Prevent null winner on veteran tracker

This commit is contained in:
Thanos Paravantis 2016-04-25 18:03:25 +03:00
parent 7c92971346
commit 41ef1a757c

View File

@ -1,5 +1,6 @@
package nautilus.game.arcade.game.games.mineware.tracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -20,8 +21,13 @@ public class VeteranTracker extends StatTracker<Game>
{
if (event.GetState() == GameState.End)
{
System.out.println("Veteran: " + getGame().getWinners().get(0).getName());
addStat(getGame().getWinners().get(0), "Veteran", 1, true, false);
Player winner = getGame().getWinners().get(0);
if (winner != null)
{
System.out.println("Veteran: " + winner.getName());
addStat(winner, "Veteran", 1, true, false);
}
}
}
}