Micro Battles
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commit
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@ -1752,6 +1752,7 @@ public enum GameKit
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C.cGreen + "▪ Wood Sword",
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C.cGreen + "▪ Stone Spade",
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C.cGreen + "▪ Stone Pickaxe",
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C.cGreen + "▪ Stone Axe",
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C.cGreen + "▪ 4 Apples"
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},
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new KitEntityData<>
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@ -55,10 +55,6 @@ import nautilus.game.arcade.game.games.hideseek.HideSeek;
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import nautilus.game.arcade.game.games.hideseek.modes.Countdown;
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import nautilus.game.arcade.game.games.lobbers.BombLobbers;
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import nautilus.game.arcade.game.games.micro.Micro;
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import nautilus.game.arcade.game.games.micro.modes.CookieFight;
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import nautilus.game.arcade.game.games.micro.modes.OverpoweredMicroBattles;
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import nautilus.game.arcade.game.games.micro.modes.TinySmash;
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import nautilus.game.arcade.game.games.micro.modes.TinyWinners;
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import nautilus.game.arcade.game.games.milkcow.MilkCow;
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import nautilus.game.arcade.game.games.minecraftleague.MinecraftLeague;
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import nautilus.game.arcade.game.games.minestrike.Minestrike;
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@ -253,10 +249,6 @@ public enum GameType
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new GameMode(GodBattles.class, GameType.UHC, "God Battles"),
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new GameMode(BloodDiamonds.class, GameType.UHC, "Blood Diamonds"),
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new GameMode(Assassins.class, GameType.UHC, "Assassins"),
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new GameMode(TinyWinners.class, GameType.Micro, "Tiny Winners"),
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new GameMode(OverpoweredMicroBattles.class, GameType.Micro, "OP Micro Battles"),
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new GameMode(CookieFight.class, GameType.Micro, "Cookie Fight"),
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new GameMode(TinySmash.class, GameType.Micro, "Tiny Smash"),
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new GameMode(UltraSpleef.class, GameType.Spleef, "Ultra Spleef"),
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new GameMode(RandomKitSSM.class, GameType.Smash, "Random Kit SSM"),
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new GameMode(EweHeroes.class, GameType.Sheep, "Heroes Of The Ewe"),
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@ -50,7 +50,6 @@ public class BaconBrawl extends SoloGame
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}, DESCRIPTION);
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DamageTeamSelf = true;
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HungerSet = 20;
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PrepareFreeze = false;
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StrictAntiHack = true;
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PlayerGameMode = GameMode.ADVENTURE;
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@ -1,86 +1,87 @@
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package nautilus.game.arcade.game.games.micro;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.TimeUnit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockGrowEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.MapUtil;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilItem;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.TeamGame;
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import nautilus.game.arcade.game.games.micro.kits.*;
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import nautilus.game.arcade.game.games.micro.kits.KitArcher;
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import nautilus.game.arcade.game.games.micro.kits.KitFighter;
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import nautilus.game.arcade.game.games.micro.kits.KitWorker;
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import nautilus.game.arcade.game.modules.MapCrumbleModule;
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import nautilus.game.arcade.game.modules.TeamArmorModule;
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import nautilus.game.arcade.game.modules.compass.CompassModule;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.managers.chat.ChatStatData;
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import nautilus.game.arcade.stats.KillsWithinGameStatTracker;
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public class Micro extends TeamGame
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{
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private ArrayList<Block> _blocks = new ArrayList<Block>();
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private ArrayList<Block> _glass = new ArrayList<Block>();
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public Micro(ArcadeManager manager, GameType type)
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private static final String[] DESCRIPTION =
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{
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"Gather some " + C.cGreen + "Blocks" + C.Reset + ".",
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"The " + C.cAqua + "Glass Barrier" + C.Reset + " will disappear in " + C.cRed + "10 seconds" + C.Reset + ".",
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"Be the " + C.cYellow + "Last Team" + C.Reset + " standing!"
