Allow /team to be used in Cake Wars Duos and improve TeamModule

This commit is contained in:
Sam 2017-10-31 14:41:03 +00:00 committed by Alexander Meech
parent 1350cf63c8
commit 442907341b
3 changed files with 75 additions and 53 deletions

View File

@ -245,7 +245,7 @@ public class GameTeam
public ArrayList<Player> GetPlayers(boolean playerIn)
{
ArrayList<Player> alive = new ArrayList<Player>();
ArrayList<Player> alive = new ArrayList<>();
for (Player player : _players.keySet())
if (!playerIn || (_players.get(player) == PlayerState.IN && player.isOnline()))

View File

@ -3,6 +3,7 @@ package nautilus.game.arcade.game.games.cakewars.modes;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.games.cakewars.CakeWars;
import nautilus.game.arcade.game.modules.TeamModule;
public class CakeWarsDuos extends CakeWars
{
@ -10,5 +11,10 @@ public class CakeWarsDuos extends CakeWars
public CakeWarsDuos(ArcadeManager manager)
{
super(manager, GameType.CakeWarsDuos);
HideTeamSheep = true;
new TeamModule()
.register(this);
}
}

View File

@ -1,10 +1,9 @@
package nautilus.game.arcade.game.modules;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -12,26 +11,34 @@ import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.UUID;
import mineplex.core.common.jsonchat.ClickEvent;
import mineplex.core.common.jsonchat.HoverEvent;
import mineplex.core.common.jsonchat.JsonMessage;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.GameTeam;
public class TeamModule extends Module
{
private Map<UUID, UUID> _teamReqs = new HashMap<>();
private final Map<UUID, UUID> _teamRequests;
public TeamModule()
{
_teamRequests = new HashMap<>();
}
@EventHandler(priority = EventPriority.HIGH)
public void teamSelectInteract(PlayerInteractEntityEvent event)
{
if (getGame().GetState() != Game.GameState.Recruit)
return;
if (event.getRightClicked() == null)
return;
if (!(event.getRightClicked() instanceof Player))
if (getGame().GetState() != GameState.Recruit || !(event.getRightClicked() instanceof Player))
{
return;
}
Player player = event.getPlayer();
@ -49,13 +56,15 @@ public class TeamModule extends Module
public void teamSelectCommand(PlayerCommandPreprocessEvent event)
{
if (!event.getMessage().toLowerCase().startsWith("/team "))
{
return;
}
event.setCancelled(true);
if (getGame().GetState() != Game.GameState.Recruit)
if (getGame().GetState() != GameState.Recruit)
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot send team requests while the game is live"));
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot send team requests at this time!"));
return;
}
@ -70,7 +79,6 @@ public class TeamModule extends Module
if (target == null)
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "That player is not online"));
return;
}
@ -85,28 +93,38 @@ public class TeamModule extends Module
private void selectTeamMate(Player player, Player ally)
{
GameTeam playerTeam = getGame().GetTeam(player);
GameTeam allyTeam = getGame().GetTeam(ally);
//Accept Invite
if (_teamReqs.containsKey(ally.getUniqueId()) && _teamReqs.get(ally.getUniqueId()).equals(player.getUniqueId()))
if (_teamRequests.containsKey(ally.getUniqueId()) && _teamRequests.get(ally.getUniqueId()).equals(player.getUniqueId()))
{
//Remove Prefs
_teamReqs.remove(player.getUniqueId());
_teamReqs.remove(ally.getUniqueId());
_teamRequests.remove(player.getUniqueId());
_teamRequests.remove(ally.getUniqueId());
//Inform
UtilPlayer.message(player, F.main("Game", "You accepted " + ally.getName() + "'s Team Request!"));
UtilPlayer.message(ally, F.main("Game", player.getName() + " accepted your Team Request!"));
//Leave Old Teams
if (getGame().GetTeam(player) != null)
getGame().GetTeam(player).DisbandTeam();
if (playerTeam != null)
{
playerTeam.DisbandTeam();
}
if (getGame().GetTeam(ally) != null)
getGame().GetTeam(ally).DisbandTeam();
if (allyTeam != null)
{
allyTeam.DisbandTeam();
}
//Get Team
GameTeam team = getEmptyTeam();
if (team == null)
{
return;
}
team.setDisplayName(player.getName() + " & " + ally.getName());
@ -118,55 +136,53 @@ public class TeamModule extends Module
else
{
//Already on Team with Target
if (getGame().GetTeam(player) != null)
if (getGame().GetTeam(player).HasPlayer(ally))
return;
if (playerTeam != null && playerTeam.HasPlayer(ally))
{
return;
}
//Inform Player
UtilPlayer.message(player, F.main("Game", "You sent a Team Request to " + ally.getName() + "!"));
UtilPlayer.message(player, F.main("Game", "You sent a " + F.elem("Team Request") + " to " + F.name(ally.getName()) + "!"));
//Inform Target
if (Recharge.Instance.use(player, "Team Req " + ally.getName(), 2000, false, false))
{
UtilPlayer.message(ally, F.main("Game", player.getName() + " sent you a Team Request!"));
UtilPlayer.message(ally, F.main("Game", "Type " + F.elem("/team " + player.getName()) + " to accept!"));
UtilPlayer.message(ally, F.main("Game", F.name(player.getName()) + " sent you a " + F.elem("Team Request") + "!"));
new JsonMessage(F.main("Game", F.elem(C.Bold + "CLICK HERE") + " to join their team!"))
.hover(HoverEvent.SHOW_TEXT, C.cYellow + "Click to join " + player.getName() + "'s team")
.click(ClickEvent.RUN_COMMAND, "/team " + player.getName())
.sendToPlayer(ally);
}
//Add Pref
_teamReqs.put(player.getUniqueId(), ally.getUniqueId());
_teamRequests.put(player.getUniqueId(), ally.getUniqueId());
}
}
@EventHandler (priority = EventPriority.LOWEST)
public void teamQuit(PlayerQuitEvent event)
{
if (getGame().GetState() != Game.GameState.Recruit)
if (getGame().GetState() != GameState.Recruit)
{
return;
}
Player player = event.getPlayer();
GameTeam team = getGame().GetTeam(player);
if (getGame().GetTeam(player) != null)
getGame().GetTeam(player).DisbandTeam();
Iterator<Map.Entry<UUID, UUID>> iterator = _teamReqs.entrySet().iterator();
while (iterator.hasNext())
if (team != null)
{
Map.Entry<UUID, UUID> entry = iterator.next();
if (entry.getKey().equals(player.getUniqueId()) || entry.getValue().equals(player.getUniqueId()))
{
iterator.remove();
}
team.DisbandTeam();
}
_teamRequests.entrySet().removeIf(entry -> entry.getKey().equals(player.getUniqueId()) || entry.getValue().equals(player.getUniqueId()));
}
private GameTeam getEmptyTeam()
{
for (GameTeam team : getGame().GetTeamList())
{
if (team.GetPlayers(false).isEmpty())
return team;
}
return null;
return getGame().GetTeamList().stream()
.filter(team -> team.GetSize() == 0)
.findFirst()
.orElse(null);
}
}