balance changes for SG
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57502c226f
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446951d8af
@ -2050,6 +2050,8 @@ public class SurvivalGames extends SoloGame
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TNTPrimed tnt = player.getWorld()
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.spawn(player.getEyeLocation().add(player.getLocation().getDirection()), TNTPrimed.class);
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tnt.setFuseTicks(30);
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UtilAction.velocity(tnt, player.getLocation().getDirection(), 0.5, false, 0, 0.1, 10, false);
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@ -57,7 +57,7 @@ public class PerkAxeThrower extends Perk implements IThrown
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org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(player.getItemInHand().getType()));
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UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false);
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Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 2d);
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Manager.GetProjectile().AddThrow(ent, player, this, -1, true, true, true, false, 2.5d);
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//Remove Axe
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player.setItemInHand(null);
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@ -56,12 +56,12 @@ public class PerkBladeVortex extends Perk
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, GetName(), 30000, true, true))
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if (!Recharge.Instance.use(player, GetName(), 24000, true, true))
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return;
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Recharge.Instance.setDisplayForce(player, GetName(), true);
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event.setCancelled(true);
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event.setCancelled(true);
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//Pull + Damage
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HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(player.getLocation(), 7);
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@ -68,15 +68,12 @@ public class PerkSeismicSlamHG extends Perk
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if (cur.equals(player))
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continue;
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if (!UtilEnt.isGrounded(player))
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continue;
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cur.playEffect(EntityEffect.HURT);
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//Velocity
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UtilAction.velocity(cur,
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UtilAlg.getTrajectory2d(player.getLocation().toVector(), cur.getLocation().toVector()),
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1.8 * targets.get(cur), true, 0, 0.4 + 1.0 * targets.get(cur), 1.6, true);
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1.8 * targets.get(cur), true, 0, 0.4 + 1.0 * targets.get(cur), 1.4, true);
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//Condition
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Manager.GetCondition().Factory().Falling(GetName(), cur, player, 10, false, true);
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@ -181,9 +181,9 @@ public class PerkSkeletons extends Perk
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if (UtilMath.offset(skel, player) > range)
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{
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float speed = 1f;
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float speed = 1.25f;
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if (player.isSprinting())
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speed = 1.4f;
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speed = 1.75f;
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//Move
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Location target = skel.getLocation().add(UtilAlg.getTrajectory(skel, player).multiply(3));
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@ -2,29 +2,43 @@ package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.craftbukkit.v1_7_R4.entity.CraftTNTPrimed;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.kit.Perk;
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public class PerkTNTArrow extends Perk
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{
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private HashSet<Player> _active = new HashSet<Player>();
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private HashMap<Entity, Player> _tntMap = new HashMap<Entity, Player>();
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private HashSet<Arrow> _arrows = new HashSet<Arrow>();
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public PerkTNTArrow()
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{
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@ -35,7 +49,7 @@ public class PerkTNTArrow extends Perk
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}
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@EventHandler
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public void Fire(PlayerInteractEvent event)
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public void activate(PlayerInteractEvent event)
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{
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if (!Manager.GetGame().IsLive())
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return;
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@ -80,7 +94,7 @@ public class PerkTNTArrow extends Perk
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}
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@EventHandler
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public void ShootBow(EntityShootBowEvent event)
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public void shootBow(EntityShootBowEvent event)
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{
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if (!(event.getEntity() instanceof Player))
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return;
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@ -96,10 +110,134 @@ public class PerkTNTArrow extends Perk
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//Inform
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UtilPlayer.message(player, F.main("Game", "You fired " + F.skill(GetName()) + "."));
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//TNT
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TNTPrimed tnt = player.getWorld().spawn(player.getLocation(), TNTPrimed.class);
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((CraftTNTPrimed)tnt).getHandle().spectating = true;
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event.getProjectile().setPassenger(tnt);
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_tntMap.put(tnt, player);
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_arrows.add((Arrow)event.getProjectile());
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void hitEntityTrigger(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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return;
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if (event.GetCause() != DamageCause.PROJECTILE)
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return;
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Projectile projectile = event.GetProjectile();
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if (projectile == null)
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return;
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if (!_arrows.remove(event.GetProjectile()))
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return;
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event.SetCancelled(GetName());
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Location loc = event.GetDamageeEntity().getLocation().subtract(event.GetProjectile().getVelocity().normalize().multiply(0.1));
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trigger((Arrow)event.GetProjectile(), loc);
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}
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@EventHandler
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public void hitBlockTrigger(ProjectileHitEvent event)
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{
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Projectile proj = event.getEntity();
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if (!_arrows.contains(proj))
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return;
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if (proj.getShooter() == null)
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return;
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if (!(proj.getShooter() instanceof Player))
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return;
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final Arrow arrow = (Arrow)proj;
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UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
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{
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public void run()
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{
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try
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{
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//If it hasnt already triggered (via damage)
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if (_arrows.remove(arrow))
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trigger(arrow, arrow.getLocation());
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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}, 0);
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//Remove
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proj.remove();
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}
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@EventHandler
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public void cleanTrigger(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC)
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return;
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for (Iterator<Arrow> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
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{
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Arrow arrow = arrowIterator.next();
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if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround() || arrow.getTicksLived() > 60)
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{
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arrowIterator.remove();
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trigger(arrow, arrow.getLocation());
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}
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}
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}
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public void trigger(Arrow arrow, Location loc)
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{
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if (arrow == null)
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return;
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if (arrow.getShooter() == null || !(arrow.getShooter() instanceof Player))
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{
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arrow.remove();
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return;
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}
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Player player = (Player)arrow.getShooter();
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//Velocity Players
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HashMap<Player,Double> hitMap = UtilPlayer.getInRadius(loc, 7);
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for (Player cur : hitMap.keySet())
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{
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double range = hitMap.get(cur);
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//Condition
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Manager.GetCondition().Factory().Falling(GetName(), cur, player, 6, false, true);
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//Damage Event
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Manager.GetDamage().NewDamageEvent(cur, player, null,
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DamageCause.CUSTOM, 8 * range, false, true, false,
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player.getName(), GetName());
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//Velocity
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UtilAction.velocity(cur, UtilAlg.getTrajectory2d(loc, cur.getLocation().add(0, 1, 0)),
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0.4 + 0.8 * range, false, 0, 0.2 + 0.5 * range, 1.2, true);
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//Inform
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if (cur instanceof Player)
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UtilPlayer.message((Player)cur, F.main("Game", F.name(player.getName()) +" hit you with " + F.skill(GetName()) + "."));
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}
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UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, loc, 0, 0, 0, 0, 1);
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loc.getWorld().playSound(loc, Sound.EXPLODE, 2f, 0.75f);
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}
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@EventHandler
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public void particle(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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for (Entity ent : _arrows)
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UtilParticle.PlayParticle(ParticleType.LAVA, ent.getLocation(), 0, 0, 0, 0, 1);
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}
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}
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@ -102,7 +102,7 @@ public class PerkWolfPet extends Perk
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wolf.setCollarColor(DyeColor.GREEN);
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wolf.playEffect(EntityEffect.WOLF_HEARTS);
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wolf.setAngry(true);
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wolf.setMaxHealth(18);
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wolf.setMaxHealth(14);
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wolf.setHealth(wolf.getMaxHealth());
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if (_baby)
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