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};
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private static final long BARRIER_TIME = TimeUnit.SECONDS.toMillis(10);
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private static final long CHEAT_TIME = TimeUnit.SECONDS.toMillis(5);
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private final Set<Block> _glass = new HashSet<>();
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private final Map<GameTeam, Location> _teamCenters = new HashMap<>();
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public Micro(ArcadeManager manager)
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{
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this(manager,
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super(manager, GameType.Micro, new Kit[]
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{
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new KitArcher(manager),
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new KitWorker(manager),
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new KitFighter(manager)
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}, DESCRIPTION);
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new Kit[]
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{
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new KitArcher(manager),
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new KitWorker(manager),
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new KitFighter(manager)
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},
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GameType.Micro);
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}
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public Micro(ArcadeManager manager, Kit[] kits, GameType type)
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{
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super(manager, type, kits,
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new String[]
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{
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"Small game, big strategy!",
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});
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this.StrictAntiHack = true;
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this.InventoryClick = true;
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this.ItemDrop = true;
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this.ItemPickup = true;
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this.BlockBreak = true;
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this.BlockPlace = true;
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StrictAntiHack = true;
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InventoryClick = true;
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ItemDrop = true;
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ItemPickup = true;
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BlockBreak = true;
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BlockPlace = true;
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new CompassModule()
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.setGiveCompass(true)
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.setGiveCompassToSpecs(true)
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.setGiveCompassToAlive(false)
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.register(this);
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new TeamArmorModule()
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.giveTeamArmor()
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.giveHotbarItem()
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.register(this);
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}
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public Micro(ArcadeManager manager)
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{
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this(manager, GameType.Micro);
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new MapCrumbleModule()
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.register(this);
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registerStatTrackers(
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new KillsWithinGameStatTracker(this, 8, "Annihilation")
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);
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@ -93,27 +94,22 @@ public class Micro extends TeamGame
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DamageDealt
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);
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}
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@Override
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public void ParseData()
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public void ParseData()
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{
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for (Location loc : WorldData.GetCustomLocs("20"))
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for (Location location : WorldData.GetCustomLocs("20"))
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{
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_glass.add(loc.getBlock());
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loc.getBlock().setType(Material.STAINED_GLASS);
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Block block = location.getBlock();
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_glass.add(block);
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block.setType(Material.STAINED_GLASS);
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}
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for (GameTeam team : GetTeamList())
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{
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_teamCenters.put(team, UtilAlg.getAverageLocation(team.GetSpawns()));
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}
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for (int y= WorldData.MinY ; y < WorldData.MaxY ; y++)
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for (int x= WorldData.MinX ; x < WorldData.MaxX ; x++)
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for (int z= WorldData.MinZ ; z < WorldData.MaxZ ; z++)
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{
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Block block = WorldData.World.getBlockAt(x, y, z);
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if (block.getType() == Material.AIR)
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continue;
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_blocks.add(block);
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}
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}
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@EventHandler
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@ -127,132 +123,95 @@ public class Micro extends TeamGame
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{
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event.setCancelled(true);
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}
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@EventHandler
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public void BlockPlace(BlockPlaceEvent event)
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public void playerDropItem(PlayerDropItemEvent event)
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{
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if (event.isCancelled())
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if (!IsLive())
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{
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return;
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_blocks.add(event.getBlock());
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}
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ItemStack itemStack = event.getItemDrop().getItemStack();
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if (UtilItem.isSword(itemStack))
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void BlockUpdate(UpdateEvent event)
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public void updateHunger(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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if (!IsLive())
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return;
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if (_blocks.isEmpty())
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return;
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if (!UtilTime.elapsed(GetStateTime(), 12000))
