Stuff
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
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<?php
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/**
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* Created by PhpStorm.
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* User: Exerosis
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* Date: 7/5/2015
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* Time: 7:41 PM
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*/
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namespace mineplex\plugin\gameengine\game\components\countdown;
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use mineplex\plugin\gameengine\arenas\Arena;
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use mineplex\plugin\gameengine\arenas\events\ArenaEndEvent;
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use mineplex\plugin\gameengine\game\components\gamestate\GameStateComponent;
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use mineplex\plugin\gameengine\time\BenchSchedule;
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use mineplex\plugin\gameengine\time\BenchTask;
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use mineplex\plugin\gameengine\time\BenchTaskData;
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use pocketmine\event\HandlerList;
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use pocketmine\event\Listener;
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use pocketmine\Server;
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use mineplex\plugin\gameengine\game\components\gamestate\events\GameStateChangeEvent;
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class LobbyCountdown implements Listener, BenchTask {
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private $startCount;
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private $count;
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private $gameStateComponent;
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private $arena;
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private $startGameState;
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private $setGameState;
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public function __construct(Arena $arena, GameStateComponent $gameStateComponent, $count, $startGameState, $setGameState)
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{
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$this->arena = $arena;
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$this->gameStateComponent = $gameStateComponent;
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$this->startCount = $count;
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$this->count = $count;
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$this->startGameState = $startGameState;
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$this->setGameState = $setGameState;
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Server::getInstance()->getPluginManager()->registerEvents($this, $arena->getPlugin());
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}
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function checkCountdown()
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{
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}
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public function onGameStateChange(GameStateChangeEvent $event)
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{
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if ($event->getArena() !== $this->arena)
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return;
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if ($event->getToGameState() == $this->startGameState)
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{
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BenchSchedule::runTaskTimer($this, 1000, 1000);
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}
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else
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{
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BenchSchedule::cancelTask($this);
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$this->count = $this->startCount;
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}
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}
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public function onEnd(ArenaEndEvent $event)
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{
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if ($event->getArena() !== $this->arena)
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return;
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HandlerList::unregisterAll($this);
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}
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public function run(BenchTaskData $data)
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{
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print "Count: $this->count"."\n";
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if ($this->count <= 0)
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{
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$this->gameStateComponent->setGameState($this->setGameState);
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$data->end();
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}
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$this->popup();
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$this->count--;
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}
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public function popup()
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{
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foreach ($this->arena->getPlayers() as $player)
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{
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$player->sendPopup("Countdown: $this->count");
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}
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}
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}
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@ -52,7 +52,7 @@ class WorldComponent implements Listener
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$this->loadWorld("Super Smash Mobs");
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}
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//This is just some wierd testiong. Ignore it :P
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// This is just some wierd testiong. Ignore it :P
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// public function onJoin(PlayerJoinEvent $event)
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// {
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// $this->player = $event->getPlayer();
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@ -128,6 +128,8 @@ class WorldComponent implements Listener
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print("Error Loading World: " . $this->gameFolder . "\n");
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Server::getInstance()->getPluginManager()->callEvent(new WorldLoadFailEvent($this->arena));
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$this->arena->endGame();
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}
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}
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