change catapult bounding box to 3
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@ -38,7 +38,7 @@ public class Catapult extends SiegeWeapon
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location.add(.5, 0, .5);
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location.add(.5, 0, .5);
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setBoundingBox(1);
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setBoundingBox(3);
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setStateInfo("Unloaded", new WeaponStateInfo(Material.PACKED_ICE, (byte) 0));
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setStateInfo("Unloaded", new WeaponStateInfo(Material.PACKED_ICE, (byte) 0));
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setStateInfo("Loaded", new WeaponStateInfo(Material.ENDER_PORTAL_FRAME, (byte) 0));
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setStateInfo("Loaded", new WeaponStateInfo(Material.ENDER_PORTAL_FRAME, (byte) 0));
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