Make sure they are holding the right items
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@ -1683,7 +1683,7 @@ public enum GameKit
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new KitEntityData<>
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new KitEntityData<>
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(
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(
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Zombie.class,
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Zombie.class,
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new ItemStack(Material.GOLD_HELMET),
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new ItemStack(Material.IRON_HELMET),
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new ItemStack[]
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new ItemStack[]
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{
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{
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new ItemStack(Material.IRON_BOOTS),
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new ItemStack(Material.IRON_BOOTS),
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@ -1713,7 +1713,7 @@ public enum GameKit
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new KitEntityData<>
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new KitEntityData<>
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(
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(
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Zombie.class,
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Zombie.class,
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new ItemStack(Material.IRON_AXE),
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new ItemStack(Material.LEVER),
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new ItemStack[]
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new ItemStack[]
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{
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{
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new ItemStack(Material.CHAINMAIL_BOOTS),
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new ItemStack(Material.CHAINMAIL_BOOTS),
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