Disable UHC in player servers (temporary)

This commit is contained in:
Shaun Bennett 2016-11-24 04:57:21 -05:00
parent 8ffe76c2d0
commit 4ffe9ef220

View File

@ -113,7 +113,7 @@ public class GameHostManager implements Listener
legendGames.add(GameType.WitherAssault);
legendGames.add(GameType.Wizards);
legendGames.add(GameType.Build);
legendGames.add(GameType.UHC);
//legendGames.add(GameType.UHC);
legendGames.add(GameType.MineStrike);
legendGames.add(GameType.Skywars);
legendGames.add(GameType.SpeedBuilders);
@ -715,9 +715,9 @@ public class GameHostManager implements Listener
public int getMaxPlayerCap()
{
if (hasRank(Rank.SNR_MODERATOR) || _hostRank == Rank.YOUTUBE || _hostRank == Rank.TWITCH || _hostRank == Rank.ETERNAL)
if (hasRank(Rank.SNR_MODERATOR) || _hostRank == Rank.YOUTUBE || _hostRank == Rank.TWITCH)
return 100;
else if (_hostRank == Rank.YOUTUBE_SMALL)
else if (_hostRank == Rank.YOUTUBE_SMALL || _hostRank == Rank.ETERNAL)
return 60;
else if (hasRank(Rank.LEGEND))
return 40;