From 43739743bfd3dfc0b2582deb32e03286d594ddce Mon Sep 17 00:00:00 2001 From: AlexTheCoder Date: Thu, 4 May 2017 18:34:58 -0400 Subject: [PATCH] Add new castle siege game types to Core --- Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java b/Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java index cc5ba27d4..eeb057525 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java @@ -15,6 +15,8 @@ public enum GameDisplay BossBattles("Boss Battles", Material.SKULL_ITEM, (byte) 0, GameCategory.EVENT, 55, false), Bridge("The Bridges", Material.IRON_PICKAXE, (byte)0, GameCategory.SURVIVAL, 3, true), CastleSiege("Castle Siege", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 4, true), + CastleSiegeNew("Castle Siege New", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 67, true), + CastleSiegeTDM("Castle Siege TDM", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 68, true), ChampionsDominate("Champions Domination", "Champions", Material.BEACON, (byte)0, GameCategory.CHAMPIONS, 6, true), ChampionsTDM("Champions TDM", "Champions", Material.GOLD_SWORD, (byte)0, GameCategory.CHAMPIONS, 5, true), Christmas("Christmas Chaos", Material.SNOW_BALL, (byte)0, GameCategory.CLASSICS, 8, false),