Disable UHC in player servers (temporary)
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@ -113,7 +113,7 @@ public class GameHostManager implements Listener
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legendGames.add(GameType.WitherAssault);
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legendGames.add(GameType.Wizards);
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legendGames.add(GameType.Build);
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legendGames.add(GameType.UHC);
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//legendGames.add(GameType.UHC);
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legendGames.add(GameType.MineStrike);
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legendGames.add(GameType.Skywars);
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legendGames.add(GameType.SpeedBuilders);
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@ -715,9 +715,9 @@ public class GameHostManager implements Listener
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public int getMaxPlayerCap()
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{
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if (hasRank(Rank.SNR_MODERATOR) || _hostRank == Rank.YOUTUBE || _hostRank == Rank.TWITCH || _hostRank == Rank.ETERNAL)
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if (hasRank(Rank.SNR_MODERATOR) || _hostRank == Rank.YOUTUBE || _hostRank == Rank.TWITCH)
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return 100;
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else if (_hostRank == Rank.YOUTUBE_SMALL)
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else if (_hostRank == Rank.YOUTUBE_SMALL || _hostRank == Rank.ETERNAL)
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return 60;
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else if (hasRank(Rank.LEGEND))
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return 40;
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