Champions achievement update

Wither update
This commit is contained in:
Chiss 2014-11-20 17:21:22 +11:00
parent 4961b55986
commit 450cc9ada2
24 changed files with 1039 additions and 136 deletions

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@ -519,7 +519,7 @@ public enum Achievement
MICRO_BATTLE_ANNIHILATION("Annihilation", 1200, MICRO_BATTLE_ANNIHILATION("Annihilation", 1200,
new String[]{"Micro Battle.Annihilation"}, new String[]{"Micro Battle.Annihilation"},
new String[]{"Kill 12 players in one game"}, new String[]{"Kill 9 players in one game"},
new int[]{1}, new int[]{1},
AchievementCategory.MICRO_BATTLE), AchievementCategory.MICRO_BATTLE),

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@ -857,9 +857,12 @@ public class ItemStackFactory extends MiniPlugin
stack.setItemMeta(itemMeta); stack.setItemMeta(itemMeta);
//Unbreakable //Unbreakable
if (stack.getType().getMaxDurability() > 1)
{
ItemMeta meta = stack.getItemMeta(); ItemMeta meta = stack.getItemMeta();
meta.spigot().setUnbreakable(true); meta.spigot().setUnbreakable(true);
stack.setItemMeta(meta); stack.setItemMeta(meta);
}
return stack; return stack;
} }

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@ -7,11 +7,15 @@ import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDeathEvent; import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType; import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
@ -19,12 +23,14 @@ import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilWorld;
import mineplex.core.disguise.disguises.DisguisePlayer; import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.minecraft.game.classcombat.Skill.SkillActive; import mineplex.minecraft.game.classcombat.Skill.SkillActive;
import mineplex.minecraft.game.classcombat.Skill.SkillFactory; import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
@ -51,14 +57,17 @@ public class Illusion extends SkillActive
SetDesc(new String[] SetDesc(new String[]
{ {
"Block to go invisible, and create an", "Hold Block to go invisible and create an",
"illusion of yourself that runs towards", "illusion of yourself that runs towards",
"your target location.", "your target location.",
"", "",
"Invisibility ends if you release Block", "Invisibility ends if you release Block",
"or your Illusion is killed.", "or your Illusion is killed.",
"", "",
"Lasts up to #2#2 seconds.", "Illusion lasts up to #2#2 seconds.",
"",
"Gives Slow 2 for up to 4 seconds",
"to nearby players upon ending."
}); });
} }
@ -115,7 +124,7 @@ public class Illusion extends SkillActive
} }
@EventHandler @EventHandler
public void Energy(UpdateEvent event) public void update(UpdateEvent event)
{ {
if (event.getType() != UpdateType.TICK) if (event.getType() != UpdateType.TICK)
return; return;
@ -150,7 +159,7 @@ public class Illusion extends SkillActive
} }
} }
@EventHandler @EventHandler(priority = EventPriority.HIGHEST)
public void illusionDeath(EntityDeathEvent event) public void illusionDeath(EntityDeathEvent event)
{ {
if (_active.containsValue(event.getEntity())) if (_active.containsValue(event.getEntity()))
@ -160,20 +169,35 @@ public class Illusion extends SkillActive
} }
} }
private void end(Player cur) private void end(Player player)
{ {
Factory.Condition().EndCondition(cur, null, GetName()); Factory.Condition().EndCondition(player, null, GetName());
Skeleton skel = _active.remove(cur); Skeleton skel = _active.remove(player);
if (skel == null) if (skel == null)
return; return;
//Ploop //Level
int level = getLevel(player);
//Blind
HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(skel.getLocation(), 6d + 0.5 * level);
for (LivingEntity cur : targets.keySet())
{
if (cur.equals(player))
continue;
//Condition
Factory.Condition().Factory().Slow(GetName(), cur, player, 4 * targets.get(cur), 1, false, false, false, false);
}
//Effect
UtilParticle.PlayParticle(ParticleType.LARGE_SMOKE, skel.getLocation().add(0, 1, 0), 0.3f, 0.3f, 0.3f, 0.06f, 30); UtilParticle.PlayParticle(ParticleType.LARGE_SMOKE, skel.getLocation().add(0, 1, 0), 0.3f, 0.3f, 0.3f, 0.06f, 30);
for (int i=0 ; i<2 ; i++) for (int i=0 ; i<2 ; i++)
skel.getWorld().playSound(skel.getLocation(), Sound.FIZZ, 2f, 0.4f); skel.getWorld().playSound(skel.getLocation(), Sound.FIZZ, 2f, 0.4f);
skel.getEquipment().clear();
skel.remove(); skel.remove();
} }

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@ -37,4 +37,6 @@ public interface ISkill
Integer GetSalesPackageId(); Integer GetSalesPackageId();
int getMaxLevel(); int getMaxLevel();
boolean isAchievementSkill();
} }