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return;
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int d = 1;
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if (UtilTime.elapsed(GetStateTime(), 16000))
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d = 2;
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if (UtilTime.elapsed(GetStateTime(), 20000))
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d = 3;
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//TimingManager.start("Block Fall");
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for (int i = 0 ; i < d ; i++)
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{
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Block bestBlock = null;
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double bestDist = 0;
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for (Block block : _blocks)
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return;
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}
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for (Player player : GetPlayers(true))
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{
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if (player.getFoodLevel() < 2)
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{
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double dist = UtilMath.offset2d(GetSpectatorLocation(), block.getLocation().add(0.5, 0.5, 0.5));
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if (bestBlock == null || dist > bestDist)
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{
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bestBlock = block;
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bestDist = dist;
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}
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player.setFoodLevel(2);
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}
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//Shuffle Down
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while (bestBlock.getRelative(BlockFace.DOWN).getType() != Material.AIR)
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bestBlock = bestBlock.getRelative(BlockFace.DOWN);
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_blocks.remove(bestBlock);
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if (bestBlock.getType() != Material.AIR)
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}
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}
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@EventHandler
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public void updateGlassBarrier(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FASTER || !IsLive() || _glass.isEmpty())
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{
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return;
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}
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if (!UtilTime.elapsed(GetStateTime(), CHEAT_TIME))
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{
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for (GameTeam team : GetTeamList())
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{
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if (Math.random() > 0.75)
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bestBlock.getWorld().spawnFallingBlock(bestBlock.getLocation().add(0.5, 0.5, 0.5), bestBlock.getType(), bestBlock.getData());
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MapUtil.QuickChangeBlockAt(bestBlock.getLocation(), Material.AIR);
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Location expected = _teamCenters.get(team);
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for (Player player : team.GetPlayers(true))
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{
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Location location = UtilAlg.findClosest(player.getLocation(), _teamCenters.values());
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if (!location.equals(expected))
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{
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Manager.GetDamage().NewDamageEvent(player, null, null, DamageCause.CUSTOM, 500, false, true, true, GetName(), "Cheating");
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}
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}
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}
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}
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//TimingManager.stop("Block Fall");
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if (UtilTime.elapsed(GetStateTime(), BARRIER_TIME))
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{
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for (Block block : _glass)
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{
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MapUtil.QuickChangeBlockAt(block.getLocation(), Material.AIR);
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}
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_glass.clear();
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_teamCenters.clear();
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}
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}
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@EventHandler
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public void TimeUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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if (!IsLive())
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return;
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WorldData.World.setTime(WorldData.World.getTime() + 1);
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}
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@EventHandler
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public void FoodUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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for (Player player : GetPlayers(true))
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if (player.getFoodLevel() < 2)
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player.setFoodLevel(2);
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}
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@EventHandler
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public void BarrierUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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return;
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if (!IsLive())
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return;
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if (_glass.isEmpty())
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return;
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if (!UtilTime.elapsed(GetStateTime(), 10000))
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return;
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for (Block block : _glass)
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MapUtil.QuickChangeBlockAt(block.getLocation(), Material.AIR);
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_glass.clear();
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}
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@EventHandler
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public void BarrierBreak(BlockBreakEvent event)
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public void blockBreak(BlockBreakEvent event)
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{
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if (_glass.contains(event.getBlock()))
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void ArrowDecrease(CustomDamageEvent event)
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public void arrowDamage(CustomDamageEvent event)
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{
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if (event.GetProjectile() == null)
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{
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return;
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event.AddMod(GetName(), "Projectile Reduce", -2, false);
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}
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event.AddKnockback("Increase", 1.6d);
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}
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}
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@ -18,6 +18,7 @@ public class KitWorker extends Kit
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ItemStackFactory.Instance.CreateStack(Material.WOOD_SWORD),
