diff --git a/Plugins/Mineplex.Hub/src/mineplex/hub/modules/mavericks/MavericksWorldManager.java b/Plugins/Mineplex.Hub/src/mineplex/hub/modules/mavericks/MavericksWorldManager.java index 8db353bca..f9eb2e443 100644 --- a/Plugins/Mineplex.Hub/src/mineplex/hub/modules/mavericks/MavericksWorldManager.java +++ b/Plugins/Mineplex.Hub/src/mineplex/hub/modules/mavericks/MavericksWorldManager.java @@ -29,7 +29,7 @@ public class MavericksWorldManager extends MiniPlugin { super("Mavericks World", plugin); - WorldCreator wc = new WorldCreator("Mav_Stadium"); + WorldCreator wc = new WorldCreator("Mav_Lobby"); wc.generator(new WorldGenCleanRoom()); _world = wc.createWorld(); diff --git a/Plugins/Mineplex.Hub/src/mineplex/hub/server/ServerManager.java b/Plugins/Mineplex.Hub/src/mineplex/hub/server/ServerManager.java index 30c56aa5a..8a436612a 100644 --- a/Plugins/Mineplex.Hub/src/mineplex/hub/server/ServerManager.java +++ b/Plugins/Mineplex.Hub/src/mineplex/hub/server/ServerManager.java @@ -146,6 +146,12 @@ public class ServerManager extends MiniPlugin implements BrawlShopProvider } Player player = (Player)event.getEntity(); + + if(!player.getWorld().getName().equalsIgnoreCase("world")) + { + return; + } + player.teleport(_hubManager.GetSpawn()); runSyncLater(() -> {_quickShop.attemptShopOpen(player);}, 3L); diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/gui/page/GroundPage.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/gui/page/GroundPage.java index 830d96716..72350a4d3 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/gui/page/GroundPage.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/gui/page/GroundPage.java @@ -1,20 +1,6 @@ package nautilus.game.arcade.game.games.build.gui.page; -import java.io.File; -import java.io.IOException; -import java.util.ArrayList; -import java.util.Arrays; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -import org.bukkit.Bukkit; -import org.bukkit.Material; -import org.bukkit.entity.Player; -import org.bukkit.event.inventory.ClickType; - import mineplex.core.account.CoreClientManager; -import mineplex.core.common.block.schematic.Schematic; import mineplex.core.common.block.schematic.UtilSchematic; import mineplex.core.common.util.C; import mineplex.core.donation.DonationManager; @@ -28,6 +14,15 @@ import nautilus.game.arcade.game.games.build.Build; import nautilus.game.arcade.game.games.build.BuildData; import nautilus.game.arcade.game.games.build.GroundData; import nautilus.game.arcade.game.games.build.gui.OptionsShop; +import org.bukkit.Material; +import org.bukkit.entity.Player; +import org.bukkit.event.inventory.ClickType; + +import java.io.File; +import java.io.IOException; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; public class GroundPage extends ShopPageBase { @@ -49,15 +44,13 @@ public class GroundPage extends ShopPageBase super(plugin, shop, clientManager, donationManager, "Change Ground", player, 9 * 4); _game = game; - File mapsDir = new File(".." + File.separatorChar + ".." + File.separatorChar + "update" + File.separatorChar + "maps"); + File schematicDirectory = new File(".." + File.separatorChar + ".." + File.separatorChar + "update" + File.separatorChar + "schematic"); if(_game.GetType() == GameType.BuildMavericks) { - File mavDir = new File(mapsDir, _game.GetType().GetName()); try { - GroundData basketFloor = new GroundData(Material.SLIME_BALL, (byte) 0, "Basketball Floor", - UtilSchematic.loadSchematic(new File(mavDir, "schematics" + File.separatorChar + "basketball_floor.schematic"))); + GroundData basketFloor = new GroundData(Material.SLIME_BALL, (byte) 0, "Basketball Floor", UtilSchematic.loadSchematic(new File(schematicDirectory, "basketball_floor.schematic"))); _grounds.add(basketFloor); } catch (IOException e) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/buildmavericks/BuildMavericks.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/buildmavericks/BuildMavericks.java index e723cc776..7d8f96b27 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/buildmavericks/BuildMavericks.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/buildmavericks/BuildMavericks.java @@ -1,38 +1,24 @@ package nautilus.game.arcade.game.games.buildmavericks; +import mineplex.core.common.block.schematic.Schematic; +import mineplex.core.common.block.schematic.UtilSchematic; +import mineplex.core.common.util.BukkitFuture; +import mineplex.core.common.util.UtilAlg; +import mineplex.core.mavericks.MavericksBuildRepository; +import mineplex.core.mavericks.MavericksBuildWrapper; +import nautilus.game.arcade.ArcadeManager; +import nautilus.game.arcade.GameType; +import nautilus.game.arcade.game.games.build.Build; +import nautilus.game.arcade.game.games.build.BuildData; +import org.bukkit.Location; +import org.bukkit.entity.Player; + import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.UUID; -import org.bukkit.Bukkit; -import org.bukkit.Location; -import org.bukkit.entity.Player; -import org.bukkit.event.EventHandler; -import org.bukkit.event.EventPriority; -import org.bukkit.event.HandlerList; -import org.bukkit.event.Listener; -import org.bukkit.event.entity.EntitySpawnEvent; -import