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@ -0,0 +1,203 @@
package mineplex.minecraft.game.classcombat.Skill.Knight;
import java.util.HashMap;
import java.util.Iterator;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.util.Vector;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.core.antistack.AntiStack;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.projectile.IThrown;
import mineplex.core.projectile.ProjectileUser;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
public class AxeThrow extends SkillActive implements IThrown
{
private HashMap<Item, Player> _thrown = new HashMap<Item, Player>();
public AxeThrow(SkillFactory skills, String name, ClassType classType, SkillType skillType,
int cost, int levels,
int energy, int energyMod,
long recharge, long rechargeMod, boolean rechargeInform,
Material[] itemArray,
Action[] actionArray)
{
super(skills, name, classType, skillType,
cost, levels,
energy, energyMod,
recharge, rechargeMod, rechargeInform,
itemArray,
actionArray);
SetDesc(new String[]
{
"Throw your axe with #0.8#0.1 velocity, ",
"dealing #7.5#0.5 damage.",
"",
"You pull your axe back to you when it",
"collides with anything.",
"",
"Your axe is returned to you if you do",
"not pick it up within #20#-2 seconds."
});
}
@Override
public boolean CustomCheck(Player player, int level)
{
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
{
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
return false;
}
return true;
}
@Override
public void Skill(Player player, int level)
{
//Inform
UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + "."));
//Throw
Item item = player.getWorld().dropItem(player.getEyeLocation(), player.getItemInHand());
UtilAction.velocity(item, player.getLocation().getDirection(), 0.8 + 0.1 * level, false, 0, 0.2, 10, true);
player.setItemInHand(null);
//Projectile
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true, false, 2.5d);
//Store
_thrown.put(item, player);
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
}
@Override
public void Collide(LivingEntity target, Block block, ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
if (target == null)
return;
int level = getLevel(data.GetThrower());
if (level <= 0)
return;
double damage = 7.5 + 0.5 * level;
//Damage Event
Factory.Damage().NewDamageEvent(target, data.GetThrower(), null,
DamageCause.CUSTOM, damage, true, true, false,
UtilEnt.getName(data.GetThrower()), GetName());
}
@Override
public void Idle(ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
}
@Override
public void Expire(ProjectileUser data)
{
Rebound(data.GetThrower(), data.GetThrown());
}
public void Rebound(LivingEntity player, Entity ent)
{
ent.getWorld().playSound(ent.getLocation(), Sound.ZOMBIE_WOOD, 0.6f, 0.5f);
double mult = 0.5 + (0.6 * (UtilMath.offset(player.getLocation(), ent.getLocation())/16d));
//Velocity
ent.setVelocity(player.getLocation().toVector().subtract(ent.getLocation().toVector()).normalize().add(new Vector(0, 0.4, 0)).multiply(mult));
//Ticks
if (ent instanceof Item)
((Item)ent).setPickupDelay(5);
}
@EventHandler
public void pickup(PlayerPickupItemEvent event)
{
if (!_thrown.containsKey(event.getItem()))
return;
event.setCancelled(true);
Player player = _thrown.remove(event.getItem());
AntiStack.removeUID(event.getItem());
player.getInventory().addItem(event.getItem().getItemStack());
UtilInv.Update(event.getPlayer());
event.getItem().remove();
player.playSound(player.getLocation(), Sound.CHICKEN_EGG_POP, 1f, 1f);
}
@EventHandler
public void timeout(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
Iterator<Item> itemIterator = _thrown.keySet().iterator();
while (itemIterator.hasNext())
{
Item item = itemIterator.next();
Player player = _thrown.get(item);
if (!player.isOnline())
{
item.remove();
itemIterator.remove();
continue;
}
int level = getLevel(player);
if (item.getTicksLived() > 400 - level * 40)
{
AntiStack.removeUID(item);
_thrown.get(item).getInventory().addItem(item.getItemStack());
item.remove();
itemIterator.remove();
}
}
}
@Override
public void Reset(Player player)
{
}
}

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@ -0,0 +1,152 @@
package mineplex.minecraft.game.classcombat.Skill.Mage;
import java.util.HashMap;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.minecraft.game.classcombat.Skill.SkillChargeSword;
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
public class StaticLazer extends SkillChargeSword
{
private NautHashMap<Player, Float> _chargeStore = new NautHashMap<Player, Float>();
public StaticLazer(SkillFactory skills, String name,
ClassType classType, SkillType skillType,
int cost, int maxLevel)
{
super(skills, name, classType, skillType, cost, maxLevel,
0.012f, 0.008f,
12000, -1000, true, true,
false, true);
SetDesc(new String[]
{
"Hold Block to charge static electricity.",
"Release Block to fire static lazer.",
"",
GetChargeString(),
"Taking damage cancels charge.",
"",
"Deals up to #7#1 damage and travels",
"up to #20#10 blocks.",
});
_fireOnFull = true;
}
@Override
public String GetRechargeString()
{
return "Recharge: " + "#12#-1 Seconds";
}
@Override
public void DoSkillCustom(Player player, float charge)
{
int level = getLevel(player);
if (level <= 0)
return;
//Action
double curRange = 0;
while (curRange <= 20 + 10 * level)
{
Location newTarget = player.getEyeLocation().add(player.getLocation().getDirection().multiply(curRange));
//Hit Player
HashMap<LivingEntity, Double> hits = UtilEnt.getInRadius(newTarget, 2);
hits.remove(player);
if (!hits.isEmpty())
break;
//Hit Block
if (!UtilBlock.airFoliage(newTarget.getBlock()))
break;
//Progress Forwards
curRange += 0.2;
//Smoke Trail
UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, newTarget, 0, 0, 0, 0, 1);
}
//Destination
Location target = player.getLocation().add(player.getLocation().getDirection().multiply(curRange));
UtilParticle.PlayParticle(ParticleType.EXPLODE, target, 0, 0, 0, 0, 1);
//Firework
UtilFirework.playFirework(player.getLocation().add(player.getLocation().getDirection().multiply(Math.max(0, curRange - 0.6))), Type.BURST, Color.WHITE, false, false);
HashMap<LivingEntity, Double> hit = UtilEnt.getInRadius(target, 6);
for (LivingEntity other : hit.keySet())
{
if (other.equals(player))
continue;
//Do from center
if (UtilMath.offset(target, other.getLocation().add(0, 1, 0)) < 3)
{
//Damage Event
Factory.Damage().NewDamageEvent(other, player, null,
DamageCause.CUSTOM, 2 + (5 + level) * hit.get(other), true, true, false,
player.getName(), GetName());
}
}
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(getLevel(player))) + "."));
//Effect
player.getWorld().playSound(player.getEyeLocation(), Sound.ZOMBIE_REMEDY, 0.5f + player.getExp(), 1.75f - charge);
_chargeStore.put(player, charge);
}
@EventHandler(priority = EventPriority.NORMAL)
public void damageCancelCharge(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
//Damagee
Player damagee = event.GetDamageePlayer();
if (damagee == null) return;
if (_charge.remove(damagee) == null)
return;
//Inform
UtilPlayer.message(damagee, F.main(GetClassType().name(), F.skill(GetName()) + " was interrupted."));
//Effect
damagee.getWorld().playSound(damagee.getLocation(), Sound.ZOMBIE_REMEDY, 0.5f, 3f);
}
@Override
public void Reset(Player player)
{
_charge.remove(player);
}
}

