Implement a Bat-Anticamping system

This commit is contained in:
Sam 2018-01-09 15:19:45 +00:00 committed by Alexander Meech
parent 361b6c57ec
commit 46b859ae8f
2 changed files with 147 additions and 0 deletions

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@ -39,6 +39,7 @@ import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame; import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.games.AbsorptionFix; import nautilus.game.arcade.game.games.AbsorptionFix;
import nautilus.game.arcade.game.games.cakewars.capturepoint.CakePointModule; import nautilus.game.arcade.game.games.cakewars.capturepoint.CakePointModule;
import nautilus.game.arcade.game.games.cakewars.general.CakeBatModule;
import nautilus.game.arcade.game.games.cakewars.general.CakePlayerModule; import nautilus.game.arcade.game.games.cakewars.general.CakePlayerModule;
import nautilus.game.arcade.game.games.cakewars.general.CakeSpawnerModule; import nautilus.game.arcade.game.games.cakewars.general.CakeSpawnerModule;
import nautilus.game.arcade.game.games.cakewars.island.CakeIslandModule; import nautilus.game.arcade.game.games.cakewars.island.CakeIslandModule;
@ -202,6 +203,9 @@ public class CakeWars extends TeamGame
_cakePointModule = new CakePointModule(this); _cakePointModule = new CakePointModule(this);
_cakePointModule.register(); _cakePointModule.register();
new CakeBatModule(this)
.register();
_capturePointModule = new CapturePointModule(); _capturePointModule = new CapturePointModule();
_capturePointModule.register(this); _capturePointModule.register(this);

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@ -0,0 +1,143 @@
package nautilus.game.arcade.game.games.cakewars.general;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Bat;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerQuitEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTextBottom;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.games.cakewars.CakeModule;
import nautilus.game.arcade.game.games.cakewars.CakeWars;
public class CakeBatModule extends CakeModule
{
private static final long DAMAGE_TIME = TimeUnit.SECONDS.toMillis(30);
private final Map<Player, Long> _lastSafe;
private final Set<Bat> _bats;
private int _minY;
public CakeBatModule(CakeWars game)
{
super(game);
_lastSafe = new HashMap<>();
_bats = new HashSet<>();
}
@EventHandler
public void prepare(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
{
return;
}
List<Location> locations = _game.WorldData.GetDataLocs("BROWN");
if (!locations.isEmpty())
{
_minY = locations.get(0).getBlockY();
}
}
@EventHandler
public void updateBats(UpdateEvent event)
{
if (event.getType() != UpdateType.SEC || _minY == 0)
{
return;
}
_bats.removeIf(bat ->
{
if (bat.getTicksLived() > 50)
{
bat.remove();
return true;
}
return false;
});
for (Player player : _game.GetPlayers(true))
{
if (UtilPlayer.isSpectator(player))
{
continue;
}
Location location = player.getLocation();
if (location.getY() >= _minY)
{
_lastSafe.put(player, System.currentTimeMillis());
continue;
}
Long last = _lastSafe.get(player);
if (last == null)
{
continue;
}
if (!UtilTime.elapsed(last, DAMAGE_TIME))
{
if (Recharge.Instance.use(player, "Bat Warn", 8000, false, false))
{
player.sendMessage(F.main("Game", "Return to the surface. Staying under the map for too long and bats will start attacking you."));
UtilTextBottom.display(C.cRedB + "Return to the surface!", player);
}
continue;
}
if (Recharge.Instance.use(player, "Bat Inform", 8000, false, false))
{
UtilTextMiddle.display(C.cRedB + "STOP CAMPING", "Bats are attacking you!", 0, 20, 10, player);
player.sendMessage(F.main("Game", "Get back to the surface, bats are attacking you!"));
player.playSound(location, Sound.NOTE_PLING, 1, 0.5F);
}
_game.CreatureAllowOverride = true;
Bat bat = location.getWorld().spawn(location.add(0, 1.8, 0), Bat.class);
bat.setAwake(true);
_bats.add(bat);
_game.getArcadeManager().GetDamage().NewDamageEvent(player, bat, null, DamageCause.ENTITY_ATTACK, (System.currentTimeMillis() - last - DAMAGE_TIME) / 5000D, false, true, true, bat.getName(), "Camping");
_game.CreatureAllowOverride = false;
}
}
@EventHandler
public void playerQuit(PlayerQuitEvent event)
{
_lastSafe.remove(event.getPlayer());
}
}