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ItemStackFactory.Instance.CreateStack(Material.STONE_SPADE),
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ItemStackFactory.Instance.CreateStack(Material.STONE_PICKAXE),
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ItemStackFactory.Instance.CreateStack(Material.STONE_AXE),
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ItemStackFactory.Instance.CreateStack(Material.APPLE, 4)
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};
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@ -1,55 +0,0 @@
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package nautilus.game.arcade.game.games.micro.modes;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.games.micro.Micro;
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/**
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* CookieFight
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*
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* @author xXVevzZXx
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*/
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public class CookieFight extends Micro
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{
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private int _enchantmentLevel;
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public CookieFight(ArcadeManager manager)
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{
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super(manager, GameType.Brawl);
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_enchantmentLevel = 250;
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}
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@EventHandler
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public void cookie(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Live)
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return;
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for (Player player : GetPlayers(true))
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{
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ItemStack item = new ItemStack(Material.COOKIE);
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item.addUnsafeEnchantment(Enchantment.KNOCKBACK, _enchantmentLevel);
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player.getInventory().addItem(item);
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UtilPlayer.message(player, F.main("Game", "Oh look, you got a Cookie!"));
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}
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}
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@Override
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public String GetMode()
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{
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return "Cookie Fight";
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}
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}
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@ -1,40 +0,0 @@
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package nautilus.game.arcade.game.games.micro.modes;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.games.AbsorptionFix;
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import nautilus.game.arcade.game.games.micro.Micro;
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import nautilus.game.arcade.game.games.micro.modes.kits.KitOverlord;
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import nautilus.game.arcade.game.modules.TeamArmorModule;
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import nautilus.game.arcade.kit.Kit;
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/**
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* OPMicroBattles
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*
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* @author xXVevzZXx
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*/
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public class OverpoweredMicroBattles extends Micro
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{
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public OverpoweredMicroBattles(ArcadeManager manager)
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{
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super(manager,
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new Kit[]
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{
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new KitOverlord(manager)
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},
|
||||
GameType.Brawl);
|
||||
|
||||
getModule(TeamArmorModule.class)
|
||||
.dontGiveTeamArmor();
|
||||
|
||||
new AbsorptionFix(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "OP Micro Battles";
|
||||
}
|
||||
|
||||
}
|
@ -1,96 +0,0 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.micro.Micro;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* TinySmash
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class TinySmash extends Micro
|
||||
{
|
||||
|
||||
public TinySmash(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
}, GameType.Brawl);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Tiny Smash";
|
||||
}
|
||||
|
||||
}
|
@ -1,76 +0,0 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
|
||||
import nautilus.game.arcade.game.games.champions.kits.KitBrute;
|
||||
import nautilus.game.arcade.game.games.champions.kits.KitKnight;
|
||||
import nautilus.game.arcade.game.games.champions.kits.KitMage;
|
||||
import nautilus.game.arcade.game.games.champions.kits.KitRanger;
|
||||
import nautilus.game.arcade.game.games.micro.Micro;
|
||||
import nautilus.game.arcade.game.modules.TeamArmorModule;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* TinnyWinners gamemode for Micro battles
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class TinyWinners extends Micro
|
||||
{
|
||||
|
||||
public TinyWinners(ArcadeManager manager)
|
||||
{
|
||||
super(manager,
|
||||
|
||||
new Kit[]
|
||||
{
|
||||
new KitBrute(manager), new KitRanger(manager), new KitKnight(manager),
|
||||
new KitMage(manager), new KitAssassin(manager)
|
||||
},
|
||||
GameType.Brawl);
|
||||
|
||||
Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
Manager.getCosmeticManager().setHideParticles(true);
|
||||
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
|
||||
|
||||
getModule(TeamArmorModule.class)
|
||||
.dontGiveTeamArmor();
|
||||
|
||||
manager.enableChampionsModules();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void end(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.End)
|
||||
return;
|
||||
|
||||
Manager.disableChampionsModules();
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void FoodUpdate(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
player.setFoodLevel(20);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Tiny Winners";
|
||||
}
|
||||
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes.kits;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
import mineplex.core.game.kit.GameKit;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.perks.PerkFletcher;
|
||||
|
||||
public class KitOverlord extends Kit
|
||||
{
|
||||
|
||||
private static final Perk[] PERKS = {
|
||||
new PerkFletcher(7, 4, true)
|
||||
};
|
||||
|
||||
private static final ItemStack[] PLAYER_ITEMS = {
|
||||
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD, 4, Enchantment.DAMAGE_ALL),
|
||||
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_PICKAXE),
|
||||
ItemStackFactory.Instance.CreateStack(Material.BOW, 25, Enchantment.ARROW_DAMAGE),
|
||||
ItemStackFactory.Instance.CreateStack(Material.COOKED_BEEF, 64),
|
||||
ItemStackFactory.Instance.CreateStack(Material.GOLDEN_APPLE, 5)
|
||||
};
|
||||
|
||||
public KitOverlord(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameKit.MICRO_FIGHTER, PERKS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void GiveItems(Player player)
|
||||
{
|
||||
player.getInventory().addItem(PLAYER_ITEMS);
|
||||
|
||||
player.getInventory().setHelmet(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_HELMET)));
|
||||
player.getInventory().setChestplate(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_CHESTPLATE)));
|
||||
player.getInventory().setLeggings(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_LEGGINGS)));
|
||||
player.getInventory().setBoots(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_BOOTS)));
|
||||
}
|
||||
}
|
@ -131,7 +131,11 @@ public class MapCrumbleModule extends Module
|
||||
}
|
||||
|
||||
_enabled = true;
|
||||
_onCrumble.run();
|
||||
|
||||
if (_onCrumble != null)
|
||||
{
|
||||
_onCrumble.run();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
Loading…
Reference in New Issue
Block a user