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@ -0,0 +1,252 @@
package mineplex.minecraft.game.classcombat.Skill.Ranger;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.ProjectileHitEvent;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
public class ExplosiveShot extends SkillActive
{
private HashSet<Arrow> _arrows = new HashSet<Arrow>();
private HashSet<Player> _active = new HashSet<Player>();
public ExplosiveShot(SkillFactory skills, String name, ClassType classType, SkillType skillType,
int cost, int levels,
int energy, int energyMod,
long recharge, long rechargeMod, boolean rechargeInform,
Material[] itemArray,
Action[] actionArray)
{
super(skills, name, classType, skillType,
cost, levels,
energy, energyMod,
recharge, rechargeMod, rechargeInform,
itemArray,
actionArray);
SetDesc(new String[]
{
"Prepare an explosive shot;",
"Your next arrow will explode on",
"impact, dealing up to 12 damage",
"and knockback. ",
" ",
"Explosion radius of #5#1",
});
}
@Override
public boolean CustomCheck(Player player, int level)
{
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
{
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
return false;
}
return true;
}
@Override
public void Skill(Player player, int level)
{
//Action
_active.add(player);
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared " + F.skill(GetName(level)) + "."));
//Effect
player.getWorld().playSound(player.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
}
@EventHandler
public void BowShoot(EntityShootBowEvent event)
{
if (!(event.getEntity() instanceof Player))
return;
if (!(event.getProjectile() instanceof Arrow))
return;
Player player = (Player)event.getEntity();
if (!_active.remove(player))
return;
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You fired " + F.skill(GetName(getLevel(player))) + "."));
_arrows.add((Arrow)event.getProjectile());
}
@EventHandler(priority = EventPriority.HIGH)
public void hitEntityTrigger(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetCause() != DamageCause.PROJECTILE)
return;
Projectile projectile = event.GetProjectile();
if (projectile == null)
return;
if (!_arrows.remove(event.GetProjectile()))
return;
event.SetCancelled(GetName());
Location loc = event.GetDamageeEntity().getLocation().subtract(event.GetProjectile().getVelocity().normalize().multiply(0.1));
trigger((Arrow)event.GetProjectile(), loc);
}
@EventHandler
public void hitBlockTrigger(ProjectileHitEvent event)
{
Projectile proj = event.getEntity();
if (!_arrows.contains(proj))
return;
if (proj.getShooter() == null)
return;
if (!(proj.getShooter() instanceof Player))
return;
Player damager = (Player)proj.getShooter();
int level = getLevel(damager);
if (level == 0) return;
final Arrow arrow = (Arrow)proj;
Factory.GetPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Factory.GetPlugin(), new Runnable()
{
public void run()
{
try
{
//If it hasnt already triggered (via damage)
if (_arrows.remove(arrow))
trigger(arrow, arrow.getLocation());
}
catch (Exception e)
{
e.printStackTrace();
}
}
}, 0);
//Remove
proj.remove();
}
@EventHandler
public void cleanTrigger(UpdateEvent event)
{
if (event.getType() != UpdateType.SEC)
return;
for (Iterator<Arrow> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
{
Arrow arrow = arrowIterator.next();
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround() || arrow.getTicksLived() > 60)
{
arrowIterator.remove();
trigger(arrow, arrow.getLocation());
}
}
}
public void trigger(Arrow arrow, Location loc)
{
if (arrow == null)
return;
if (arrow.getShooter() == null || !(arrow.getShooter() instanceof Player))
{
arrow.remove();
return;
}
Player player = (Player)arrow.getShooter();
//Level
int level = getLevel(player);
if (level == 0)
return;
//Velocity Players
HashMap<Player,Double> hitMap = UtilPlayer.getInRadius(loc, 5 + (level));
for (Player cur : hitMap.keySet())
{
double range = hitMap.get(cur);
//Condition
Factory.Condition().Factory().Falling(GetName(), cur, player, 6, false, true);
//Damage Event
Factory.Damage().NewDamageEvent(cur, player, null,
DamageCause.CUSTOM, 2 + 10 * range, false, true, false,
player.getName(), GetName());
//Velocity
UtilAction.velocity(cur, UtilAlg.getTrajectory2d(loc, cur.getLocation().add(0, 1, 0)),
0.4 + 1 * range, false, 0, 0.2 + 0.6 * range, 1.2, true);
//Inform
if (cur instanceof Player)
UtilPlayer.message((Player)cur, F.main(GetClassType().name(), F.name(player.getName()) +" hit you with " + F.skill(GetName(level)) + "."));
}
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, loc, 0, 0, 0, 0, 1);
loc.getWorld().playSound(loc, Sound.EXPLODE, 2f, 0.75f);
}
@EventHandler
public void particle(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Entity ent : _arrows)
UtilParticle.PlayParticle(ParticleType.LARGE_EXPLODE, ent.getLocation(), 0, 0, 0, 0, 1);
}
@Override
public void Reset(Player player)
{
_active.remove(player);
}
}

