Wither no longer shoots in pregame lobby

This commit is contained in:
Chiss 2014-11-15 20:16:18 +11:00
parent 51bc53262d
commit 41b6296788

View File

@ -2,10 +2,12 @@ package nautilus.game.arcade.game.games.wither.kit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilServer;
@ -23,7 +25,7 @@ public class KitWitherMinion extends Kit
{
public KitWitherMinion(ArcadeManager manager)
{
super(manager, "Wither Minion", KitAvailability.Free,
super(manager, "Wither", KitAvailability.Free,
new String[]
{
@ -36,10 +38,22 @@ public class KitWitherMinion extends Kit
new PerkWitherAttack(),
new PerkWitherMinion()
},
EntityType.WITHER,
EntityType.SKELETON,
null);
}
@Override
public void SpawnCustom(LivingEntity ent)
{
ent.setMaxHealth(300);
ent.setHealth(300);
DisguiseWither disguise = new DisguiseWither(ent);
disguise.SetName(C.cYellow + "Wither");
disguise.SetCustomNameVisible(true);
Manager.GetDisguise().disguise(disguise);
}
@Override
public void GiveItems(Player player)