Small message change
Avoids using two variables
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@ -434,7 +434,7 @@ public abstract class Skywars extends Game
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if (!alreadyAnnounced())
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{
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Announce(C.cGreen + C.Bold + "As time passes, the world begins to crumble...");
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Announce(C.cGreenB + "As time passes, the world begins to crumble...");
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Player[] arrayOfPlayer;
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int j = (arrayOfPlayer = UtilServer.getPlayers()).length;
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for (int i = 0; i < j; i++)
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