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@ -48,8 +48,8 @@ public class NapalmShot extends SkillActive
SetDesc(new String[] SetDesc(new String[]
{ {
"Prepare a napalm shot;", "Prepare a napalm shot;",
"Your next arrow will explode on", "Your next arrow will burst into",
"impact, releasing #8#8 flames." "#8#8 flames on impact."
}); });
} }

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@ -40,6 +40,8 @@ public abstract class Skill implements ISkill, Listener
private boolean _free; private boolean _free;
private NautHashMap<Player, Integer> _users; private NautHashMap<Player, Integer> _users;
private boolean _isAchievementSkill = false;
public SkillFactory Factory; public SkillFactory Factory;
public Skill(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int maxLevel) public Skill(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int maxLevel)
@ -327,4 +329,10 @@ public abstract class Skill implements ISkill, Listener
{ {
} }
@Override
public boolean isAchievementSkill()
{
return _isAchievementSkill;
}
} }

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@ -21,6 +21,8 @@ public abstract class SkillChargeSword extends SkillCharge implements Listener
protected boolean _rechargeInform = false; protected boolean _rechargeInform = false;
protected boolean _rechargeAttach = false; protected boolean _rechargeAttach = false;
protected boolean _fireOnFull = false;
public SkillChargeSword(SkillFactory skills, String name, ClassType classType, public SkillChargeSword(SkillFactory skills, String name, ClassType classType,
SkillType skillType, int cost, int maxLevel, SkillType skillType, int cost, int maxLevel,
float base, float boost, float base, float boost,
@ -62,7 +64,18 @@ public abstract class SkillChargeSword extends SkillCharge implements Listener
continue; continue;
//Charge //Charge
Charge(cur); if (Charge(cur) && _fireOnFull)
{
//Action
float charge = _charge.remove(cur);
//Set Recharge
Recharge.Instance.recharge(cur, GetName());
Recharge.Instance.use(cur, GetName(), _recharge + (getLevel(cur) * _rechargePerLevel), true, true);
DoSkill(cur, charge);
}
} }
//Release Charge //Release Charge
else if (_charge.containsKey(cur)) else if (_charge.containsKey(cur))

View File

@ -167,13 +167,13 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
0, 0, true, 0, 0, true,
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD}, new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK})); new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
//
// AddSkill(new Illusion(this, "Illusion", ClassType.Assassin, SkillType.Sword, AddSkill(new Illusion(this, "Illusion", ClassType.Assassin, SkillType.Sword,
// 1, 4, 1, 4,
// 30, -5, 30, -5,
// 0, 0, true, 12000, -1000, true,
// new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD}, new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
// new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK})); new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
//Axe //Axe
AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe, AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe,
@ -328,6 +328,13 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE}, new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK})); new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new AxeThrow(this, "Roped Axe Throw", ClassType.Knight, SkillType.Axe,
1, 5,
0, 0,
3000, -450, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
//Passive A //Passive A
AddSkill(new Cleave(this, "Cleave", ClassType.Knight, SkillType.PassiveA, 1, 3)); AddSkill(new Cleave(this, "Cleave", ClassType.Knight, SkillType.PassiveA, 1, 3));
@ -366,6 +373,8 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD}, new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK})); new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new StaticLazer(this, "Static Lazer", ClassType.Mage, SkillType.Sword, 1, 5));
//Axe //Axe
AddSkill(new FireBlast(this, "Fire Blast", ClassType.Mage, SkillType.Axe, AddSkill(new FireBlast(this, "Fire Blast", ClassType.Mage, SkillType.Axe,
1, 5, 1, 5,
@ -492,6 +501,13 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
new Material[] {Material.BOW}, new Material[] {Material.BOW},
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK})); new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
AddSkill(new ExplosiveShot(this, "Explosive Arrow", ClassType.Ranger, SkillType.Bow,
1, 4,
0, 0,
20000, -2000, false,
new Material[] {Material.BOW},
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
//Passive A //Passive A
AddSkill(new Barrage(this, "Barrage", ClassType.Ranger, SkillType.PassiveA, 1, 3)); AddSkill(new Barrage(this, "Barrage", ClassType.Ranger, SkillType.PassiveA, 1, 3));
AddSkill(new Overcharge(this, "Overcharge", ClassType.Ranger, SkillType.PassiveA, 1, 3)); AddSkill(new Overcharge(this, "Overcharge", ClassType.Ranger, SkillType.PassiveA, 1, 3));

View File

@ -1012,20 +1012,12 @@ public class Bridge extends TeamGame implements OreObsfucation
return; return;
} }
//Under Water
if (event.getBlock().getRelative(BlockFace.UP).isLiquid())
{
UtilPlayer.message(event.getPlayer(), F.main("Game",
"Cannot place blocks under liquids."));
event.setCancelled(true);
return;
}
if (_bridgesDown) if (_bridgesDown)
return; return;
//In Liquid //In Liquid
if (event.getBlockReplacedState().getTypeId() == 8 || if (event.getBlock().getRelative(BlockFace.UP).isLiquid() ||
event.getBlockReplacedState().getTypeId() == 8 ||
event.getBlockReplacedState().getTypeId() == 9 || event.getBlockReplacedState().getTypeId() == 9 ||
event.getBlockReplacedState().getTypeId() == 10 || event.getBlockReplacedState().getTypeId() == 10 ||
event.getBlockReplacedState().getTypeId() == 11) event.getBlockReplacedState().getTypeId() == 11)