org.bukkit.event.player.PlayerCommandPreprocessEvent; -import org.bukkit.event.player.PlayerInteractAtEntityEvent; -import org.bukkit.event.player.PlayerInteractEntityEvent; -import org.bukkit.event.player.PlayerInteractEvent; -import org.bukkit.util.Vector; - -import mineplex.core.common.block.schematic.Schematic; -import mineplex.core.common.block.schematic.UtilSchematic; -import mineplex.core.common.util.BukkitFuture; -import mineplex.core.common.util.F; -import mineplex.core.common.util.UtilAlg; -import mineplex.core.mavericks.MavericksBuildRepository; -import mineplex.core.mavericks.MavericksBuildWrapper; -import nautilus.game.arcade.ArcadeManager; -import nautilus.game.arcade.GameType; -import nautilus.game.arcade.events.GameStateChangeEvent; -import nautilus.game.arcade.game.games.build.Build; -import nautilus.game.arcade.game.games.build.BuildData; - /** * A custom implementation of the Master Builders game in conjunction with the Mavericks basketball team. */ @@ -119,147 +105,5 @@ public class BuildMavericks extends Build _data.put(player, new BuildDataCylinder(player, spawn, center)); } - - //TODO: REMOVE INNER CLASS AFTER TESTING! - public static class SchematicTester implements Listener - { - - public SchematicTester() - { - Bukkit.broadcastMessage("New instance of SchematicTester created!"); - } - - @EventHandler - public void onCommand(PlayerCommandPreprocessEvent event) - { - if(event.getMessage().startsWith("/testschematic")) - { - event.setCancelled(true); - try { - long time = System.currentTimeMillis(); - long time2 = System.currentTimeMillis(); - - Location a = event.getPlayer().getLocation().subtract(3, 3, 3); - Location b = event.getPlayer().getLocation().add(3, 3, 3); - - event.getPlayer().sendMessage("Creating schematic..."); - event.getPlayer().sendMessage("World Entity Count pre-pasting: " + event.getPlayer().getWorld().getEntities().size()); - - time2 = System.currentTimeMillis()-time2; - Bukkit.broadcastMessage("Used " + time2 + "ms"); - time2 = time; - - Schematic schematic = UtilSchematic.createSchematic(a, b, new Vector(3,3,3)); - - time2 = System.currentTimeMillis()-time2; - Bukkit.broadcastMessage("Used " + time2 + "ms"); - time2 = time; - - event.getPlayer().sendMessage("Converting to bytes..."); - - byte[] bytes = UtilSchematic.getBytes(schematic); - - time2 = System.currentTimeMillis()-time2; - Bukkit.broadcastMessage("Used " + time2 + "ms"); - time2 = time; - - event.getPlayer().sendMessage("Converting from bytes..."); - - schematic = UtilSchematic.loadSchematic(bytes); - - time2 = System.currentTimeMillis()-time2; - Bukkit.broadcastMessage("Used " + time2 + "ms"); - time2 = time; - - event.getPlayer().sendMessage("Pasting..."); - - schematic.paste(event.getPlayer().getLocation(), false, true); - - time2 = System.currentTimeMillis()-time2; - Bukkit.broadcastMessage("Used " + time2 + "ms"); - time2 = time; - - event.getPlayer().sendMessage("World Entity Count post-pasting: " + event.getPlayer().getWorld().getEntities().size()); - - event.getPlayer().sendMessage("Schematic test done in " + (System.currentTimeMillis()-time)); - - } catch(Exception e) - { - event.getPlayer().sendMessage("An error occured: " + e.getLocalizedMessage()); - e.printStackTrace(); - } - - - } - } - - @EventHandler - public void onGameStateChange(GameStateChangeEvent event) - { - if(event.GetState() == GameState.Loading) - { - HandlerList.unregisterAll(this); - Bukkit.broadcastMessage("Unregistering SchematicTest listener..."); - } - } - - @EventHandler(priority = EventPriority.MONITOR) - public void onSpawn(EntitySpawnEvent event) - { - if(event.isCancelled()) - Bukkit.broadcastMessage("SpawnEvent, cancel=" + event.isCancelled() + ", of entity " + event.getEntity().getType()); - event.setCancelled(false); - } - - @EventHandler(priority = EventPriority.MONITOR) - public void onInteract(PlayerInteractEvent event) - { - if(event.isCancelled()) - Bukkit.broadcastMessage("Interact, cancel=" + event.isCancelled()); - event.setCancelled(false); - } - - @EventHandler(priority = EventPriority.MONITOR) - public void onInteractEntity(PlayerInteractAtEntityEvent event) - { - if(event.isCancelled()) - Bukkit.broadcastMessage("InteractAtE, cancel=" + event.isCancelled()); - event.setCancelled(false); - } - - @EventHandler(priority = EventPriority.MONITOR) - public void onInteractEntity(PlayerInteractEntityEvent event) - { - if(event.isCancelled()) - Bukkit.broadcastMessage("InteractE, cancel=" + event.isCancelled()); - event.setCancelled(false); - } - - } - - //TODO: REMOVE AFTER QA FINISH TESTING! - // DO NOT GO LIVE! - @EventHandler - public void onCommand(PlayerCommandPreprocessEvent event) - { - if(event.getMessage().equals("/endbuildtime")) - { - event.setCancelled(true); - - if(GetState() != GameState.Live) - { - event.getPlayer().sendMessage(F.main(GetName(), "The game is not currently running.")); - return; - } - if(_buildTime < 0) - { - event.getPlayer().sendMessage(F.main(GetName(), "Build time is over!")); - return; - } - Announce(event.getPlayer().getName() + " has ended the build time", true); - _buildTime = 0; - } - } - }