converted to new res pack locations
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e7b86b4462
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@ -32,7 +32,7 @@ public class ResPackManager implements CommandCallback
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{
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{
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if (_packUnloadCheck.canSendUnload(player))
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if (_packUnloadCheck.canSendUnload(player))
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{
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{
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player.setResourcePack("http://www.chivebox.com/file/c/empty.zip");
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player.setResourcePack("http://file.mineplex.com/ResReset.zip");
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}
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}
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}
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}
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}
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}
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@ -1496,7 +1496,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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for (Player player : Bukkit.getOnlinePlayers())
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for (Player player : Bukkit.getOnlinePlayers())
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{
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{
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player.setResourcePack("http://www.chivebox.com/file/c/empty.zip");
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player.setResourcePack("http://file.mineplex.com/ResReset.zip");
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}
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}
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}
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}
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else
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else
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@ -74,7 +74,7 @@ public enum GameType
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ChampionsDominate(ChampionsDominate.class, GameDisplay.ChampionsDominate),
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ChampionsDominate(ChampionsDominate.class, GameDisplay.ChampionsDominate),
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//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
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//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
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ChampionsTDM(ChampionsTDM.class, GameDisplay.ChampionsTDM),
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ChampionsTDM(ChampionsTDM.class, GameDisplay.ChampionsTDM),
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Christmas(Christmas.class, GameDisplay.Christmas, "http://chivebox.com/file/c/xmas.zip", true),
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Christmas(Christmas.class, GameDisplay.Christmas, "http://file.mineplex.com/ResChristmas.zip", true),
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DeathTag(DeathTag.class, GameDisplay.DeathTag),
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DeathTag(DeathTag.class, GameDisplay.DeathTag),
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DragonEscape(DragonEscape.class, GameDisplay.DragonEscape),
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DragonEscape(DragonEscape.class, GameDisplay.DragonEscape),
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DragonEscapeTeams(DragonEscapeTeams.class, GameDisplay.DragonEscapeTeams),
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DragonEscapeTeams(DragonEscapeTeams.class, GameDisplay.DragonEscapeTeams),
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@ -85,14 +85,14 @@ public enum GameType
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Evolution(Evolution.class, GameDisplay.Evolution),
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Evolution(Evolution.class, GameDisplay.Evolution),
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//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
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//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
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Gravity(Gravity.class, GameDisplay.Gravity),
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Gravity(Gravity.class, GameDisplay.Gravity),
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Halloween(Halloween.class, GameDisplay.Halloween, "http://chivebox.com/file/c/hh.zip", true),
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Halloween(Halloween.class, GameDisplay.Halloween, "http://file.mineplex.com/ResHalloween.zip", true),
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HideSeek(HideSeek.class, GameDisplay.HideSeek),
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HideSeek(HideSeek.class, GameDisplay.HideSeek),
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HoleInTheWall(HoleInTheWall.class, GameDisplay.HoleInTheWall),
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HoleInTheWall(HoleInTheWall.class, GameDisplay.HoleInTheWall),
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Horse(Horse.class, GameDisplay.Horse),
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Horse(Horse.class, GameDisplay.Horse),
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Lobbers(BombLobbers.class, GameDisplay.Lobbers),
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Lobbers(BombLobbers.class, GameDisplay.Lobbers),
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Micro(Micro.class, GameDisplay.Micro),
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Micro(Micro.class, GameDisplay.Micro),
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MilkCow(MilkCow.class, GameDisplay.MilkCow),
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MilkCow(MilkCow.class, GameDisplay.MilkCow),
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MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://chivebox.com/file/c/assets.zip", true),// Temp set to CHAMPIONS to fix UI bug
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MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://file.mineplex.com/ResMinestrike.zip", true),// Temp set to CHAMPIONS to fix UI bug
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MineWare(MineWare.class, GameDisplay.MineWare),
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MineWare(MineWare.class, GameDisplay.MineWare),
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OldMineWare(OldMineWare.class, GameDisplay.OldMineWare),
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OldMineWare(OldMineWare.class, GameDisplay.OldMineWare),
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Paintball(Paintball.class, GameDisplay.Paintball),
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Paintball(Paintball.class, GameDisplay.Paintball),
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@ -118,7 +118,7 @@ public enum GameType
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TurfWars(TurfForts.class, GameDisplay.TurfWars),
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TurfWars(TurfForts.class, GameDisplay.TurfWars),
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UHC(UHC.class, GameDisplay.UHC),
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UHC(UHC.class, GameDisplay.UHC),
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WitherAssault(WitherGame.class, GameDisplay.WitherAssault),
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WitherAssault(WitherGame.class, GameDisplay.WitherAssault),
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Wizards(Wizards.class, GameDisplay.Wizards, "http://chivebox.com/file/c/ResWizards.zip", true),
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Wizards(Wizards.class, GameDisplay.Wizards, "http://file.mineplex.com/ResWizards.zip", true),
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ZombieSurvival(ZombieSurvival.class, GameDisplay.ZombieSurvival),
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ZombieSurvival(ZombieSurvival.class, GameDisplay.ZombieSurvival),
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Build(Build.class, GameDisplay.Build),
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Build(Build.class, GameDisplay.Build),
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Cards(Cards.class, GameDisplay.Cards),
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Cards(Cards.class, GameDisplay.Cards),
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