View File

@ -60,7 +60,7 @@ public class Micro extends TeamGame
this.BlockBreak = true; this.BlockBreak = true;
this.BlockPlace = true; this.BlockPlace = true;
registerStatTrackers(new KillsWithinGameStatTracker(this, 12, "Annihilation")); registerStatTrackers(new KillsWithinGameStatTracker(this, 9, "Annihilation"));
} }
@Override @Override

View File

@ -99,7 +99,6 @@ public class Paintball extends TeamGame
} }
private HashMap<Player, PlayerCopy> _doubles = new HashMap<Player, PlayerCopy>(); private HashMap<Player, PlayerCopy> _doubles = new HashMap<Player, PlayerCopy>();
private HashSet<Projectile> _water = new HashSet<Projectile>();
public Paintball(ArcadeManager manager) public Paintball(ArcadeManager manager)
{ {

View File

@ -3,21 +3,23 @@ package nautilus.game.arcade.game.games.paintball;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEnt;
import mineplex.core.disguise.disguises.DisguisePlayer; import mineplex.core.disguise.disguises.DisguisePlayer;
import nautilus.game.arcade.game.Game;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.EntityEffect; import org.bukkit.EntityEffect;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton;
public class PlayerCopy public class PlayerCopy
{ {
private Paintball Host; private Game Host;
private Skeleton _ent; private Skeleton _ent;
private Player _owner; private Player _owner;
public PlayerCopy(Paintball host, Player owner) public PlayerCopy(Game host, Player owner)
{ {
Host = host; Host = host;
@ -34,12 +36,12 @@ public class PlayerCopy
//Armor //Armor
_ent.getEquipment().setArmorContents(owner.getInventory().getArmorContents()); _ent.getEquipment().setArmorContents(owner.getInventory().getArmorContents());
_ent.setCustomName(C.cWhite + C.Bold + C.Scramble + "XX" + ChatColor.RESET + " " + host.GetTeam(owner).GetColor() + owner.getName() + " " + C.cWhite + C.Bold + C.Scramble + "XX"); _ent.setCustomName(C.cWhite + C.Bold + C.Scramble + "XX" + ChatColor.RESET + " " + C.cYellow + owner.getName() + " " + C.cWhite + C.Bold + C.Scramble + "XX");
_ent.setCustomNameVisible(true); _ent.setCustomNameVisible(true);
//Disguise //Disguise
////DisguisePlayer disguise = new DisguisePlayer(_ent, owner.getName()); // DisguisePlayer disguise = new DisguisePlayer(_ent, ((CraftPlayer)owner).getProfile());
//Host.Manager.GetDisguise().disguise(disguise); // Host.Manager.GetDisguise().disguise(disguise);
} }
public LivingEntity GetEntity() public LivingEntity GetEntity()

