- Decrease time till Overtime in MCL
- Block ability to flood in MCL
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@ -814,7 +814,7 @@ public class MinecraftLeague extends RankedTeamGame
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if (!OverTime)
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{
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if (UtilTime.elapsed(GetStateTime(), UtilTime.convert(15, TimeUnit.MINUTES, TimeUnit.MILLISECONDS)))
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if (UtilTime.elapsed(GetStateTime(), UtilTime.convert(12, TimeUnit.MINUTES, TimeUnit.MILLISECONDS)))
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{
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OverTime = true;
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UtilTextMiddle.display(C.cGold + "Overtime", C.cGold + "Dying will now cause your crystal to lose 50 health!");
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@ -1931,6 +1931,20 @@ public class MinecraftLeague extends RankedTeamGame
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event.setCancelled(true);
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}
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@EventHandler
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public void onCreateWaterSource(PlayerBucketEmptyEvent event)
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{
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if (!IsLive())
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return;
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Block current = event.getBlockClicked().getRelative(event.getBlockFace());
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if (current.getType() == Material.WATER || current.getType() == Material.STATIONARY_WATER)
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{
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event.setCancelled(true);
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event.getPlayer().setItemInHand(new ItemStack(Material.BUCKET));
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}
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event)
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{
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