Fix loot module NPE
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b85214c7f0
commit
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@ -535,40 +535,40 @@ public class LootModule extends MiniPlugin
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String key = metadataSplit[0];
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String[] values = new String[metadataSplit.length - 1];
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for (int i = 1; i < metadataSplit.length; i++)
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{
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values[i - 1] = metadataSplit[i];
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}
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System.arraycopy(metadataSplit, 1, values, 0, metadataSplit.length - 1);
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switch (key)
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{
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case "RANK_UPGRADE":
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reward = new LootRankReward(itemStack);
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break;
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case "SHARD":
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reward = new LootShardReward(Integer.parseInt(values[0]) * 1000, itemStack, Integer.parseInt(values[1]));
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break;
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case "CHEST":
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reward = new LootChestReward(Integer.parseInt(values[0]) * 1000, itemStack, values[1], Integer.parseInt(values[2]));
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break;
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case "GADGET":
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String gadget = "";
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case "RANK_UPGRADE":
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reward = new LootRankReward(itemStack);
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break;
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case "SHARD":
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reward = new LootShardReward(Integer.parseInt(values[0]) * 1000, itemStack, Integer.parseInt(values[1]));
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break;
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case "CHEST":
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reward = new LootChestReward(Integer.parseInt(values[0]) * 1000, itemStack, values[1], Integer.parseInt(values[2]));
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break;
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case "GADGET":
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String gadget = "";
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for (int i = 1; i < values.length; i++)
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{
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gadget += values[i] + " ";
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}
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for (int i = 1; i < values.length; i++)
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{
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gadget += values[i] + " ";
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}
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reward = new LootGadgetReward(Integer.parseInt(values[0]) * 1000, itemStack, gadget.trim());
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break;
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default:
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return;
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reward = new LootGadgetReward(Integer.parseInt(values[0]) * 1000, itemStack, gadget.trim());
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break;
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default:
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return;
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}
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_itemRewards.add(reward);
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}
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reward.collectItem(player);
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if (reward != null)
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{
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reward.collectItem(player);
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}
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}
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public void addItemReward(LootItemReward reward)
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@ -24,11 +24,7 @@ import org.bukkit.event.block.LeavesDecayEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.*;
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import org.bukkit.event.weather.WeatherChangeEvent;
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import org.bukkit.event.world.ChunkUnloadEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -52,7 +48,8 @@ public class WorldListeners implements Listener
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@EventHandler
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public void deletePlayerData(PlayerQuitEvent event)
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{
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_plugin.getServer().getScheduler().runTaskLater(_plugin, () -> {
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_plugin.getServer().getScheduler().runTaskLater(_plugin, () ->
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{
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World world = event.getPlayer().getWorld();
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UUID uuid = event.getPlayer().getUniqueId();
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String path = world.getWorldFolder().getPath();
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@ -213,6 +210,12 @@ public class WorldListeners implements Listener
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}
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}
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@EventHandler
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public void bucketEmpty(PlayerBucketEmptyEvent event)
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{
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event.setCancelled(true);
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}
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public boolean shouldBlock(Player player)
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{
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return player.getGameMode() != GameMode.CREATIVE;
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