View File

@ -6,13 +6,23 @@ import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.Set; import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.EntityEffect;
import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
@ -22,12 +32,15 @@ import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle; import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.data.BlockData; import mineplex.core.data.BlockData;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType; import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.GameStateChangeEvent;
@ -35,6 +48,9 @@ import nautilus.game.arcade.events.PlayerDeathOutEvent;
import nautilus.game.arcade.events.PlayerKitGiveEvent; import nautilus.game.arcade.events.PlayerKitGiveEvent;
import nautilus.game.arcade.game.GameTeam; import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame; import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.GameTeam.PlayerState;
import nautilus.game.arcade.game.games.paintball.PlayerCopy;
import nautilus.game.arcade.game.games.paintball.Paintball.ReviveEvent;
import nautilus.game.arcade.game.games.wither.kit.*; import nautilus.game.arcade.game.games.wither.kit.*;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.NullKit; import nautilus.game.arcade.kit.NullKit;
@ -51,8 +67,10 @@ public class WitherGame extends TeamGame implements IBlockRestorer
private long _gameTime = 300000; private long _gameTime = 300000;
private int _livesPerPlayer = 3; private HashMap<Player, PlayerCopy> _doubles = new HashMap<Player, PlayerCopy>();
private HashMap<Player, Integer> _lives = new HashMap<Player, Integer>();
// private int _livesPerPlayer = 3;
// private HashMap<Player, Integer> _lives = new HashMap<Player, Integer>();
private HashSet<BlockData> _blocks = new HashSet<BlockData>(); private HashSet<BlockData> _blocks = new HashSet<BlockData>();
@ -62,10 +80,9 @@ public class WitherGame extends TeamGame implements IBlockRestorer
new Kit[] new Kit[]
{ {
//new KitHumanRunner(manager),
new KitHumanArcher(manager), new KitHumanArcher(manager),
new KitHumanBuilder(manager), new KitHumanBuilder(manager),
new NullKit(manager), new KitHumanRunner(manager),
new NullKit(manager), new NullKit(manager),
new KitWitherMinion(manager), new KitWitherMinion(manager),
//new KitWitherWeb(manager), //new KitWitherWeb(manager),
@ -75,8 +92,8 @@ public class WitherGame extends TeamGame implements IBlockRestorer
new String[] new String[]
{ {
C.cGreen + "Humans" + C.cWhite + " Find Armor Upgrades to help surive!", C.cGreen + "Humans" + C.cWhite + " Run and hide from the Withers",
C.cGreen + "Humans" + C.cWhite + " 5 Lives per Player", C.cGreen + "Humans" + C.cWhite + " Revive your dead allies!",
C.cGreen + "Humans" + C.cWhite + " Win by surviving for 5 minutes", C.cGreen + "Humans" + C.cWhite + " Win by surviving for 5 minutes",
" ", " ",
C.cRed + "Withers" + C.cWhite + " Moves very slowly when near ground", C.cRed + "Withers" + C.cWhite + " Moves very slowly when near ground",
@ -95,6 +112,9 @@ public class WitherGame extends TeamGame implements IBlockRestorer
this.KitRegisterState = GameState.Prepare; this.KitRegisterState = GameState.Prepare;
this.TeamArmor = true;
this.TeamArmorHotbar = false;
_help = new String[] _help = new String[]
{ {
C.cRed + C.Bold + "This game is in early stages of development!", C.cRed + C.Bold + "This game is in early stages of development!",
@ -164,7 +184,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
public void setWither(Player player, boolean forced) public void setWither(Player player, boolean forced)
{ {
_lives.remove(player); // _lives.remove(player);
SetPlayerTeam(player, _withers, true); SetPlayerTeam(player, _withers, true);
@ -174,6 +194,8 @@ public class WitherGame extends TeamGame implements IBlockRestorer
SetKit(player, newKit, false); SetKit(player, newKit, false);
newKit.ApplyKit(player); newKit.ApplyKit(player);
player.teleport(_withers.GetSpawn());
if (forced) if (forced)
{ {
AddGems(player, 10, "Forced Wither", false); AddGems(player, 10, "Forced Wither", false);
@ -185,25 +207,25 @@ public class WitherGame extends TeamGame implements IBlockRestorer
} }
} }
@EventHandler // @EventHandler
public void playerDead(final PlayerDeathOutEvent event) // public void playerLoseLife(final PlayerDeathOutEvent event)
{ // {
Player player = event.GetPlayer(); // Player player = event.GetPlayer();
//
if (_lives.containsKey(player)) // if (_lives.containsKey(player))
{ // {
int lives = _lives.get(player); // int lives = _lives.get(player);
//
if (lives <= 1) // if (lives <= 1)
return; // return;
//
_lives.put(player, lives - 1); // _lives.put(player, lives - 1);
//
UtilPlayer.message(player, F.main("Game", "You have " + F.elem(C.cGreen + C.Bold + lives + " Lives Remaining") + ".")); // UtilPlayer.message(player, F.main("Game", "You have " + F.elem(C.cGreen + C.Bold + lives + " Lives Remaining") + "."));
//
event.setCancelled(true); // event.setCancelled(true);
} // }
} // }
@EventHandler @EventHandler
public void gameStart(GameStateChangeEvent event) public void gameStart(GameStateChangeEvent event)
@ -211,31 +233,31 @@ public class WitherGame extends TeamGame implements IBlockRestorer
if (event.GetState() != GameState.Live) if (event.GetState() != GameState.Live)
return; return;
UtilTextMiddle.display(C.cGreen + "Humans Hiding", "12 Seconds until Assault", 10, 80, 10); UtilTextMiddle.display(C.cGreen + "Humans Hiding", "15 Seconds until Assault", 10, 80, 10);
for (Player player : _withers.GetPlayers(true)) for (Player player : _withers.GetPlayers(true))
{ {
Manager.GetCondition().Factory().Blind("Game Start", player, null, 12, 0, false, false, false); Manager.GetCondition().Factory().Blind("Game Start", player, null, 15, 0, false, false, false);
} }
} }
@EventHandler // @EventHandler
public void playerLivesDisplay(PlayerKitGiveEvent event) // public void playerLivesDisplay(PlayerKitGiveEvent event)
{ // {
if (!_runners.HasPlayer(event.GetPlayer())) // if (!_runners.HasPlayer(event.GetPlayer()))
return; // return;
//
//Player Lives // //Player Lives
if (!_lives.containsKey(event.GetPlayer())) // if (!_lives.containsKey(event.GetPlayer()))
_lives.put(event.GetPlayer(), _livesPerPlayer); // _lives.put(event.GetPlayer(), _livesPerPlayer);
//
int lives = _lives.get(event.GetPlayer()); // int lives = _lives.get(event.GetPlayer());
//
if (lives <= 0) // if (lives <= 0)
return; // return;
//
event.GetPlayer().getInventory().setItem(8, ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, lives, C.cGreen + C.Bold + lives + " Lives Remaining")); // event.GetPlayer().getInventory().setItem(8, ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, lives, C.cGreen + C.Bold + lives + " Lives Remaining"));
