diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/items/grenades/FireGrenadeBase.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/items/grenades/FireGrenadeBase.java index a94e0ee44..a9cdeded4 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/items/grenades/FireGrenadeBase.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/items/grenades/FireGrenadeBase.java @@ -63,7 +63,9 @@ public abstract class FireGrenadeBase extends Grenade final int round = game.getRound(); for (final Block block : blocks.keySet()) { - if (block.getType() != Material.AIR && !block.getType().name().toLowerCase().contains("step")) + + //Edited by TheMineBench, to keep the two-half-slabs from burning + if (block.getType() != Material.AIR && !block.getType().name().toLowerCase().contains("step") || block.getType().name().toLowerCase().contains("double")) continue; if (!UtilBlock.solid(block.getRelative(BlockFace.DOWN)))