Small message change

Avoids using two variables
This commit is contained in:
Sam 2016-07-24 11:49:57 +01:00
parent 50de769e36
commit 4728a50ca9

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@ -434,7 +434,7 @@ public abstract class Skywars extends Game
if (!alreadyAnnounced())
{
Announce(C.cGreen + C.Bold + "As time passes, the world begins to crumble...");
Announce(C.cGreenB + "As time passes, the world begins to crumble...");
Player[] arrayOfPlayer;
int j = (arrayOfPlayer = UtilServer.getPlayers()).length;
for (int i = 0; i < j; i++)