} // }
@Override @Override
public void EndCheck() public void EndCheck()
@ -292,9 +314,9 @@ public class WitherGame extends TeamGame implements IBlockRestorer
if (event.getType() != UpdateType.FAST) if (event.getType() != UpdateType.FAST)
return; return;
int lives = 0; // int lives = 0;
for (int i : _lives.values()) // for (int i : _lives.values())
lives += i; // lives += i;
//Wipe Last //Wipe Last
Scoreboard.Reset(); Scoreboard.Reset();
@ -307,9 +329,9 @@ public class WitherGame extends TeamGame implements IBlockRestorer
Scoreboard.Write(_withers.GetColor() + C.Bold + _withers.GetName()); Scoreboard.Write(_withers.GetColor() + C.Bold + _withers.GetName());
Scoreboard.Write(_withers.GetColor() + "" + _withers.GetPlayers(true).size() + " Players"); Scoreboard.Write(_withers.GetColor() + "" + _withers.GetPlayers(true).size() + " Players");
Scoreboard.WriteBlank(); // Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Human Lives"); // Scoreboard.Write(C.cYellow + C.Bold + "Humans Alive");
Scoreboard.Write(lives + " / " + (_lives.size() * _livesPerPlayer)); // Scoreboard.Write(lives + " / " + (_lives.size() * _livesPerPlayer));
Scoreboard.WriteBlank(); Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Time Left"); Scoreboard.Write(C.cYellow + C.Bold + "Time Left");
@ -357,7 +379,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
ArrayList<Location> collisions = new ArrayList<Location>(); ArrayList<Location> collisions = new ArrayList<Location>();
//Fly Speed //Fly Speed
double speed = 0.06 - (_yLimit - player.getLocation().getY()) * 0.075; double speed = 0.06 - (_yLimit - player.getLocation().getY()) * 0.0075;
if (speed > 0.16) if (speed > 0.16)
speed = 0.16; speed = 0.16;
@ -431,29 +453,214 @@ public class WitherGame extends TeamGame implements IBlockRestorer
} }
} }
// @EventHandler
// public void cleanLives(PlayerQuitEvent event)
// {
// _lives.remove(event.getPlayer());
// }
// @EventHandler
// public void livesUpdate(UpdateEvent event)
// {
// if (!IsLive())
// return;
//
// if (event.getType() != UpdateType.FASTER)
// return;
//
// Iterator<Player> playerIter = _lives.keySet().iterator();
//
// while (playerIter.hasNext())
// {
// Player player = playerIter.next();
//
// if (!player.isOnline() || !_runners.HasPlayer(player))
// playerIter.remove();
// }
// }
@EventHandler @EventHandler
public void playerQuit(PlayerQuitEvent event) public void arrowDamage(CustomDamageEvent event)
{ {
_lives.remove(event.getPlayer()); if (event.GetProjectile() == null)
return;
event.AddMult(GetName(), "Arrow Mod", 0.75, false);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void damageOut(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetDamageePlayer() == null)
return;
if (event.GetDamage() < event.GetDamageePlayer().getHealth())
return;
event.SetCancelled("Fake Death");
event.GetDamageePlayer().playEffect(EntityEffect.HURT);
playerOut(event.GetDamageePlayer());
}
public void playerOut(Player player)
{
//State
SetPlayerState(player, PlayerState.OUT);
player.setHealth(20);
//Conditions
Manager.GetCondition().Factory().Blind("Hit", player, player, 1.5, 0, false, false, false);
Manager.GetCondition().Factory().Cloak("Hit", player, player, 9999, false, false);
//Settings
player.setGameMode(GameMode.CREATIVE);
player.setFlying(true);
((CraftPlayer)player).getHandle().spectating = true;
((CraftPlayer)player).getHandle().k = false;
player.setVelocity(new Vector(0,1.2,0));
_doubles.put(player, new PlayerCopy(this, player));
}
public void playerIn(final Player player, final LivingEntity copy)
{
//State
SetPlayerState(player, PlayerState.IN);
player.setHealth(20);
//Teleport
if (copy != null)
{
Location loc = player.getLocation();
loc.setX(copy.getLocation().getX());
loc.setY(copy.getLocation().getY());
loc.setZ(copy.getLocation().getZ());
player.teleport(loc);
}
//Settings
player.setGameMode(GameMode.SURVIVAL);
player.setFlying(false);
((CraftPlayer)player).getHandle().spectating = false;
((CraftPlayer)player).getHandle().k = true;
//Items
player.getInventory().remove(Material.WATCH);
player.getInventory().remove(Material.COMPASS);
//Inform
UtilPlayer.message(player, F.main("Game", "You have been revived!"));
//Delayed Visibility
if (copy != null)
{
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
//Remove Invis
if (IsAlive(player))
Manager.GetCondition().EndCondition(player, ConditionType.CLOAK, null);
//Remove Copy
copy.remove();
}
}, 4);
}
} }
@EventHandler @EventHandler
public void livesUpdate(UpdateEvent event) public void revive(ProjectileHitEvent event)
{ {
if (!IsLive()) if (!IsLive())
return; return;
if (event.getType() != UpdateType.FASTER) if (!(event.getEntity() instanceof ThrownPotion))
return; return;
Iterator<Player> playerIter = _lives.keySet().iterator(); if (event.getEntity().getShooter() == null)
return;
while (playerIter.hasNext()) if (!(event.getEntity().getShooter() instanceof Player))
return;
Player thrower = (Player)event.getEntity().getShooter();
GameTeam throwerTeam = GetTeam(thrower);
if (throwerTeam == null) return;
//Revive
Iterator<PlayerCopy> copyIterator = _doubles.values().iterator();
while (copyIterator.hasNext())
{ {
Player player = playerIter.next(); PlayerCopy copy = copyIterator.next();
if (!player.isOnline() || !_runners.HasPlayer(player)) GameTeam otherTeam = GetTeam(copy.GetPlayer());
playerIter.remove(); if (otherTeam == null || !otherTeam.equals(throwerTeam))
continue;
if (UtilMath.offset(copy.GetEntity().getLocation().add(0,1,0), event.getEntity().getLocation()) > 3)
continue;
playerIn(copy.GetPlayer(), copy.GetEntity());
copyIterator.remove();
AddGems(thrower, 3, "Revived Ally", true);
}
//Revive
for (Player player : GetPlayers(true))
{
GameTeam otherTeam = GetTeam(player);
if (otherTeam == null || !otherTeam.equals(throwerTeam))
continue;
if (UtilMath.offset(player.getLocation().add(0,1,0), event.getEntity().getLocation()) > 3)
continue;
playerIn(player, null);
}
}
@EventHandler
public void removePotionEffect(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player player : GetPlayers(true))
player.removePotionEffect(PotionEffectType.WATER_BREATHING);
}
@EventHandler
public void skeletonDamage(CustomDamageEvent event)
{
for (PlayerCopy copy : _doubles.values())
{
if (copy.GetEntity().equals(event.GetDamageeEntity()))
{
event.SetCancelled("Runner Copy Cancel");
break;
}
}
}
@EventHandler
public void skeletonCombust(EntityCombustEvent event)
{
for (PlayerCopy copy : _doubles.values())
{
if (copy.GetEntity().equals(event.getEntity()))
{
event.setCancelled(true);
break;
}
} }
} }
} }

