diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/CastleAssault.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/CastleAssault.java index 8bef3e9b0..c1d2a7f0e 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/CastleAssault.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/CastleAssault.java @@ -398,7 +398,7 @@ public class CastleAssault extends TeamGame _kings.put(blue, new TeamKing(blue, "King Ryan", blueKing)); for (Kit kit : GetKits()) { - List spawns = WorldData.GetDataLocs(kit.GetName()); + List spawns = WorldData.GetCustomLocs(kit.GetName().toUpperCase()); for (Location spawn : spawns) { Entity ent = kit.SpawnEntity(spawn);