Zone"); event.SetCancelled("Safe Zone");
attemptNotify(attacker, "You cannot attack players who are in spawn!"); attemptNotify(attacker, "You cannot attack players who are in a safe zone!");
return; return;
} }
else if (isInSpawn(attacker) && !isCombatTagged(attacker)) else if (isInSpawn(attacker) && !isCombatTagged(attacker))
{ {
event.SetCancelled("Safe Zone"); event.SetCancelled("Safe Zone");
attemptNotify(attacker, "You cannot attack untagged players while in spawn!"); attemptNotify(attacker, "You cannot attack untagged players while in a safe zone!");
return; return;
} }
} }

View File

@ -529,7 +529,7 @@ public class DamageManager extends MiniPlugin
} }
} }
@EventHandler @EventHandler (priority = EventPriority.MONITOR)
public void DamageSound(CustomDamageEvent event) public void DamageSound(CustomDamageEvent event)
{ {
if (event.IsCancelled()) if (event.IsCancelled())