View File

@ -1,10 +1,15 @@
package nautilus.game.arcade.game.games.wither.kit; package nautilus.game.arcade.game.games.wither.kit;
import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
@ -28,7 +33,7 @@ public class KitHumanArcher extends Kit
new Perk[] new Perk[]
{ {
new PerkRopedArrow("Roped Arrow", 1, 4000), new PerkRopedArrow("Roped Arrow", 1, 4000),
new PerkWitherArrowBlind(3), new PerkWitherArrowBlind(6),
new PerkFletcher(4, 4, true), new PerkFletcher(4, 4, true),
}, },
@ -42,10 +47,15 @@ public class KitHumanArcher extends Kit
{ {
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
Manager.GetCondition().Factory().Invulnerable("Spawn Invul", player, player, 6, false, false); ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);
player.getInventory().addItem(potion);
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
} }
@Override @Override

View File

@ -1,10 +1,15 @@
package nautilus.game.arcade.game.games.wither.kit; package nautilus.game.arcade.game.games.wither.kit;
import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
@ -39,10 +44,15 @@ public class KitHumanBuilder extends Kit
{ {
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SPADE)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SPADE));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
Manager.GetCondition().Factory().Invulnerable("Spawn Invul", player, player, 6, false, false); ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);
player.getInventory().addItem(potion);
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
} }
@Override @Override

View File

@ -1,24 +1,29 @@
package nautilus.game.arcade.game.games.wither.kit; package nautilus.game.arcade.game.games.wither.kit;
import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
import nautilus.game.arcade.kit.perks.PerkLeap; import nautilus.game.arcade.kit.perks.PerkLeap;
public class KitHumanRunner extends Kit public class KitHumanRunner extends Kit
{ {
public KitHumanRunner(ArcadeManager manager) public KitHumanRunner(ArcadeManager manager)
{ {
super(manager, "Human Leaper", KitAvailability.Free, super(manager, "Human Jumper", KitAvailability.Free,
new String[] new String[]
{ {
@ -27,7 +32,7 @@ public class KitHumanRunner extends Kit
new Perk[] new Perk[]
{ {
new PerkLeap("Leap", 1, 1, 4000) new PerkDoubleJump("Double Jump", 1, 0.8, true, 6000, true),
}, },
EntityType.ZOMBIE, EntityType.ZOMBIE,
null); null);
@ -38,10 +43,15 @@ public class KitHumanRunner extends Kit
public void GiveItems(Player player) public void GiveItems(Player player)
{ {
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE)); player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
Manager.GetCondition().Factory().Invulnerable("Spawn Invul", player, player, 6, false, false); ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);
player.getInventory().addItem(potion);
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
} }
@Override @Override

View File

@ -38,22 +38,22 @@ public class KitWitherMinion extends Kit
new PerkWitherAttack(), new PerkWitherAttack(),
new PerkWitherMinion() new PerkWitherMinion()
}, },
EntityType.SKELETON, EntityType.WITHER,
null); null);
} }
@Override // @Override
public void SpawnCustom(LivingEntity ent) // public void SpawnCustom(LivingEntity ent)
{ // {
ent.setMaxHealth(300); // ent.setMaxHealth(300);
ent.setHealth(300); // ent.setHealth(300);
//
DisguiseWither disguise = new DisguiseWither(ent); // DisguiseWither disguise = new DisguiseWither(ent);
disguise.SetName(C.cYellow + "Wither"); // disguise.SetName(C.cYellow + "Wither");
disguise.SetCustomNameVisible(true); // disguise.SetCustomNameVisible(true);
Manager.GetDisguise().disguise(disguise); // Manager.GetDisguise().disguise(disguise);
} // }
@Override @Override
public void GiveItems(Player player) public void GiveItems(Player player)

View File

@ -96,7 +96,7 @@ public class PerkWitherArrowBlind extends Perk
boolean hit = false; boolean hit = false;
for (Player player : getWitherTeam().GetPlayers(true)) for (Player player : getWitherTeam().GetPlayers(true))
{ {
if (UtilMath.offset(player.getLocation().add(0, 1, 0), arrow.getLocation()) < _proximityHit) if (UtilMath.offset(player.getLocation().add(0, 3, 0), arrow.getLocation()) < _proximityHit)
{ {
Manager.GetCondition().Factory().Blind(GetName(), player, null, 4, 0, false, false, false); Manager.GetCondition().Factory().Blind(GetName(), player, null, 4, 0, false, false, false);

View File

@ -41,11 +41,11 @@ public class PerkWitherArrows extends Perk
if (!player.isBlocking()) if (!player.isBlocking())
{ {
player.setExp((float) Math.min(0.999, player.getExp()+(1f/30f))); player.setExp((float) Math.min(0.999, player.getExp()+(1f/20f)));
} }
else if (player.getExp() > 0) else if (player.getExp() > 0)
{ {
player.setExp((float) Math.max(0, player.getExp()-(1f/30f))); player.setExp((float) Math.max(0, player.getExp()-(1f/20f)));
for (int i=0 ; i<1 ; i++) for (int i=0 ; i<1 ; i++)
{ {

View File

@ -58,7 +58,7 @@ public class GameLootManager implements Listener
false); false);
//Chest //Chest
_rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 1, _rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 2,
new ItemStack(Material.CHEST), RewardRarity.COMMON, 4)); new ItemStack(Material.CHEST), RewardRarity.COMMON, 4));
//Key //Key